Je remercie Wysiest pour ce Topic qui m'a beaucoup aidé dans mes différentes parties de ToS.
Je n'y ai malheureusement pas trouvé les précisions que je cherchais sur l'adrénaline. En farfouillant, j'ai trouvé ce petit guide de ToS, ( http://www.gamefaqs.com/gamecube/561316-tales-of-symphonia/faqs/29974 ) dont vois la partie qui m'a intéressé à ce sujet :
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Over Limits
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When a character goes into Over Limits mode, "Over Limits" will flash up and
the character will be surrounded by a black aura. It lasts for about eight
seconds (more like 9.8 if you have the Limiter aka Over Limit compound
EX-Skill), and during this time, you have these advantages:
-less damage taken
-you don't stagger when hit (no "Ouch!" mode)
-immune to Stun/Dizzy status effect (with the little birds) (but if you are
already stunned upon entering Over Limits, being hit will not take you out
of being stunned like it normally would!)
-Sheena can summon non-Corinne Spirits
-Genis can use Indignant Judgement (if he's used Indignation 50+ times)
Whether a character goes into Over Limits is determined by a hidden
parameter which represents the character's tension value. Think of it as a
meter that fills up like the Combo Guage, except you can't see it. (When it
gets about 90% full, the character's outlines will flicker red.) This chart
lists how you can force the invisible "Over Limits Guage" to fill.
+-----------------------------------------+-------
-----------------------+
|EVENT | EFFECT ON TENSION |
+-----------------------------------------+-------
-----------------------+
|Get hit (guard doesn't matter) | +1 |
+-----------------------------------------+-------
-----------------------+
|Use Sylva/Tethe Seal | +2 (for Sheena) |
+-----------------------------------------+-------
-----------------------+
|Chara dies | That character drops to 0 |
| | +10 for others |
+-----------------------------------------+-------
-----------------------+
|Chara cooks (nuetral) | +5% * |
+-----------------------------------------+-------
-----------------------+
|Chara fails dish (nuetral) | -5% * |
+-----------------------------------------+-------
-----------------------+
|Chara cooks (liked food) | +10% * |
+-----------------------------------------+-------
-----------------------+
|Chara fails dish (liked food) | -0 |
+-----------------------------------------+-------
-----------------------+
|Chara cooks (disliked food) | +0 |
+-----------------------------------------+-------
-----------------------+
|Chara fails dish (disliked food) | -10% * |
+-----------------------------------------+-------
-----------------------+
|Different chara cooks (nuetral)** | +0 |
+-----------------------------------------+-------
-----------------------+
|Different chara cooks (liked food)** | +5% * |
+-----------------------------------------+-------
-----------------------+
|Different chara cooks (disliked food)** | -5% * |
+-----------------------------------------+-------
-----------------------+
*Percentages refer to the percent of the required amount of tension for
that character, e.g. +10% is +5.6 for Sheena but +6.7 for Lloyd
(see chart below)
**This means the effect on Chara X's tension if Chara Y cooks something
with Chara X's favorite food. e.g. the effect on Lloyd's tension if
Colette cooks something with Lloyd's favorite food.
The required tension is a fixed value which varies between characters.
Getting the "Increased Tension" option from Grade Shop lowers the required
value to 67-70%.
+--------+----------+---------------------+-------
-------------------+
|CHARA | TENSION | FAVORITE | LEAST FAVORITE |
| | REQUIRED | FOOD | FOOD |
+--------+----------+---------------------+-------
-------------------+
|Lloyd | 67 | Beef | Tomato |
|Colette | 91 | Fruit Group | Bell Pepper |
|Genis | 84 | Milk**, Potato* | Carrot |
|Kratos | 100 | Tuna** | Tomato |
|Raine | 84 | Lemon | Mushroom |
|Sheena | 56 | Rice Group | ? |
|Zelos | 72 | Snapper**, Tuna** | Octopus ** |
|Presea | 100 | ? | ? |
|Regal | 84 | Tofu | Beef, Cucumber**, Melon**|
+--------+----------+---------------------+-------
-------------------+
*These foods I have only tested slightly, I could be wrong
**These foods I haven't tested at all; I'm going off hearsay.
I'm certain of the other foods listed, but if you have more info, feel
free to tell me.
As you can see from the first chart, damage doesn't matter at all. A
character is will go Over Limits after getting hit 100 times for 1 HP
of damage but not getting hit one time for 100 HP of damage.
Most humanoid bosses are capable of Over Limits, as well as some non-boss
enemies (noteably angels). It may be possible that all enemies can get Over
Limits except that you kill them too fast, because I've seen several
different kinds of enemies get that red flicker that suggests they are
near Over Limits.
There can't be more than two characters in Over Limits at once. A character
can go into Over Limits multiple times in the same battle.
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Comme vous pouvez le voir même si c'est incomplet c'est plutôt précis.
J’espère que cela vous aidera comme ça m'a aidé.
S'il y a besoin de traduction, je pourrais essayer de le faire assez fidèlement.