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Jak 3
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Liste des sujets

Les 600 Orbes Précuseurs

tidus_du84
tidus_du84
Niveau 6
19 décembre 2005 à 17:40:06

Tu n´as vraiment rien à foutre Mat ! :lol:

Mais c´est bien quand même 300 précurseurs ! :lol:

supersonic_32
supersonic_32
Niveau 10
25 décembre 2005 à 19:42:04

astuce: acheter tout les code que vous pouvez (si votre parti est fini) et commencer un parti mode héro(cheat) et vous allez déja avoir tout les cheat que vous aviez acheter mais 0 orbre précurseur.

moral: donc pas besoin des 600 pour avoir tout les cheats :)

therom
therom
Niveau 9
28 décembre 2005 à 16:07:23

sauf qu´il ni a pa ke les secret a avoir avec les 600 orbs

Badboy5255
Badboy5255
Niveau 24
28 décembre 2005 à 23:53:47

désolé mais moi je n´ai pas 600 orbes et j´ai tous les secret

milouhenry
milouhenry
Niveau 4
29 décembre 2005 à 16:14:35

jai finit le jeu

Jv214
Jv214
Niveau 10
24 avril 2006 à 09:41:14

:up: : j´ai besoin d´aide, j´en ai 575 et j´ai terminé les missions bonus, j´ai tout exploré et je suis désespéré

Jv214
Jv214
Niveau 10
24 avril 2006 à 09:56:04

Y a-t-il des orbes dans l´usine volante ?
Si oui, comment y aller quand on a terminé le jeu et où sont-elles ?

Jv214
Jv214
Niveau 10
25 avril 2006 à 21:09:07

:up: Aidez un forumeur en détresse

Jv214
http://ratchet.forumzen.com/

ITALIA_MASSILIA
ITALIA_MASSILIA
Niveau 3
26 avril 2006 à 14:24:07

nn il ni a pa d´orbe dan l´usine volante. é tu pe pa y retourné enfin je croi. ( g lé 600 orbes mé sa vo pa le cou pour lé habit c juste une satisfaction personnel.

Jv214
Jv214
Niveau 10
26 avril 2006 à 15:42:57

Sinon, le 2° tuyau de grind baissé de la 1° visite des égouts qu´on ne peut pas monter, a-t-il un rapport avec les orbes ?

goldeneye3
goldeneye3
Niveau 1
26 avril 2006 à 16:44:26

j´ai 594 orbes aider moi

Jv214
Jv214
Niveau 10
26 avril 2006 à 19:11:07

En prio ceux qui en ont le moins :lol: ... Non, je plaisante (j´en ai 586)

goldeneye3
goldeneye3
Niveau 1
26 avril 2006 à 19:15:01

tu serait pas ou sont les 6 derniers autre :svp:

Jv214
Jv214
Niveau 10
26 avril 2006 à 19:16:29

Arène : X3 :
1 à 3: Dans l´arène de combat derrière le trône de Damas et sur le côté droit et le côté gauche il y a un vase de chaque côté et dedans un orbe

Spargus................47(pour l´instant)

1: Aller vers le marché ( à la plage), sauter sur les baches recouvrant les caisses de fruits, il y en a tout prés d´un palmier, en lair.
2: À l´entrée de la ville à droite il y a 2 escaliers prenez le deuxième sautez et attrapez-le sous le volet d´une fenêtre.
6: Mettez vous dos à l´entrée de l´arène allez à gauche l´orbe est sur un rebord .
7: Sur la plage, aller sur le sable et tout au bout ( il y a quelques palmiers). Prendre l´orbe sur un rocher.
8: A Spargus, descendez l´échelle du canon et tournez a droite. Allez au fond puis vous apercevrez une orbe, plus qu´a sauter pour la choper.
9: Où il y a la plage allez vers le marché(soyez dos à la plage)il y a une orbe dans les caisse à
gauche.
10: Où il y a la plage allez vers le marché(soyez dos à la plage)il y a une orbe dans les caisse à droite.
11:Il y en a un sur un rocher dans la mer en face de la falaise et à droite de la tourelle de kleiver
12:Il y en a un sur la falaise à droite quand vous êtes dos à la ville.
13,14,15,16,17,18,18,20,21: Il y a un couple de deux bâtiments pas très loin de la plage montez par la pente sur le bâtiment de gauche et passez entre les deux bâtiements montez à l´échelle sautez sur le bâtiment de droite et cassez les caisses pour avoir l´orbe. Revenez sur le bâtiment de gauche montez l´échelle et grindez sur la barre et sautez pour atteindre l´autre et pour avoir l´orbe. Arrivez sur le toit de la maison allez à droite pour casser les caisse et avoir une autres orbe. Sautez sur le toit de maison en face(de couleur gris)pour avoir l´autre orbe et grinder sur la barre en face pour avoir l´autre orbe puis continuer à grinder pour arriver sur les grands toits et allez récupérez l´orbe sur le coin du toit en face de vous puis continuez tout droit et à droite vous verez des caisses cassez-les pour avoir un orbe revenez en arrière il y a un orbe entre deux petit bâtiments coller puis revenez au débuts des toit vous verez un orbe flotter sauttez sur les baches pour le récupérer.
22: En face du couple de deux bâtiments(où il y a la pente pour y monter) il y a un escalier montez-y et transformez-vous en fly jak puis voler pour atteindre le toit et trouver une orbe dans des caisses.
23:Dans le couloir pour ce rendre vers la maison de damas vous verez un escalier cassé à droite montez-y sautez sur le rebord et prenez l´orbe.
24: Prenez un léozardozaure et montez les escaliers pour se rendre à l´arène de combats allez sur le toit de la maison à gauche sautez les deux rebords et prenez l´orbe.
25: Prenez un léozardozaure et montez les escaliers pour se rendre à l´arène de combats allez sur le toit de la maison à droite sautez le rebord et prenez l´orbe dans le petit sac en le bousillants.

