Aki_Walan Posté le 14 septembre 2006
LullabyWhite ===> Ouai ils ont rajoutés des Mobs et ils ont replacés les Mobs pour que quand tu sort de Marhan t´es une chance de tombés sur un GROS groupe de Lutins juste devant toi lol
J´av
moi ça fait 20minutes que ça cherge et je suis a...30%
Putain de touche tab !
Aki_Walan Posté le 14 septembre 2006
LullabyWhite ===> Ouai ils ont rajoutés des Mobs et ils ont replacés les Mobs pour que quand tu sort de Marhan t´es une chance de tombés sur un GROS groupe de Lutins juste devant toi lol
J´avais zappé ta réponse, merci.
Moi qui espérait qu´ils l´avaient rendue plus praticable (Avec des mercos en tout cas... C´est une des rares zones qu´il me reste à explorer avec ma Rodeuse...)
Moi la seul chose qui me choque c´est qu´il y est un deuxiéme type qui s´appelle Aki sur ce forum ![]()
Le Booner a pas ete nerfé ![]()
Divine Boon: increased recharge time to 10 seconds, decreased amount healed to 15..60.
c´est sur...
Il prépare le week Nightfall?
Si c´est cette semaine ^^
Moi la seul chose qui me choque c´est qu´il y est un deuxiéme type qui s´appelle Aki sur ce forum
Lol c´est ton nom IG Aki Des Loups ?
(PS : j´prefer mon AKi ![]()
C´est mon premier perso oui ![]()
Purée me reste 4000 fichiers ( soit 99 %) de téléchargement pour arriver à kaineng ![]()
moi je vous compren pa sa avnce tré vite dan environ 5 min le chargement sera terminé mais apré.......
Spetznat
Ah excuses moi
J´avais regardé au sorts d´Env et non au sorts de moine ![]()
moi c´est pareil ca fait 5 minutes que jai lancer et c´est fini, evidement si vous avez du 56k...
Vla la maj
* Updated the art used for bone fiend projectile attacks.
* Adjusted balance of some monster groups in the Ring of Fire mission and the Ice Floe Explorable area.
* Adjusted the attributes of Tin Dao Kaineng in Haiju Lagoon.
* Improved the Mission Map (the window accessed by using the "U" key) so that it works properly in the Catacombs, the Underworld, and Fissure of Woe, where previously it showed only black.
Ce n´est pas tout à fait ça la maj. Mais plutôt ça:
Update - Wednesday September 14
* Updated the art used for bone fiend projectile attacks.
* Adjusted balance of some monster groups in the Ring of Fire mission and the Ice Floe Explorable area.
* Adjusted the attributes of Tin Dao Kaineng in Haiju Lagoon.
* Improved the Mission Map (the window accessed by using the "U" key) so that it works properly in the Catacombs, the Underworld, and Fissure of Woe, where previously it showed only black.
GUILD BATTLE UPDATES
* Removed one of the Bodyguards and one of the Archers near the Guild Lords.
* Added two Knights near the Guild Lord. Knights are Warriors with the following skills: Server Artery, Gash, Healing Signet, and Power Attack.
* Adjusted the positions of Guild Hall NPCs.
* Shortened the time until "Victory or Death!" to 20 minutes.
* Modified the "Victory or Death!" effect so that it applies to all players, regardless of where they are on the map.
SKILL UPDATES
Assassin
* Black Lotus Strike: reduced recharge time to 20 seconds.
* Blades of Steel: reduced recharge time to 8 seconds.
* Blinding Powder: Blindness now affects target and all adjacent foes.
* Crippling Dagger: increased damage to 15..60.
* Critical Strike: decreased Energy cost to 5.
* Dark Prison: decreased recharge time to 45 seconds.
* Dash: decreased recharge time to 8 seconds.
* Death Blossom: increased damage to 20..45
* Desperate Strike: increased damage to 15..60.
* Fox Fangs: increased damage to 5..30.
* Golden Lotus Strike: increased Energy gained to 5..12
* Jungle Strike: increased damage to 10..25
* Locust´s Fury: increased chance to double strike to 33%.
* Nine Tail Strike: decreased recharge time to 8 seconds.
* Repeating Strike: increased damage to 10..30.
* Scorpion Wire: decreased cast time to 1 second.
* Shadow of Haste: decreased Energy cost to 5, increased the duration to 30..60, and decreased the movement speed by 15%.
* Shadowy Burden: decreased duration to 3..15 seconds.
* Shroud of Distress: decreased recharge time to 15 seconds.
* Signet of Malice: decreased recharge time to 5 seconds, decreased casting time to .25 seconds.
* Siphon Speed: increased movement speed reduction to 33%, and this spell now has half range.
* Siphon Strength: increased duration to 5..20 seconds.
* Temple Strike: decreased recharge time to 20 seconds, and increased duration to 1..10 seconds.
* Unsuspecting Strike: increased conditional damage to 15..75.
* Way of Perfection: increased Health gained from critical hit to 10..40.
* Wild Strike: increased damage to 10..35.
Elementalist
* Mind Burn: decreased Energy cost to 5, decreased recharge time to 5 seconds.
* Mind Freeze: decreased Energy cost to 5, decreased recharge time to 8 seconds.
* Mind Shock: decreased Energy cost to 5, decreased recharge time to 8 seconds.
* Ether Prodigy: increased damage per Energy to 3.
