- juste un mot pour rappeler que le mod B-Man vient de passer à la version 3.03 il y a peu.
Les changements en résumé :
Changes in v3.03
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- Toned down Ethereals a little bit if you have the bad luck to encounter them in the earlier eras.
- X-Com Alien Invasion now has 4 difficulties: Easy, Normal, Hard, Crazy. The only thing affected is the number of xcom aliens that appear during combat.
- Easy - 50% less x-com aliens during combat compared to normal
- Hard - 50% more x-com aliens during combat compared to normal
- Crazy - 100% more x-com aliens during combat compared to normal.
- Let me know if you think we need more choices. For reference, v3.02 randomly chose between the 4 settings for each combat.
Changes in v3.02
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- Fixed crash bug related to Varied UFO Crew + X-COM Alien Invasion
Changes in v3.01
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- Corrected Floater health (they were much too hard to kill in 3.0)
- Fixed inventory crash bug during missions
Changes in v3.0
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- New Weapon - Stun Rods can be purchased from the base store
- Flying - Anaconda can fly. So can many of the aliens
- Speed improvements to LOS Circles - it is not as laggy anymore.
- Speed improvements to Movement Paths - it is not as laggy anymore.
- Improvements to Advanced AI - they are less likely to stand in fires or smokes. Many other improvements I can´t remember.
- Bugfixes to AI involving not knowing the exact spot your soldiers are standing when they should
- Bugfix - teleporting tanks related to LOS Circles
- Bugfix - aliens can still die after taking stun damage--used to be they could only be stunned but never killed.
- many other changes I can´t possibly remember
- X-COM ALIEN INVASION
- 11 new aliens to fight
- mind-control!
- 40+ new research topics!
- personal jetpacks!
- other surprises I don´t want to give away
- make sure you capture one of each of the new x-com aliens. Some of the new research is triggered off of their interrogations.
Plus de détails sur les apports ainsi que le téléchargement du fichier ici :
http://ufo-scene.com/plugins/forum/forum_viewtopic.php?1576