26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42

: Quand vous sortez le l´arène de combats descendez les escaliers et allez à gauche jusqu´à voir un couple de deux bâtiments montez par la pente et passez entre les deux bâtiments cassez les caisses pour avoir l´orbe puis montez l´echelle sautez sur le bâtiment de droite et prenez l´orbe puis grindez sur la barre pour prendre l´orbe suivante sautez et sautez un deuxième jusqu´à prendre l´orbe sur le petit rebord grinder de nouveau puis sautez avec votre jet board pour avoir l´orbe et grinder jusqu´à récupérer toutes les orbes qu´il y a sur la barre de grind en tourbillon sautez et attraper les orbes sur les 2 toits(couleur gris).
43:Il y en a un dans les caisses près de la petite fontaine d´eau(il y a un truc pour regénérer le light jak à côté)
44:derrière la petite fontaine(il y a un truc pour regénérer le light jak à côté) il y a des mur cassé et sur l´un de ces mur ce trouve un orbe.
45:Derrière les mur cassé il y a un orbe dans des caisses sur un rebord.
46:Devant la grosse héolienne qui est sur un toit en direction de chez damus sur un rebord il y en a un dans des caisses.
47:Dans le sud de la partie ouest de la ville il en a un dans des caisse sur un rebord qui est à coté d´une iddole
48:ALlez tous au bout de la plage à l´ouest(par rapport à la carte) et longez les murs jusqu´à voir l´orbe sur la troisième bache orange que vous voyez.
49:Quand vous êtes sur le marché de la plage:au lieu d´aller dans le couloir pour allez chez damas allez plutôt vers l´impasse l´orbe est dans des caisses sur le troisième rebord à gauche.
50:L´orbe est derrière le coin d´un mur où il y a un léozardosaure devant voilà l´endroit sur la carte:
http://img182.imageshack.[...]age=pict00019pi.jpg

Palais de damus : X5
1 à 5:allez derriere et cassez les pots pour en trouvez.Il y en a un sur un rocher,derrière le moulin à eau,derrière son trône dans un pot,quand vous êtes dos à damas allez tout à gauche et dans l´eau il y en aura un.

Temple des moines.............17(pour l´instant)

1,2,3:Avant d´y arriver ou il y a de grandes colonnes sautez avec la puce de dune pour en avoir trois.
4: Où il y a l´oracle ( la première fois que vous le voyez il y en a un dans un pot)
5,6: la deuxième fois que vous allez voir l´oracle ils sont dans des pots sur les côtés.
7: Quand Vous allez voir l´oracle pour réccupérer le pouvoir du fly jak l´orbe se trouve dans un pot à gauche.
8,9,10,11,12,13,14,15,16: Quand vous avez reçu le pouvoir de fly jak allez sur la plate forme à gauche et sautez dans la salle ( avec le truc pour regénérer le light jak devant) pour réccupérer les
orbes.
17:Aprés être sorti de la salle de l´oracle quand vous avez reçu le fly jak vous arrivez dans une salle où il faut sautez sur des pylonne avec le fly jak. Sautez sur le premier pylonne puis sur le pont cassé ensuite au lieu de continuez le niveau en sautant sur les pylonne sautez sur la deuxième parti du pont et là dans un pot ce trouve l´orbe.

Nid des métals pod.........8(pour l´instant)

1,2,3:Quand vous commencer ils sont sur le couloir de gauche
4,5,6:Continuer après le couloir de gauche ils sont dans le couloir de droite.
7,8: après le couloir de droite il sont sur un autre couloir à gauche

Le port d´Abriville . . ............25(pour l´instant)

1: Quand vous êtes dos au naughty beloutre allez à gauche puis à droite et la dans le coin du mur ou il y a les grosse boulles, il y a un orbe.
2: À la sortie des égouts allez à gauche vous en aurrez une.
3:Où il y a les 3 tourelles prennez celle de gauche et escaladez-là avec les tuyaux arriver en haut faîtes le tour de la tour et cassez les caisses pour en avoir une.
4,5,6,7,8,9,10,11,12,13:Quand vous êtes en haut de la tour prenez les orbes sur les barres de grind.
14:arrivé sur la 2ème tourelle faîtes le tour pour en avoir
15,16,17,18,19,20,21: Quand vous êtes en haut de la tour prenez les orbes sur les barres de grind
22,23,24,Ils sont sur des barres de grind près de la sortie du port ( y accéder par les bouches d´aération bleu).
25:Sous le pont qui rejoint les deux tourelles.

Zone industrielle...........14(pour l´instant)

1: Où il y a les égouts vous n´aller pas dans la pente pour aller dans les égouts mais vous marchez sur le coté là vous verez une orbe.
2: Où il y a le labo de vin vous sortez et aller sur la gauche jusqu´à la pente tournez legèrement vous verez un caisse avec une orbe dedans.
3: Toujours à partir du labo de vin allez sur la droite jusqu´à voir des gros tuyaux il y a un orbe.
4: Déscendez et vous verez dans le coin du mur à droite ( quand vous êtes dos aux tuyeaux) il y a une caisse avec une orbe dedans.
5: Vous voyez le lieu où il y a un très gros tuyau sur l´allée aérienne?, montez dessus et prenez votre Jet Board, puis grindez sur la longue barre le long du gros tuyau, il y aura une orbe au bout.
6:juste avant d´entrer dans cette zone il y a une boule et derrière une caisse et un orbes dedans.
7:Quand vous entrez dans la zone l´orbe est dans le coin où vous voyez la première pente.
8:Prenez la première pente que vous voyez(en venant du port)L´orbe est sur une barre de grind.
9:Où il y a la borne pour le jet board l´orbe est dans le coin du mur gauche(quand vous êtes dos à la borne)
10:Quand vous êtes à côtés de la borne du jet board continuez tout droit jusqu´à voir une instalation de tuyau avec 3 lumières rouges l´orbe est dans une caisse en cette instalation et un mur.
11:Où il y a trois instalations de tuyaux sur celle de droite il y a un orbe en haut.
12:Vous voyez le lieu où il y a un très gros tuyau sur l´allée aérienne?Et ben dessous il y a une caisse avec une orbe dedans près du mur
13: L´orbe est dans les air voilà la carte:
http://img48.imageshack.u[...]age=pict00015cc.jpg
14:Avant d´arriver dans le ghetto il y a une pente pour aller dans l´allée aériènne et dérière cette pente il y a une orbe.

