Spell Level required Runes required Experience
Cure other 68
Astral rune x 1
Law rune x 1
Earth rune x 10 exp:48
Effect: When cast on another player, this spell will cure them if they are suffering the effects of any poison.
Cure me 71
Astral rune x 2
Law rune x 1
Cosmic rune x 2 exp:46
Effect: If you are suffering the effects of any poison, you can cast this and cure yourself of it.
Cure group 74
Astral rune x 2
Law rune x 2
Cosmic rune x 2 exp:59
Effect: When cast, this will cure anyone who is poisoned in the area surrounding you.
Heal other 92
Astral rune x 3
Law rune x 3
Blood rune x 1 86
Effect: When cast, this will transfer some of your hitpoints to your target if they have lowered hitpoints.
Heal group 95
Astral rune x 4
Law rune x 6
Blood rune x 3 exp:124
Effect: When cast, this will transfer your hitpoints to heal anyone who has lowered hitpoints in the area surrounding you.
Support and skill related spells
Spell Level
required Runes required Experience
Bake Pie 65
Astral rune x 1
Fire rune x 5
Water rune x 4 exp:26
+relevant cooking xp
Effect: When cast, this spell will cook any unbaked pies in your inventory.
Cure plant 66
Astral rune x 1
Earth rune x 8 exp:26
Effect: When cast, this spell will cure the target farming patch of disease.
NPC contact 67
Astral rune x 1
Cosmic rune x 1
Air rune x 2 exp:30
Effect: When cast, this spell allows you to commune with certain NPC´s from RuneScape, such as the slayer masters or guides from some minigames.
Superglass make 77
Astral rune x 2
Fire rune x 6
Air rune x 10 exp:41
+10 crafting xp per glass
Effect: This spell allows you to make glass without the use of a furnace. You will still need sand and soda ash/seaweed.
String jewellery 80
Astral rune x 2
Earth rune x 10
Water rune x 5 exp:44
+4 crafting xp per amulet
Effect: This spell allows you to string unstrung amulets without needing a ball of wool.
Stat restore pot share 81
Astral rune x 2
Earth rune x 10
Water rune x 10 exp:49
Effect: When cast on a stat, super stat, prayer, or energy restore potion, it will share it with up to 4 other players in the surrounding area.
Magic imbue 82
Astral rune x 2
Fire rune x 7
Water rune x 7 exp:51
Effect: When cast, you are powered to combine runes for a short amount of time.
Fertile soil 83
Astral rune x 3
Earth rune x 15
Nature rune x 2 exp:61
+18 Farming xp
Effect: When cast on a farming patch, this spell with fertilise the soil with supercompost.
Boost potion share 84
Astral rune x 3
Earth rune x 12
Water rune x 10 exp:62
Effect: When cast on an attack, defence, strength, fishing, ranging, agility, or magic potion in your inventory, it will share it with up to 4 other players in the surrounding area.
Energy transfer 91
Astral rune x 3
Law rune x 2
Nature rune x 1 exp:68
Effect: When cast, this spell will damage you a little, but transfer your special attack and some run energy to your target.
Vengeance other 93
Astral rune x 3
Earth rune x 10
Death rune x 2 exp:73
Effect: When cast on your target, this gives them the power of Vengeance (see below).
Vengeance 94
Astral rune x 4
Earth rune x 10
Death rune x 2 exp:75
Effect: When cast you have the power of Vengeance. If you are attacked, your opponent receives a large percentage of the damage they inflict with their first damaging attack. (Similar effect to a ring of recoil, but more powerful).
Teleportation spells
When you use group teleports, the caster will be teleported immediately to the destination. Any other players within 1 square of the caster who have ´Accept Aid´ on will receive an option to accept the teleport. If you do not have Accept Aid on, the caster will simply teleport away.
Spell Level
required Runes required Experience
Moonclan teleport 69
Astral rune x 2
Law rune x 1
Earth rune x 2 exp:50
Tele group Moonclan 70
Astral rune x 2
Law rune x 1
Earth rune x 4 exp:51
Waterbirth teleport 72
Astral rune x 2
Law rune x 1
Water rune x 1 exp:51
Tele group Waterbirth 73
Astral rune x 2
Law rune x 1
Water rune x 5 exp:53
Barbarian teleport 75
Astral rune x 2
Law rune x 2
Fire rune x 3 exp:53
Tele group Barbarian 75
Astral rune x 2
Law rune x 2
Fire rune x 6 exp:55
Khazard teleport 78
Astral rune x 2
Law rune x 2
Water rune x 4 exp:54
Tele group Khazard 79
Astral rune x 2
Law rune x 2
Water rune x 8 exp:56
Fishing guild teleport 85
Astral rune x 3
Law rune x 3
Water rune x 10 exp:65
Tele group Fishing Guild 86
Astral rune x 3
Law rune x 3
Water rune x 14 exp:70
Catherby teleport 87
Astral rune x 3
Law rune x 3
Water rune x 10 exp:78
Tele group Catherby 88
Astral rune x 3
Law rune x 3
Water rune x 15 exp:80
Ice plateau teleport 89
Astral rune x 3
Law rune x 3
Water rune x 8 exp:96
Tele group Ice Plateau 90
Astral rune x 3
voici les nouveaux spell qu´on peut utiliser apres avoir fini la quest LUNAR DIPLOMACY
Ils y a une nouvelle sorte des rune : les ASTRAL RUNES
Je vais essayer de traduire plus tard