Bonjour
Pour le Cl_restrict...
Il faut supprimer le Zblock sur le server qui ne sert plus a rien avec le Pur
Donc aussi dans votre config.Cfg si il est present
Cordialement
JvC-Fredo
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Updates to the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Pure Servers
- Servers can now force the client to match the server´s files, by becoming a pure server. When a server enables sv_pure, clients who connect and play on the server cannot gain an advantage by modifying the game content. For more information about Pure Servers, click here.
Source Engine
- In-game server browser only shows human players in the player counts column. Bots column now shows number of bots instead of a "some bots" or "no bots" icon
- Fixed servers with bots reporting incorrect number of bots when sv_master_legacy_mode is set to 0
- Fixed a server performance problem with queued packets
- Increased the maximum rate to 1 megabyte
- Added a findflags console command, which can list all cvars with a specified flag. For example: ´findflags server_can_execute´ will find all console variables and commands marked with FCVAR_SERVER_CAN_EXECUTE
- Cheat protected many cvars and commands
- Removed cl_restrict_server_commands to prevent clients from being redirected
- Fixed user names reported as "unconnected" when greater than 32k players had connected to the server
- Fixed a client crash during authentication
- Fixed a crash when mashing the ~ key on disconnect
- Fixed a bug with sv_minrate and sv_maxrate not applying properly on the client
- Fixed the free roaming camera in SourceTV demos
- Fixed cl_language archiving itself and not updating correctly when the language changed
- Fixed a voice recording bug that could cause voice dropouts
- Fixed a rare crash when spectating in Counter-Strike: Source
We´d also like to thank Wim Barelds, TC from UKCS Mega Game Servers and Ray from Clan {US} East, for their time in reporting and testing this update.