Zone du Quartier Général.............10(pour l´instant)
1: Par le port, avancez jusqu´au premier " carrefour" à droite il y a un buisson anvancez dedans vous trouverez un orbe.
2:Il y en a un sur la fontaine principale.
3:Quand vous arrivez dans la zone déscendez les escaliers et continuez jusqu´au caisse sautez dans l´eau à gauche pour trouvez l´orbe.
4:Quand vous êtes devant le QG allez à droite vous allez voir un arbre passez devant et faîtes le tour du QG jusqu´à voir un autre arbre l´orbe est dans ses feuilles.
5:Quand vous entrez dans cette zone(en venant du port) avancez jusqu´au premier carrefour il y a un buisson à droite une fontaine à gauche et deux arbre au milieu l´orbe est dans le deuxième arbre au fond.
6,7: Quand vous entrez dans cette zone(en venant du port) avancez jusqu´au premier carrefour il y a un buisson à droite une fontaine à gauche et deux arbre au milieu aller à gauche vous verez un rail avec un orbe dessus et un autre en face mais dans les airs allez au début du rail et rider pour avoir ces deux orbes.
8:Quand vous entrez dans cette zone(en venant du port) avancez jusqu´au premier carrefour il y a un buisson à droite une fontaine à gauche et deux arbre au milieu aller à droite et continuez sur la route jusqu´à voir un arbre et au pied de l´arbre il y a un caisse evec un orbe.
9:Regardez la carte tout au nord il y a un grand rectangle allez derrière celui-ci il y a aura un rail grinder dessus pour avoir l´orbe.
10: Quand vous arrivez dans la zone ( par l´abriville toute défoncé) Allez à gauche l´orbe se trouve dans l´eau dérrière des piliers.

Ghetto d´abriville...........3(pour l´insatant)
1:Regardez sur la carte vous verez trois petit rectangle détaché l´orbe est sur celui de gauche en haut(vous pouvez accédez sur ce rocher avec le zoomer).
2:L´orbe est sur un rocher dans une caisse qui ressemble un peu à celui de la soluce précédente!.Regardez sur la carte c´est le rectangle qui vers la sorti de la ville en direction de la zone du QG.
3:Quand vous arrivez dans le ghetto longez le mur de droite pour trouvez l´orbe qui est dans une caisse.

Abriville explosé........................8
1:Dans un caisse sous un gros tuyau qui rase le sol
2:Sur un rail au dessus du gros tuyau qui rase le sol
3:derrière un gros tuyau près d´un pont.
4:dans l´eau près de l´ébouli.
5:Quand vous êtes dos à l´entré de cette partie de la ville allez à droite continuez tout droite puis tournez à gauche et encore à gauche l´orbe est dans un angle en tre une paroi et un petit pilône
( gris et bleu)
6: Sous un bout de ferraille appuyé contre une colonne près de la rivière qui traversse la ville.
7:Près du 5ème orbe(dans un angle entre une colonne et un mur)
8 : pres de la zone, en venant du QG, vous aurez un groupe de caisses. Collez vous a la porte pres de ces casses, allez a droite et passez dans le coin, dans l´angle du mur. Cassez la caisse.

Egouts.........................10(pour l´insatant)
1,2: La première fois que vous y allez continuez jusqu´à voir un ventilateur montez dessus avec votre jet board et cassez les caisse pour en avoir deux.
3,4: Dans les égouts la premiere visite ou il y a plusieurs robots volant qui sortent du «sous-sol» vous attaque, il y a une plateforme ronde avec une rail a droite et la sortie a gauche...on va vers la sortie on prend le jet board pour de la vitesse, et finalement on utilise le grand saut pour atteindre la rail, on suis ensuite le parcour pour avoir des orbes.
5,6,7:Un moment, vous êtes sur une plate-forme qui bouge et vous devez sautez pour éviter des lazers, puis un sorte de canon vous mitraille et là aussi vous devez sauter jusqu´à arriver à une autre plate-forme. Là continuer la mission en prenant à gauche, ou aller tous droit ( avec le jet board) pour la passage secret. En fait vous devez slider près des rebords pour que plate-forme apparaisse, ensuite vous grimpez dessus et il y aura une salle avec quelques orbes
8,9:Dans les égouts du QG après avoir déscendu le tobogan d´eau nagez à droite montez l´échelle pour récupérer les 2 orbes.
10:Après le tobogan allez à gauche au lieu de continuer le niveau(avec des plates formes qui se rétractent) prenez le jet board et montez sur le ventilateur pour avoir l´orbe.

Ruines du stade.........................10
1:Au débuts tournez-vous vous verez l´orbe derrière un gros trou il suffit de marher sur le côté gauche pour l´avoir
2,3:Continuez le niveau jusqu´à voir ces deux orbes sur des bouts de tuyeaux qui sortent du trou.
4,5,6,7,8,9,10: Continuez le niveau jusqu´à arriver à un moment ou vous verez les mur du stade avec les torche devant y a un gros trou tournez légèrement à droite vous verez un orbes et un truc pour regenerer le light jak pour y acceder vous utiliser le light en vous reposant sur les bouts de rocher arriver là-bas prenez les orbes ( un à coté du truc pour regénérer le light jak, deux dans le coin à gauche, deux dans les caisses juste à côtés et deux dans les autres caisses au fond.

--------------------------------------------------
-

Rassurez-vous : les liens marchent !! !

Jv214
Jv214
Niveau 10
26 avril 2006 à 19:18:29

Un lien avec des cartes :

http://db.gamefaqs.com/co[...]file/jak_3_orbs.txt

goldeneye3
goldeneye3
Niveau 1
26 avril 2006 à 20:33:41

merci pour les emplacements des orbes je les imprimer :merci:

Jv214
Jv214
Niveau 10
28 avril 2006 à 22:59:05

Une onzième au ABRIVILLE QG

11 : Mettez la fontaine pincipale au dos de jak et le QG à droite. Allez tout droit, tournez à droite puis à gauche et là, sautez à gauche un peu aprés, dans l´eau (regardez le X sur le schéma).

X | |
| |
______| |
_________|

_________
QG

Jv214
Jv214
Niveau 10
30 avril 2006 à 19:33:10

J´ai trouvé la soluce complète des orbes ... En anglais :

---------------
---------------
---------------
---------------

8. Precursor Orb Locations
A. Spargus
a. Out in the Open

  1. 1: On the arena stairs, facing away from the arena, jump onto the roof on the

right. (You may need to fly with Leaper lizard.) There’s an Orb up here.

