General protection fault!
History: FCollisionHash::ActorEncroachmentCheck <- ULevel::CheckEncroachment <- ULevel::FarMoveActor <- UObject::ProcessEvent <- (KatanaGoatee cus-KillBill.KatanaGoatee9, Function BasePeople.PersonPawn.Tick) <- AFPSPawn::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop