non en fait tu fais les binds juste apres les aliases en choisissant la touche que tu veux affecter
pour ce qui est des parties tu constateras qu il y a 2 fois la meme debut de ligne donc il faut t oqp que du debut
voici donc le fichier user:
[DefaultPlayer]
Name=!<A0t!c13
Class=SwatGame.SwatPlayer
team=255
[Engine.Input]
Aliases[0]=(Command="Button bFire | Fire",Alias="Fire")
Aliases[1]=(Command="ViewportRightMouse",Alias="Ri
ghtMouseAlias")
Aliases[2]=(Command="Axis aBaseY Speed=+1200.0",Alias="MoveForward")
Aliases[3]=(Command="Axis aBaseY Speed=-1200.0",Alias="MoveBackward")
Aliases[4]=(Command="Axis aBaseX Speed=-40.0",Alias="TurnLeft")
Aliases[5]=(Command="Axis aBaseX Speed=+40.0",Alias="TurnRight")
Aliases[6]=(Command="Axis aStrafe Speed=-1200.0",Alias="StrafeLeft")
Aliases[7]=(Command="Axis aStrafe Speed=+1200.0",Alias="StrafeRight")
Aliases[8]=(Command="",Alias="None")
Aliases[9]=(Command="ToggleCrouching 0 | OnRelease ToggleCrouching 1",Alias="Duck")
Aliases[10]=(Command="Button bLeanLeft",Alias="LeanLeft")
Aliases[11]=(Command="Button bLeanRight",Alias="LeanRight")
Aliases[12]=(Command="Button bLook",Alias="Look")
Aliases[13]=(Command="Toggle bLook",Alias="LookToggle")
Aliases[14]=(Command="",Alias="None")
Aliases[15]=(Command="NextItem",Alias="InventoryNe
xt")
Aliases[16]=(Command="PrevItem",Alias="InventoryPr
evious")
Aliases[17]=(Command="Axis aLookUp Speed=+25.0",Alias="Lookup")
Aliases[18]=(Command="Axis aLookUp Speed=-25.0",Alias="LookDown")
Aliases[19]=(Command="Button bSnapLevel",Alias="CenterView")
Aliases[20]=(Command="ToggleRunning 0 | OnRelease ToggleRunning 1",Alias="Running")
Aliases[21]=(Command="Button bStrafe",Alias="Strafe")
Aliases[22]=(Command="NextWeapon",Alias="NextWeapo
n")
Aliases[23]=(Command="",Alias="None")
Aliases[24]=(Command="",Alias="None")
Aliases[25]=(Command="Button bFreeLook",Alias="FreeLook")
Aliases[26]=(Command="ViewClass Pawn",Alias="ViewTeam")
Aliases[27]=(Command="Button bTurnToNearest",Alias="TurnToNearest")
Aliases[28]=(Command="Button bTurn180",Alias="Turn180")
Aliases[29]=(Command="Toggle bControlViewport |
ControlOfficerViewport",Alias="ControlViewportAlia
s")
Aliases[30]=(Command="CommandInterfaceNextGroup",A
lias="CommandInterfaceNextGroup")
Aliases[31]=(Command="Interact",Alias="Interact")
Aliases[33]=(Command="",Alias="None")
Aliases[34]=(Command="",Alias="None")
Aliases[35]=(Command="Button bReload | Reload",Alias="Reload")
Aliases[36]=(Command="GiveCommand 11 | ShrinkHUD",Alias="Dash")
Aliases[37]=(Command="",Alias="None")
Aliases[38]=(Command="",Alias="None")
Aliases[39]=(Command="",Alias="None")
Aliases[40]=(Command="",Alias=None)
Aliases[41]=(Command="",Alias=None)
LeftMouse=Fire
RightMouse=OpenGraphicCommandInterface | RightMouseAlias
MiddleMouse=ToggleCrouching 0
Tab=ShowInGamePopup
Enter=IssueComplianceOrInteract
Shift=Running
a partir d ici tu peux faire des binds
Ctrl=
Alt=
Pause=GUICloseMenu
CapsLock=
Escape=GUICloseMenu
Space=GiveDefaultCommand
PageDown=LeanRight
End=
Left=StrafeLeft
Up=MoveForward
Right=StrafeRight
Down=MoveBackward
Insert=ScrollCommand Down
Delete=LeanLeft
exemples
1=say [c=3366ff] salut a tous
2=teamsay [c=ff0000] en avant!!!