  1. 2: On the arena steps, facing the Arena, fly on a Leaper onto the roof to the

right. Break the sacks for an Orb.

  1. 3: From the arena stairs, go forward a bit, then left. An Orb is on the broken

wall. From a higher ledge, fly to it on a Leaper.

  1. 4: With your back facing the city entrance, on a Leaper, fly from part of the

buildings to the right to reach a floating Orb.

  1. 5: In the southeast part of east Spargus, break pots for an Orb.
  2. 6: In the middle, out in the open of east Spargus is a Light Eco vent and some

little water pumps. Break the pots nearby for an Orb.

  1. 7-23: Out in the open, on the east side of east Spargus is a building. Climb

up on it. Around the middle is a ladder. Break the boxes nearby for an Orb.
Climb up the ladder. On the roof is another Orb. Grind along the pipe nearby
for another Orb. At the end, jump off and grind on another pipe. On the roof
here is an Orb. Make sure you’re going fast enough (spin boost if you have to),
then, grind along the short pipe in front of you. Jump and grind along the pipe
spiraling up the building. There are 2 Orbs along it. Jump to another at the
end. From here, jump to the roof of a building. Six Orbs are here. Drop to
the lower ledge to find 5 more Orbs. (You can Light Flight here as Light Jak
from the building before the one with the spiraling rail.)

  1. 24: From east Spargus, a bit before Damas’s throne room is an Orb on a

building.

  1. 25: From east Spargus, a bit past Damas’s throne room is an Orb on a narrow

ledge of a building.

  1. 26: In east Spargus, near Damas’s throne room is an oracle. Nearby, break pots

in front of a building for an Orb.

  1. 27: From east Spargus, at the beginning of the narrow pathway leading into west

Spargus, in an alcove between two buildings along the north wall is an Orb.

  1. 28: In west Spargus, there is an Orb on the rocks by the ocean.
  2. 29: In west Spargus, swim to the closest tiny island for an Orb.
  3. 30: In west Spargus, on a lower edge of the turret island on the side facing

the ocean is an Orb.

  1. 31: An Orb is on the shore on the west side of west Spargus.
  2. 32-34: In west Spargus in the narrow dead end in the southeast, break boxes in

front of one of the buildings for 3 Orbs.

  1. 35: Out in the open in west Spargus are two palm trees. Bounce on the canopy

nearby to get to the Orb between the trees.

  1. 36-37: Out in the open in west Spargus are two palm trees. Break the pots

nearby for 2 Orbs.

  1. 38-39: Out in the open of west Spargus, around the middle (but a bit towards

the east), climb up the building. High jump to a ledge sticking out of the
wall. From here, get to the roof. An Orb is up here. Go across the roof to
some boxes. Break them for another Orb.

  1. 40-46: Out in the open in west Spargus are two buildings with a ladder between

them. Climb up the ladder. Jump to the right, and break stuff for an Orb.
Jump back to where you were and climb up another ladder. On your Jet-Board, do
a spin boost, then, grind along the pipe. There’s an Orb on it. Jump to the
rooftop to the south (where there’s an Orb). Spin boost, jump, and grind along
the pipe (or Light Flight) to the building to the south. While still on this
rail, jump off (or Light Flight) to the rooftop to the west. There’s an Orb to
the left. On the north side of the roof, you’ll find an Orb in boxes or pots.
Also, a canopy is over here. Bounce on it and jump in midair to get the Orb to
the left of it. There’s another Orb on the north side of the roof.

  1. 47: In the southwest corner of west Spargus is a ledge you can get to by going

up some stairs. Light Flight as Light Jak from here to a canopy to the north.
Bounce on this and north to another canopy with an Orb on it.
b. Oracles
aa. Orb Searches

  1. 48-50: Near entrance-Trade 4 skull gems. You have 18 seconds. Go forward then

right up some stairs in front of some buildings to find the Orb, which is worth
3.

  1. 51-53: Right of Arena steps-Trade 4 skull gems. In 24 seconds, go to the Light

Eco vent out in the open, around the middle of this area. The Orb is here,
which is worth 3.

  1. 54-56: East side of east Spargus-Trade 4 skull gems. Go on a building out in

the open nearby in 22 seconds. In the middle part where a ladder is, is the Orb,
which is worth 3.

  1. 57-59: Southeast corner of east Spargus-Trade 4 skull gems. In 23 seconds, go

northwest to two buildings with a bridge between them. The Orb, which is worth
3, is on the bridge.

  1. 60-62: East side of west Spargus-Trade 4 skull gems. In 23 seconds, go to the

east corner of the shore where the Orb is, which is worth 3.

  1. 63-65: West side of west Spargus-Trade 4 skull gems. In 14 seconds, go to a

ledge a bit down near the water on the east side of the turret island for the
Orb, which is worth 3.

  1. 66-68: In west Spargus, in small dead end in southeast corner-Trade 4 skull

gems. You have 20 seconds. Go to the buildings out in the open facing the
ocean. Go up the stairs on the ocean-facing side (a bit east of the turret
island) to a long ledge where the Orb is, which is worth 3.

  1. 69-71: South part of west Spargus-Trade 4 skull gems. In 19 seconds, go on the

big building out in the open nearby. In the middle part is an Orb, which is
worth 3.
bb. Ring Challenges

  1. 72-81: In east Spargus, near Damas’s throne room-Trade 8 skull gems. On a

Leaper, run though 17 rings within the time limit for 10 Orbs. (Green dots on
the map are the rings.)

  1. 82-91: Southwest corner of west Spargus-Trade 8 skull gems. You have a limited

time to run through 24 rings on a Leaper. (To get to ring 22, you have to
bounce on a canopy to get up to it.) Win this for 10 Orbs.
cc. Special Challenges

  1. 92-101: Near entrance of city-Trade 8 skull gems. Get on a Leaper and run

through the blue thing nearby. You have a few seconds to follow its blue trail.
You have to stop time by going through the different colored rings. Blue rings
stop time for the shortest time, yellow for more time, and red for the most
time. Red rings are usually off the path. At the end, you’ll get 10 Orbs.

  1. 102-111: Near big group of buildings out in open in west Spargus-Trade 8 skull

gems. Run through the blue thing on a Leaper. Follow its blue trail. You’ll
lose if you’re to slow. Run through the blue thing at the end for 10 Orbs.
c. Spargus Turret Game
Shoot targets for points. The faster you shoot them, the more
points you get. Orange targets are less points, blue are more, and green are
the most.

