arrjayjee 369 points370 points371 points 14 hours ago
Hollow. Nothing you do matters. You walk in to town dressed as the Arch-Mage and people will tell you to join the Mage's College. You become the leader of the Companions and people will make fun of you for fetching mead. I've slain the world-eater and people didn't even blink. After 150 hours I took a step back at what I had accomplished and how the game world had changed, and it hadn't. A few people had died or moved location and bugged out quests so that I couldn't complete them, dragons raged more than ever, bandits kept returning to that one place I cleared a dozen times. The combat is boring and repetitive and shallow and broken. And easily exploited. The AI is much better than Oblivion, but it still gets stuck on basic tasks.
The presentation is good, the immersion is good but only so long as you give it the benefit of the doubt. The minute you start to question the game it falls to pieces and you realise it's a puddle disguised as a lake. It looks deep but it's shallow as can be and the illusion, once broken, is hard to see again. I don't think I will go back and play it.
But that's just me. Your mileage may vary.
Pwnt!