3=CommandOrEquip Row_NumberKeys 3
4=CommandOrEquip Row_NumberKeys 4
5=CommandOrEquip Row_NumberKeys 5
6=CommandOrEquip Row_NumberKeys 6
7=CommandOrEquip Row_NumberKeys 7
8=CommandOrEquip Row_NumberKeys 8
9=CommandOrEquip Row_NumberKeys 9
0=CommandOrEquip Row_NumberKeys 10
C=
A=
E=
G=Grab
H=EquipSlot 11
L=
M=
O=
P=Dash
S=
T=OpenHudChat 1
X=NextFireMode
Z=ToggleZoom
F1=
F2=
F3=
F4=
F5=
F6=
F7=CommandOrEquip Row_FunctionKeys 7
F8=CommandOrEquip Row_FunctionKeys 8
F9=CommandOrEquip Row_FunctionKeys 9
F10=sayteam [c=9900ff] Follow me!!!
F11=
F12=say [c=9900ff] bye all thx for the fun! [c=4444ff] cya later!! [c=FF0000]
!<[c=9900ff]@[c=4444ff]o[c=0000ff]T[c=fffc17]![c=3
366ff]c[c=ff0000]13 ! !!!
Equals=GrowHUD
Comma=
Period=
Slash=NextWeapon
LeftBracket=InventoryPrevious
Backslash=ChangeHud
RightBracket=
MouseX=Count bXAxis | Axis aMouseX Speed=6.0
MouseY=Count bYAxis | Axis aMouseY Speed=6.0
MouseW=
None=
Cancel=
Backspace=PlayerCommandInterfaceBack
PageUp=
home=ScrollCommand Up
Select=
Print=
Execute=
PrintScrn=
Help=
Q=
B=
N=
D=
F=
I=
j=
K=
l=
R=Reload
U=
V=ToggleFlashlight
Z=
Y=OpenHudChat 0
NumPad0=HideViewport
NumPad1=ShowViewport Red
NumPad2=ShowViewport Blue
NumPad3=ShowViewport Sniper
NumPad4=
NumPad5=
NumPad6=
NumPad7=CommandInterfaceNextGroup
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=Duck
GreySlash=ControlViewportAlias
F13=
F14=
F15=
F16=
F17=
F18=
F19=
F20=
F21=
F22=
F23=
F24=
NumLock=
ScrollLock=
LShift=
RShift=
LControl=
RControl=
Semicolon=
Tilde=
SingleQuote=Strafe
Attn=
CrSel=
ExSel=
ErEof=
Play=
Zoom=
NoName=
PA1=
OemClear=
MouseZ=
MouseWheelDown=EquipPrevSlot
MouseWheelUp=EquipNextSlot
Joy1=
Joy2=
Joy3=
Joy4=
Joy5=
Joy6=
Joy7=
Joy8=
Joy9=
Joy10=
Joy11=
Joy12=
Joy13=
Joy14=
Joy15=
Joy16=
JoyX=
JoyY=
JoyZ=
JoyR=
JoyU=
JoyV=
JoySlider1=
JoySlider2=
2 eme partie a ne pas modifier
UnknownF5=
UnknownF4=
Unknown10F=
Unknown10E=
UnknownE3=
UnknownE2=
UnknownE1=
UnknownE0=
UnknownDF=
UnknownDA=
UnknownD9=
UnknownD8=
UnknownC7=
UnknownC6=
Mouse8=
Mouse7=
Mouse6=
Mouse5=
Mouse4=
Minus=
Unicode=
UnknownB8=
UnknownB7=
UnknownB6=
UnknownB5=
UnknownB4=
UnknownB3=
UnknownB2=
UnknownB1=
UnknownB0=
UnknownAF=
UnknownAE=
UnknownAD=
UnknownAC=
UnknownAB=
UnknownAA=
UnknownA9=
UnknownA8=
UnknownA7=
UnknownA6=
UnknownA5=
UnknownA4=
Unknown9F=
Unknown9E=
Unknown9D=
Unknown9C=
Unknown9B=
Unknown9A=
Unknown99=
Unknown98=
Unknown97=
Unknown96=
Unknown95=
Unknown94=
Unknown93=
Unknown92=
Unknown8F=
Unknown8E=
Unknown8D=
Unknown8C=
Unknown8B=
Unknown8A=
Unknown89=
Unknown88=
GreyMinus=
GreyPlus=ToggleZoom
Unknown5F=
Unknown5E=
Unknown5D=ToggleRunning 0
Unknown5C=
Unknown5B=
W=
Unknown40=
Unknown3F=
Unknown3E=
Unknown3D=
Unknown3C=
Unknown3B=
Unknown3A=
Unknown1F=