  1. 112-114: Beat the bronze record (10,000).
  2. 115-117: Beat the silver record (20,000).
  3. 118-120: Beat the gold record (40,000).

B. Damas’s Throne Room

  1. 121: From the elevator, go left to an Orb.
  2. 122: From elevator, go right. Near the wall, in the water, is an Orb.
  3. 123: Break the pot behind the throne for an Orb.
  4. 124: An Orb is behind the big wheel behind the throne.
  5. 125: Across the room from the throne, break a pot for an Orb.

C. Arena

  1. 126: There’s an Orb behind Damas’s throne.
  2. 127: There’s an Orb in the pot to the right behind Damas’s throne.
  3. 128: There’s an Orb in the pot to the left behind Damas’s throne.

D. Wasteland
a. Oracles
aa. Orb Searches

  1. 129-131: North part of Wasteland-Trade 4 skull gems. In 14 seconds, go east to

the Orb on a rock, which is worth 3.

  1. 132-134: North of middle volcano is long mountain, oracle on west side of

it-Trade 4 skull gems. In 27 seconds, go north to the Orb, which is worth 3.

  1. 135-137: West side of middle volcano-Trade 4 skull gems. In 10 seconds, drive

to the river to the west. The Orb, which is worth 3, is on the shore.

  1. 138-140: Northeast part of Wasteland, kind of hidden nea racing track-Trade 4

skull gems. In 17 seconds, go left along the edge of the track to find the Orb.

  1. 141-143: In the northeast corner of the Wasteland-Trade 4 skull gems. In 18

seconds, ride your Jet-Board to the smaller of two islands nearby to find the
Orb, which is worth 3.

  1. 144-146: Northeast corner of Wasteland, near small mountain-Trade 4 skull gems.

In 17 seconds, go right along the side of the mountain to the Orb, which is
worth 3.

  1. 147-149: East side of Wasteland, around middle of eastern shore-Trade 4 skull

gems. In 15 seconds, ride your Jet-Board to the small island to the south for
the Orb, which is worth 3.

  1. 150-152: Near eastern river-Trade 4 skull gems. In 13 seconds, go to the small

sand island near the waterfall to find the Orb, which is worth 3.

  1. 153-155: A bit north of western river-Trade 4 skull gems. You have 20 seconds.

Go south up a big hill and right to the end of a broken bridge where the Orb
is, which is worth 3.

  1. 156-158: Near ruins where corralled wild Leapers-Trade 4 skull gems. In 14

seconds, go left then right to find the Orb, which is worth 3.

  1. 159-161: Little bit south of ruins where had to corral wild Leapers-Trade 4

skull gems. In 17 seconds, go a little bit north to a ledge on the right wall
of a building. The Orb, which is worth 3, is hiding on this ledge.

  1. 162-164: Near Oasis-Trade 4 skull gems. In 17 seconds, go south. The Orb is

in front of a rock with two palm trees nearby. The Orb is worth 3.

  1. 165-167: Southwest of Oasis-Trade 4 skull gems. In 21 seconds, ride your

Jet-Board to the first island to the south for the Orb, which is worth 3.

  1. 168-170: Southern Wasteland near where have to do many jumps to get to the Monk

Temple-Trade 4 skull gems. In 27 seconds, drive left, then, left again to a
narrow part of land going out towards the water. Behind the torch is the Orb,
which is worth 3.
bb. Ring Challenges

  1. 171-180: A little bit north of Oasis-Trade 8 skull gems. You have a few

seconds between 20 rings (green dots on the map) you have to drive through.
Sometimes you need a turbo, but the turbos are always in front of you when you
need them. At the end, you’ll get 10 Orbs.

  1. 181-190: In north part of ruins where corralled wild Leapers (a little bit

south of another oracle)-Trade 8 skull gems. You have a limited time to drive
through all the rings (green dots on the map, except for there’s no map in the
Metal Head Nest). Sometimes you need to use a turbo, but the turbos should
always be right in front of you. Win for 10 Orbs.
cc. Special Challenges

  1. 191-200: Northwest part of Wasteland-Trade 8 skull gems. Drive through the

blue thing, then, follow its blue trail. You’ll fail if you’re too slow. Drive
through it at the end for 10 Orbs.

  1. 201-218: South of Spargus, on east side of long mountain south of Spargus-Trade

12 skull gems. (You must bring the Sand Shark for this mission.) You have to
drive to the green dots on the map to save people and bring them to certain
places. (You have 1:30 for the first, 1:40 for the second, about 2 minutes for
the third, and 2:19 for the fourth.) After saving everyone, you have about 1
minute to drive to the green dot on the map for 18 Orbs.

  1. 219-228: Little bit southeast of Spargus on south side of small mountain-Trade

8 skull gems. You have 9 seconds. Follow the red line and drive through the
freeze tokens to stop time (blue for a shot time, yellow for more time, and red
for the most time). At the end, drive through the blue thing for 10 Orbs.

  1. 229-246: Southwest corer of Wasteland-Trade 12 skull gems. Kill 180 Pod

Spiders in 1 minute using only weapons and attacks (not your vehicle) for 18
Orbs.
b. Satellite Game
Go to the southwest peninsula to play the Satellite Game. Remember,
press the buttons corresponding to the symbols when they touch the circles.
More symbols on a single circle when the button is pressed give you more points.
Miss or press the wrong button 5 times, and you lose.

  1. 247-249: Get the bronze record (100).
  2. 250-252: Get the silver record (500).
  3. 253-255: Get the gold record (1,000).

c. Racetrack Time Trial
Trade the oracle near the racetrack 8 skull gems to race.

  1. 256-258: Get the bronze record (3:30).
  2. 259-261: Get the silver record (3:15).
  3. 262-264: Get the gold record (3:00).

d. Wasteland Run
Trade 12 skull gems to the fist thing a bit west of the volcano in
the middle of the Wasteland to race some Marauders (though winning the race
doesn’t necessarily mean you’ll beat the records).

  1. 265-270: Get the bronze record (4:40).
  2. 271-276: Get the silver record (4:30).
  3. 277- 282: Get the gold record (4:25).

e. Vehicle Challenges
Trade 16 skull gems to the thing on the hill along the western
river.
aa. Single Hang Time Challenge
You start off with 3 turbos and 30 seconds to jump off of a ramp and
turbo to stay in the air for a long time.

