Je vais deja mettre ici alors pour commencer
commandset.ini
Rechercher ( CTRL + F) > CommandSet MordorSpawnOrcs
Remplacer le bloc par
CommandSet MordorSpawnOrcs
1 = Command_SauronLeadership
2 = Command_SpawnOrcs
3 = Command_SpecialAbilityDominateEnemy
4 = Command_SpecialAbilityIsengardWizardBlast
5 = Command_SpecialAbilityWordOfPower
6 = Command_SauronRainOfFire
7 = Command_AttackMove
15 = Command_Guard
16 = Command_Stop
End
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CommandButton.ini
Cherche ce bloque si :
CommandButton Command_FearMe
Command = SPECIAL_POWER
SpecialPower = SpecialAbilityScreech
TextLabel = CONTROLBAR:Screech
ButtonImage = SBEvil_EyeofSauron
ButtonBorderType = ACTION
DescriptLabel = CONTROLBAR:TooltipScreech
InPalantir = Yes
AutoAbility = Yes
End
Et après, ajouter :
; /// Sauron Rain of Fire Command
CommandButton Command_SauronRainOfFire
Command = SPECIAL_POWER
SpecialPower = SpecialAbilityRainOfFire
TextLabel = CONTROLBAR:RainOfFire
ButtonImage = UCCatapult_Rock
ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is
DescriptLabel = CONTROLBAR:TooltipRainOfFire
InPalantir = Yes
End
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Ouvrer : SpecialPower.ini
À la fin ajoutez :
;-------------------------------------------------
-----------------------------
SpecialPower SpecialAbilityRainOfFire
Enum = SPECIAL_RAIN_OF_FIRE
ReloadTime = 360000
PublicTimer = No
InitiateAtLocationSound = RainOfFireStart
End
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Ouvrez : Weapon.ini
Rechercher : Weapon CINE_RainOfFireWeaponWarhead
Et remplacer le bloc par :
Weapon CINE_RainOfFireWeaponWarhead
RadiusDamageAffects = ENEMIES NEUTRALS ALLIES NOT_SIMILAR
DamageNugget ; A basic Nugget that just does damage
Damage = 1
Radius = 20
DelayTime = 0
DamageType = FLAME
DamageFXType = FLAME
DeathType = BURNED
DamageScalar = 50000% NONE +MINE ; Make sure we one shot kill mines, without risking wasting some poor hero with a torch
End
DamageNugget ; A basic Nugget that just does damage
Damage = 100
Radius = 30
DelayTime = 0
DamageType = SIEGE
DamageFXType = BIG_ROCK
DeathType = EXPLODED
DamageScalar = 0% ANY ALLIES +STRUCTURE ; No damage to allied structures.
End
MetaImpactNugget ; A Nugget that throws things back with force
HeroResist = . 75
ShockWaveAmount = 50.0
ShockWaveRadius = 20.0
ShockWaveTaperOff = 0.75
End
End
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