Unknown1E=
Unknown1D=
Unknown1C=
Unknown1A=
Unknown19=
Unknown18=
Unknown17=
Unknown16=
Unknown15=
Unknown0F=
Unknown0E=
Unknown0C=
Unknown0B=
Unknown0A=
Unknown07=
Unknown06=
Unknown05=
StrProperty0=
Aliases[32]=(Command="",Alias="None")
[SwatGui.SwatInputReset]
LeftMouse=Fire
RightMouse=OpenGraphicCommandInterface | RightMouseAlias
MiddleMouse=IssueComplianceOrInteract
Tab=CommandInterfaceNextGroup
Enter=
Shift=ToggleRunning 0
Ctrl=
Alt=
Pause=GUICloseMenu
CapsLock=ControlViewportAlias
Escape=GUICloseMenu
Space=GiveDefaultCommand
PageDown=
End=HideViewport
Left=
Up=ScrollChatUp
Right=
Down=ScrollChatDown
Insert=ShowViewport Red
Delete=CycleOfficer
Key1=CommandOrEquip Row_NumberKeys 1
Key2=CommandOrEquip Row_NumberKeys 2
Key3=CommandOrEquip Row_NumberKeys 3
Key4=CommandOrEquip Row_NumberKeys 4
Key5=CommandOrEquip Row_NumberKeys 5
Key6=CommandOrEquip Row_NumberKeys 6
Key7=CommandOrEquip Row_NumberKeys 7
Key8=CommandOrEquip Row_NumberKeys 8
Key9=CommandOrEquip Row_NumberKeys 9
Key0=CommandOrEquip Row_NumberKeys 10
C=Duck
A=LeanLeft
E=LeanRight
G=Grab
H=EquipSlot 11
L=
M=ShowInGamePopup
O=ShowInGamePopup
P=Dash
S=MoveBackward
T=OpenHudChat 1
X=NextFireMode
Z=ToggleZoom
F1=CommandOrEquip Row_FunctionKeys 1
F2=CommandOrEquip Row_FunctionKeys 2
F3=CommandOrEquip Row_FunctionKeys 3
F4=CommandOrEquip Row_FunctionKeys 4
F5=CommandOrEquip Row_FunctionKeys 5
F6=CommandOrEquip Row_FunctionKeys 6
F7=CommandOrEquip Row_FunctionKeys 7
F8=CommandOrEquip Row_FunctionKeys 8
F9=CommandOrEquip Row_FunctionKeys 9
F10=CommandOrEquip Row_FunctionKeys 10
F11=
F12=
Equals=GrowHUD
Comma=StrafeLeft
Period=StrafeRight
Slash=NextWeapon
Backslash=ChangeHud
MouseX=Count bXAxis | Axis aMouseX Speed=6.0
MouseY=Count bYAxis | Axis aMouseY Speed=6.0
MouseW=
None=
Cancel=
Backspace=PlayerCommandInterfaceBack
PageUp=ShowViewport Sniper
home=ShowViewport Blue
Select=
Print=
Execute=
PrintScrn=
Help=
Q=StrafeLeft
B=ShowInGamePopup
N=
D=StrafeRight
I=IssueComplianceOrInteract
i=
j=
K=
l=
R=Reload
U=
V=ToggleFlashlight
Z=MoveForward
Y=OpenHudChat 0
NumPad0=HideViewport
NumPad1=ShowViewport Red
NumPad2=ShowViewport Blue
NumPad3=ShowViewport Sniper
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=Duck
GreySlash=shot
F13=
F14=
F15=
F16=
F17=
F18=
F19=
F20=
F21=
F22=
F23=
F24=
NumLock=
ScrollLock=
LShift=
RShift=
LControl=
RControl=
Semicolon=
Tilde=
SingleQuote=Strafe
Attn=
CrSel=
ExSel=
ErEof=
Play=
Zoom=
NoName=
PA1=
OemClear=
MouseZ=
MouseWheelDown=ScrollCommand Down
MouseWheelUp=ScrollCommand Up
Joy1=
Joy2=
Joy3=
Joy4=
Joy5=
Joy6=
Joy7=
Joy8=
Joy9=
Joy10=
Joy11=
Joy12=
Joy13=
Joy14=
Joy15=
Joy16=
JoyX=
JoyY=
JoyZ=
JoyR=
JoyU=
JoyV=
JoySlider1=
JoySlider2=
[Engine.HUD]
HudMode=0
Crosshair=0