  1. 283-285: Get the bronze record (2:50).
  2. 286-288: Get the silver record (3:50).
  3. 289-291: Get the gold record (4:50).

bb. Total Hang Time Challenge
You start with 3 turbo and 59 seconds to make enough jumps to add up
to the record.

  1. 292-294: Get the bronze record (10:00).
  2. 295-297: Get the silver record (12:50).
  3. 298-300: Get the gold record (15:00).

cc. Single Distance Challenge
You have 3 turbos and 30 seconds to jump and turbo off of a ramp
(preferably the one straight ahead and to the right) to make a long jump.

  1. 301-303: Get the bronze record(180 m.).
  2. 304-306: Get the silver record (200 m.).
  3. 307-309: Get the gold record (220 m.).

dd. Total Distance Challenge
You have 3 turbos and 59 seconds to make many long jumps to add up
to the record.

  1. 310-312: Get the bronze record (500 m.).
  2. 313-315: Get the silver record (650 m.).
  3. 316-318: Get the gold record (800 m.).

ee. Roll Challenge
You have 3 turbos and 59 seconds to roll your vehicle many times to
add up to the record. You can jump off ramps and hold the control stick to the
right or left and jump high off of uneven surfaces to roll.

  1. 319-321: Get the bronze record (3).
  2. 322-324: Get the silver record (6).
  3. 325-327: Get the gold record (9).

f. Marauders Challenge
Trade 8 skull gems to the thing a little bit south of Spargus to
play this. You have 2 minutes and 3 turbos to kill as many Marauders as you
can.

  1. 328-330: Get the bronze record (30).
  2. 331-333: Get the silver record (45).
  3. 334-336: Get the gold record (60).
Jv214
Jv214
Niveau 10
30 avril 2006 à 19:34:20

E. Monk Temple

  1. 337-339: Outside at the wall in front of the Temple, jump high in the Dune

Hopper, then, jump out of the vehicle in midair to land on the wall. Three Orbs
are here.

  1. 340: In the mission “Find Oracle in Monk Temple”, in the oracle room, break the

pot to the left for an Orb.

  1. 341-342: In the mission “Complete Monk Temple Tests”, in the oracle room, break

the pots for 2 Orbs.

  1. 343: In the mission “Rescue Seem at Temple”, in the oracle room, break the pot

to the left for an Orb.

  1. 344-352: In the mission “Rescue Seem at Temple”, in the oracle room, fly to the

left with Light Flight. A Light Eco vent is here. Break the pots for 9 Orbs.

  1. 353: In the mission “Rescue Seem at Temple”, in the room where you rescue Seem,

on a big ledge on the left side of the room near the wall is a pot. Break it
for an Orb.
F. Metal Head Nest

  1. 354-361: Along the edge of the entrance tunnel are a total of 8 Orbs hidden

among stalactites.
G. Haven City
a. Out in the Open

  1. 362: Go under the middle bridge in the south art of the Port. On your

Jet-Board, launch jump to get up to the Orb high up under the middle of the
bridge.

  1. 363-383: Go to the west tower on the south part of the Port. At the north

wall, high jump and spin attack to get up to a higher ledge. Jump up to the
small ledge above you. Keep climbing up ledges until you get to a bigger ledge.
At the south wall, climb up some more ledges. Up here, break the crates for 2
Orbs. Grind along the rails going northward for 8 Orbs (including the Orbs
between the rails that you have to jump to). Back at the high ledge of the
tower, grind along the rails leading to the other tower (You can climb up the
other tower the same way as this one, except the small ledges may be on
different walls.). There are 4 Orbs on these. (To get to the higher ones, jump
and land on the rail without grinding. Then, launch jump up to the Orb.) Break
the crates up here for 1 Orb. Grind along the northward rails for 6 Orbs
(including any Orbs between the rails that you have to jump to).

  1. 384: In the middle north part of the Port is a short dead end. In the

northwest corner of it is an Orb.

  1. 385: In the middle north part of the Port is a short dead end. Outside here in

the corner to the west of it is an Orb.

  1. 386-388: On the east side of the ramp is an air vent with a little bridge-like

ramp nearby. Go on the vent on your Jet-Board and grind on the rail you’re shot
up to. Along this rail are 3 Orbs.

  1. 389: On the map, on the east side of the Port are two brown squares. Go to the

western one. Next to the south wall of a structure between the wall and a pipe
is an Orb. Dive to it.

  1. 390: On the edge of the east side of the Port near the wall in a corner is a

crate. Break it for an Orb.

  1. 391: On the east side of the Port is a path leading to the Industrial Zone. At

where the path goes eastward, go forward and west to a corner where an Orb is.

  1. 392: At the beginning of the path leading from the Port to the Industrial Zone,

you’ll find a round structure to the east. To the right of it is a crate.
Break it for an Orb.

  1. 393: Go up the ramp in the southern most part of the Industrial Zone. Grind

along the rail up here for an Orb.

  1. 394: In the southwest part of the Industrial Zone is a ? screen. In a corner

to the west of it is an Orb.

  1. 395: In the south part of the Industrial Zone is a ? screen that lets you do

the Jet-Board Challenge. North of it is a north leading path. Near the end of
this path near the west wall is a crate. Break it for an Orb.

  1. 396: In the south part of the Industrial Zone is a ? screen that lets you do

the Jet-Board Challenge. Go to a corner north of this between a north and east
wall, then, go a little bit west to some small ledges going up the north wall.
Climb up these to an Orb.

  1. 397: In a corner to the south of the Power Room, climb up some small pipes long

the east wall. Break the crate up here for an Orb.

  1. 398: A little bit north of the Power Room is a corner between a north and east

wall. Break the crate here for an Orb.

  1. 399: In the middle part of the Industrial Zone is a lower area that leads into

the Sewer. In a corner nearby is an Orb.

  1. 400: Around the middle part of the Industrail Zone is a long path going west to

east. Go on the walkway here. Around the middle of the north wall you’ll find
an alcove with an Orb in it. Double jump to the Orb.

  1. 401: Around the middle west part of the Industrial Zone, between a ramp and a

wall is a crate. Break it for an Orb.