Mesmer
* Images of Remorse: decreased Health degeneration to 1..3.
* Leech Signet: decreased recharge time to 30 seconds.
* Signet of Disruption: decreased recharge time to 20 seconds.
Monk
* Balthazar´s Aura: decreased duration to 8 seconds.
* Bane Signet: decreased recharge time to 20 seconds.
* Banish: this skill now does double damage vs. summoned creatures.
* Divine Boon: increased recharge time to 10 seconds, decreased amount healed to 15..60.
* Extinguish: increased cast time to 1 second, increased recharge time to 12 seconds.
* Purge Signet: decreased cast time to 2 seconds.
* Signet of Judgment: decreased recharge time to 20 seconds.
* Zealot´s Fire: increased recharge time to 45 seconds.
Necromancer
* Plague Signet: decreased recharge time to 8 seconds.
Ranger
* Broad Head Arrow: decreased Energy cost to 15.
* Equinox: decreased recharge time to 30 seconds.
* Famine: decreased recharge time to 30 seconds.
* Greater Conflagration: decreased recharge time to 30 seconds.
* Lacerate: decreased recharge time to 30 seconds.
* Savage Pounce: decreased recharge time to 10 seconds.
* Tiger´s Fury/Bestial Fury: decreased the attack speed to 25%.
Ritualist
* Ancestors´ Rage: decreased recharge time to 8 seconds.
* Blind Was Mingson: decreased recharge time to 15 seconds, decreased Blindness duration to 3..8.
* Bloodsong: decreased recharge time to 45 seconds, increased damage to 5..25.
* Boon of Creation: reduced Energy gained to 1..6.
* Channeled Strike: decreased recharge time to 6 seconds.
* Defiant Was Xinrae: decreased Energy cost to 15.
* Disenchantment: decreased recharge time to 45 seconds, increased damage to 5..20.
* Displacement: decreased recharge time to 45 seconds.
* Dissonance: decreased recharge time to 45 seconds, increased damage to 5..20.
* Dulled Weapon: decreased recharge time to 12 seconds.
* Essence Strike: increased damage to 15..60, increased Energy return to 1..9.
* Gaze from Beyond: decreased recharge time to 10 seconds.
* Ghostly Haste: increased spell recharge reduction to 25% faster.
* Grasping Was Kuurong: increaed damage to 15..75.
* Guided Weapon: decreased recharge time to 20 seconds.
* Life: decreased recharge time to 30 seconds.
* Mend Body and Soul: increased heal amount to 20..115.
* Pain: decreased recharge time to 30 seconds, increased damage to 5..30.
* Painful Bond: decreased recharge time to 12 seconds.
* Preservation: decreased recharge time to 30 seconds.
* Protective Was Kaolai: increased duration to 15..60 seconds.
* Recuperation: increased Energy cost to 25, decreased recharge time to 45 seconds.
* Ritual Lord: decreased Spirit recharge to 15..60%.
* Shadowsong: increased Energy cost to 15.
* Shelter: increased Energy cost to 25, increased damage taken to 75..45, decreased recharge time to 45 seconds.
* Soothing: increased Energy to 25, decreased level to 1..8.
* Spirit Burn: increased damage to 15..60, increased conditional damage to 15..45.
* Spirit Light: decreased Energy cost to 5, increased Health sacrificed to 17%.
* Spirit Light Weapon: Changed the way this skill worked to always heal for 1..10 Health per second, and an addition 1..10 Health if you are near a Spirit.
* Spirit Rift: increased damage to 25..135.
* Spirit Transfer: decreased recharge time to 5 seconds.
* Splinter Weapon: decreased recharge time to 5 seconds.
* Tranquil Was Tanasen: increased duration to 5..20.
* Union: decreased recharge time to 45 seconds.
* Vital Weapon: decreased recharge time to 12 seconds.
* Wailing Weapon: decreased recharge time to 25 seconds.
* Wanderlust: decreased recharge time to 45 seconds.
* Weapon of Quickening: increased duration to 5..25.
* Wielder´s Boon: increased amount healed to 15..75.
Warrior
* Bull´s Strike: increased recharge time to 10 seconds.
* Dismember: decreased adrenaline to 5.
* Eviscerate: decreased damage to 1..31.
* Irresistible Blow: increased recharge time to 6 seconds, decreased damage to 5..20.
* Wary Stance: decreased recharge time to 30 seconds.
Bonne lecture ^^
MISES À JOUR DE COMPÉTENCE
Assassin
Elementalist
Mesmer
Moine
Necromancer
Garde forestier
Ritualiste
Guerrier
Ahhh les joie de la traduction : p Bon j´ai jette run coup d´oeil , les skills veulent plus rien dire mais ca peut aider ^^ ![]()
http://www.debilitron.com/debilitage/debilit.php?PHPSESSID=687fa08ec0ea52a68c525a1622341cfc&surmouche=debiliter&force=1&target=http%3A%2F%2Fwww.jeuxvideo.com%2Fforums%2F3-9725-550361-4-0-1-0-0.htm%23frp
Moi je vois ças en skill ![]()
Garde forestier. Google powaaa xD
En même temps le jeu en ligne est gratuit, donc de voir des mises à jour de temps ca fait plaisir, même si ca fait un peu chier tout le monde. Au moins on paye rien à attendre comme ca alors vous plaignez pas trop...
c´etait combient avant déjà?