salut tout le monde
J´ai l´intention de me créer un script pour avoir de meilleurs fps, j´ai donc ici toutes les commandes pour avoir des moins bons graphismes et enlever des objet.; mais le problème c´est que je ne sais pas quelles sont les meilleurs valeurs à inscrire.. donc si quelqu´un pourrait me faire un script le plus puissant possible avec ces commandes ça serait sympa:
// _Set netcode settings_
// _adjusts hitboxes and netcode settings for opti
mal registration_
cl_cmdrate 101
cl_interp 0.01
cl_interpolate 1
cl_lagcomp_errorcheck 1
cl_lagcompensation 1
cl_updaterate 101
cl_smooth 0
rate 25000
mat_dxlevel 70
// _Set graphics settings_
// _adjusts graphics settings to boost framerate_
cl_ejectbrass 0 // _disables shells flying out of
guns_
cl_forcepreload 0
cl_phys_props_enable 0 // _disables trash and cans
etc_
cl_phys_props_max 0 // _disables trash and cans et
c_
cl_radartype 1 // _solid radar_
cl_ragdoll_physics_enable 0 // _disables dead bodi
es_
cl_show_splashes 0 // _disables splashes when in w
ater_
fps_max 101 // _caps FPS_
mat_bloom 0
mat_bumpmap 0 // _disables bumpmapping_
mat_clipz 0 // _lowers water quality_
mat_fastnobump 0 // _faster bump mapping_
mat_fastspecular 0 // _fast specular lighting_
mat_mipmaptextures -5 // _texture quality decrease
s with distance_
mat_picmip 0 // _lower texture quality--set betwee
n 0 and 2_
mat_specular 0 // _disables specular lighting_
mat_trilinear 0 // _disables trilinear filtering_
mp_decals 0 // _how many bullets etc will be shown
_
muzzleflash_light 0 // _disables muzzleflash_
r_avglight 0 // _disables average lighting_
r_cheapwaterend 0 // _worse water rendering_
r_cheapwaterstart 0 // _worse water rendering_
r_decal_cullsize 0 // _lower texture quality at di
stance_
r_decals 0 // _disables player sprays_
r_dispfullradius 1
r_drawdetailprops 0
r_drawmodeldecals 0 // _disables decals on models_
r_dynamic 0
r_eyes 0 // _removes eyes from player models_
r_lightaverage 0 // _disables average lighting_
r_lightinterp 0
r_lod -5 // _adjusts model quality--set between -5
and 5_
r_propsmaxdist 100 // _lower object fading distanc
e_
r_RainSplashPercentage 0 // _disables rain splashe
s_
r_renderoverlayfragment 0
r_rootlod 0 // _lower overall game detail level_
r_shadows 0 // _disables shadows (not recommended)
_
r_teeth 0 // _removes teeth from player models_
r_waterforceexpensive 0 // _disables high-quality
water_
rope_averagelight 0 // _disables average lighting
on ropes_
rope_smooth 0 // _disables antialiasing on ropes_
rope_subdiv 0
rope_wind_dist 0 // _disables wind effects on rope
s_
// _Set processing settings_
// _transfers load from GPU to CPU to boost perfor
mance
r_3dnow 1
r_mmx 1
r_sse 1
r_sse2 1
// _Set audio settings_
// _increases audio performance and quality_
snd_mixahead 1 // _mixes sound ahead to reduce stu
ttering_
soundscape_fadetime 9999 // _helps lower backgroun
d noise_
soundscape_flush // _helps lower background noise_
// _Set violence settings_
// _increases blood to help you see hits better_
violence_ablood 0
violence_agibs 0
violence_hblood 0
violence_hgibs 0
// _Other settings_
budget_show_history 0
jpeg_quality 100
sv_forcepreload 1
cl_downloadfilter 1
cl_c4dynamiclight 1
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MOn e-mail: paintball350@hotmail.com