  1. 402: A bit south of the Slums in the Industrial Zone is a ruined area. Next to

the east wall beneath some ruins is a crate. Break it for an Orb.

  1. 403: A bit south of the Slums in the Industrial Zone is a ruined area. On a

walkway, on your Jet-Board, grind west on a rail in the middle of the big thing
that used to be a palace support cable, then, grind right along a pipe to an
Orb.

  1. 404: Between the east side of the northern most ramp in the Industrial Zone and

a wall is an Orb.

  1. 405: Break the crate on the east side of the Slums for an Orb.
  2. 406: In the main part of the Slums is a building out in the open by itself.

Fly to it on a zoomer in the high hover zone. Jump off to land on the roof
where an Orb is.

  1. 407: In the middle of the path leading from the Slums to New Haven City is a

building. Go to it on a zoomer in high hover zone. Jump onto the roof and
break the crate for an Orb.

  1. 408: Go to the southwest corner of New Haven City. Go to the ? screen. An Orb

is in the water to the right of it.

  1. 409: In the southeast corner of New Haven City in the water is an Orb.
  2. 410-411: In the southern part of New Haven City are some trees and a small

fountain. Get on the fountain and high jump and spin attack for an Orb. Go in
the bush nearby for another Orb.

  1. 412: Go to the northeast corner of New Haven City, then, go south a tiny bit.

Go west to a wall and drop into the water between the wall and a walkway to find
an Orb.

  1. 413: In a corner of New Haven City southeast of the Freedom League HQ is a

tree. Fly to it in high hover zone on a zoomer. Jump off to get the Orb in the
tree.

  1. 414: Go to the path south of the previous Orb. Break the crate near the tree

in the corner for an Orb.

  1. 415-416: Around the middle part of New Haven City is a rail. Grind along it

for 2 Orbs.

  1. 417: In front of the Freedom League Headquarters is a fountain. Ride to it on

a zoomer in high hover zone, then, jump off onto the fountain. An Orb is up
here.

  1. 418: In the northern part of New Haven City, grind on a rail for an Orb.
  2. 419: When you first go into the path leading from New Haven City to the ruined

area, go north to a corner. Break the crate for an Orb.

  1. 420-421: From the door in the ruined area (where you were when you first got to

Haven City), go south to the wall. Around here is an Orb. Go east along the
wall to find another Orb in an alcove along the wall.

  1. 422: From the door in the ruined area (where you were when you first got to

Haven City), go forward, then south to a pile of debris. Grind up the rail on
it to get to an Orb.

  1. 423: Next to the same pile of debris mentioned with the previous Orb is a blue

crate. Break it for an Orb.

  1. 424: From the door in the ruined area (where you were when you first got to

Haven City), go forward and north across a bridge. Go west to the wall. An Orb
is behind a pipe.

  1. 425: From the door in the ruined area (where you were when you first got to

Haven City), go right then right. An Orb is near the wall to the right.

  1. 426: In the ruined area (where you were when you first got to Haven City), go

to the northeast part. In the water (in the dead end), you’ll find an Orb.
b. Mission Screens (and an Oracle)
aa. Orb Search

  1. 427-429: West side of Port-Trade 4 skull gems. In 4 seconds, go right on your

Jet-Board. Go on the air vent to be shot up to the Orb, which is worth 3.

  1. 430-432: In Port, near the Naughty Ottsel-Trade 4 skull gems. You have 20

seconds. On your Jet-Board, go west. Go over the first air vent to be shot up
to a rail. Grind along this rail and around a corner to an Orb, which is worth
3.

  1. 433-435: In Port, near Gun Course-Trade 4 skull gems. In 12 seconds, ride you

Jet-Board east. Go on the second air vent to be shot up to the Ob, which is
worth 3.

  1. 436-438: On east “island” in Port-Trade 4 skull gems. Double jump and spin

attack in 3 seconds to get to the Orb above you, which is worth 3.

  1. 439-441: In the southeast part of the Industrial Zone-Trade 4 skull gems. In

10 seconds, go north then east. On a north wall, climb up some pipes up to the
Orb, which is worth 3.

  1. 442-444: In the south, middle part of the Industrial Zone-Trade 4 skull gems.

In 10 seconds, ride your Jet-Board over the air vent a little bit west of here
to be shot up to a walkway. Grind across the rail for an Orb, which is worth 3.

  1. 445-447: In the middle part of the Industrial Zone-Trade 4 skull gems. In 10

seconds, get on your Jet-Board (to go faster) and go up the ramp to the east,
then go right then left to the Orb, which is worth 3.

  1. 448-450: Around north part of Industrial Zone-Trade 4 skull gems. You have 7

seconds. Go over the nearby air vent on your Jet-Board to get onto a walkway.
Grind to get the Orb, which is worth 3.

  1. 451-453: North part of Industrial Zone-Trade 4 skull gems. In 11 seconds,

grind up the rail nearby, and the Orb’s straight ahead (and worth 3).

  1. 454-456: Around middle part of Slums-Trade 4 skull gems. You have 17 seconds.

Go along the path to the west that goes northwest then ends. In front of Onin’s
tent is the Orb, which is worth 3.

  1. 457-459: Southwest Slums-Trade 4 skull gems. In 8 seconds, go east o the Orb,

which is worth 3.

  1. 460-462: Around middle part of New Haven City-Trade 4 skull gems. In 15

seconds, grind east along the rail south of here. Go around the corner on the
rail to the Orb, which is worth 3.

  1. 463-465: Around middle of New Haven City, a tiny bit southwest of Freedom

League HQ-Trade 4 skull gems. In 15 seconds, go northeast to an Orb a little
bit north of the HQ, which is worth 3.

  1. 466-468: Around south part of New Haven City-Trade 4 skull gems. In 20

seconds, fly on a zoomer in higher hover zone south then east to an Orb in a
tree, which is worth 3.

  1. 469-471: Northern most part of New Haven City-Trade 4 skull gems. In 17

seconds, go east and grind along the rail to the left on your Jet-Board. Jump
over the gaps in it. At the end, jump off to get the golden Orb, which is worth
3 (there’s a normal Orb on the rail as well).

  1. 472-474: Around middle of ruined area (where you were when you first got to

Haven City)-Trade 4 skull gems. In 22 seconds, go along the path south of you
until you find the Orb, which is worth 3.

  1. 475-477: Around middle of ruined area (where you were when you first got to

Haven City)-Trade 4 skull gems. Go south and grind up the rail on the pile of
debris. Past a normal Orb is the special one, which is worth 3.

  1. 478-480: In the far north part of ruined area (where you were when you first

got to Haven City)-Trade 4 skull gems. In 15 seconds, go south and climb up
onto a pile of debris where the Orb is, which is worth 3.

  1. 481-483: A little bit south of previous ? screen-Trade 4 skull gems. In 19

seconds, go north around a pile of debris. A rail is leading upward, so grind
up it to get to the Orb, which is worth 3.
bb. Ring Challenges

  1. 484-493: Around middle of Industrial Zone-Trade 8 skull gems. You have a

limited time to go through some rings (green dots on your map) on your
Jet-Board. (Go straight after ring #1 to go over an air vent that will shoot
you up to a walkway where ring #2 is. You have to grind for rings #6 and #7.
Go past ring #17 to an air vent that will shoot you to the walkway where ring

  1. 18 is. And, an air vent after ring #37 takes you up to a walkway where ring
  2. 38 is.) When you win, you get 10 Orbs.
  3. 494-503: A little bit southwest of middle of New Haven City-Trade 8 skull gems.

Fly through all 30 rings (green dots on the map) on a zoomer before time runs
out for 10 Orbs.
cc. Special Challenges

  1. 504-521: East side of Port-Trade 12 skull gems. This is like the “Destroy

Barrier with Missile” mission. You are Daxter riding a missile you can only
steer and jump with. If you hit anything you’ll blow up. Collect all the
tokens (green dots on map) in 2:18 for 18 Orbs.

  1. 522-531: Oracle in middle of Slums-Trade 8 skull gems. Get on a zoomer and fly

through the blue thing. Quickly follow its blue trail. If you’re too slow,
you’ll fail. It stops in front of Onin’s tent. Go through it again for 10
Orbs.
c. Gun Courses
aa. Wave Concussor Gun Course
You’ll be using the red guns (but starting off with the Wave Concussor,
obviously). Shoot enemy targets for points; don’t shoot people targets or
you’ll lose points. Shoot gold targets for extra points. Small targets that
beep blow up, and some targets can shoot at you. Blue-tinted targets have
shields, so you need to shoot them twice to break them.

  1. 532-534: Get the bronze record (13,000).
  2. 535-537: Get the silver record (15,000).
  3. 538-540: Get the gold record (17,000).

bb. Beam Reflexor Gun Course
You’ll be using the yellow guns (but starting off with the Beam Reflexor,
obviously). Shoot enemy targets for points; don’t shoot people targets or
you’ll lose points. Shoot gold targets for extra points. Small targets that
beep blow up, and some targets can shoot at you. Blue-tinted targets have
shields, so you need to shoot them twice to break them.

  1. 541-543: Get the bronze record (12,000).
  2. 544-546: Get the silver record (14,000).
  3. 547-549: Get the gold record (16,000).

d. Jet-Board Challenge
Trade 12 skull gems to the screen in the southwest part of the
Industrial Zone. You have 1:30 to do tricks for points. Doing multiple tricks
in midair gets you a lot of points and so does spin boost.

  1. 550-556: Get the bronze record (25,000).
  2. 557-561: Get the silver record (50,000).
  3. 562-567: Get the gold record (75,000).

e. Eco Grid Game
Go to the Power Room to play this. Remember, don’t touch the red
things. After you get enough points, there are two red things. Whenever you
get all the orange things, all of them come back so you can get more. The
yellow things take away 1 point for everything they drop, so go through them to
make them go away.

  1. 568-570: Get the bronze record (200).
  2. 571-573: Get the silver record (500).
  3. 574-576: Get the gold record (1,000).
Jv214
Jv214
Niveau 10
30 avril 2006 à 19:35:25

H. Sewer

  1. 577-578: In the mission “Reach Port via Sewer”, after killing off some Saw Fish

and Frogs, a gate will open. Through that gate are the first Needle Fish so
far. On your Jet-Board, go onto the land nearby and the air vent here will
shoot you up to a room. Break the crates for 2 Orbs.

  1. 579-580: In the mission “Reach Port via Sewer”, in the last room, you have to

jump to a rail and grind along it. Go along the path to a room. Break the
crates for 2 Orbs.

  1. 581-583: In the mission “Reach Metal Head Area via Sewer”, after riding the

second moving platform (and avoiding the gun shooting at you), go forward on
your Jet-Board into the half pipe. Go forward and right. A ledge will stick
out of the wall to the right when you get near it. So, go up beneath where the
platform will appear and jump to land on it. Go forward and break the crates
for 3 Orbs.

  1. 584-586: In the mission “Find Switch in Sewers”, in the first room, after

crossing the first group of pipes (that have green stuff coming out of them),
spin boost on your Jet-Board, then, grind up the nearby rail. Jump off onto a
ledge and go right. Break the crates for 3 Orbs.

  1. 587: In the mission “Find Switch in Sewers”, after pressing a switch to open a

gate, you’ll go through that gate and end up in a room with water in it and
Frogs. Go forward and right on your Jet-Board. Do a little jump so you land on
the front edge of the air vent to be shot up (if you hit a farther back part of
the vent, you won’t be able to get up to the ledge above the wall). Get off
your Jet-Board in midair to land on the ledge up here. Go forward and break the
crates for an Orb.

  1. 588-589: In the mission “Find Switch in Sewers”, after pressing a switch to

open a gate, you’ll go through that gate and end up in a room with water in it
and Frogs. Climb up the ladder to the right. Go forward and right and break
the crates for 2 Orbs.
I. Palace Ruins

  1. 590: At the very beginning, go left for an Orb. (Be careful, it’s on a steep

ledge.)

  1. 591-592: At the very beginning, go right, and you’ll find some Orbs. Jump to

the first one, then, double jump and spin attack to the next Orb.

  1. 593-600: At the first group of small purple spiders (coming out of a blue

thing), go along the narrow ledge nearby (that leads southwest). As Light Jak,
Light Flight forward then right to land. There’s an Orb here, two Orbs in the
alcove nearby, and two Orbs in crates nearby. Also, go forward and break the
crates for 2 more Orbs.

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