MENU - Improvement of the interface. - Improvement of the interactivity: For the addition of photographs, the choice of the musics, removal of players create. - sporting Bulletins ( player of the week, of the month, most beautiful goals of the week, etc...).
GRAPHICS - Truths masks of the guards. - Arena plus realists ( publicities).
ANIMATION - More sequences videos during the match ( National anthems, Presentation of the referees, various videos longer like the sequences after a goal or preparations with the settings concerned too much short). - reelles videos for each equipes for example by beginning one season there would be a presentation. - In more of " EA SPORTS, it´ S in the game", video of introduction showing of the images of the season 2004 on a music entrainante).
GAMEPLAY - Contest of skill ( as with the match of stars). - Strategies much more personnalisables. - Optimization of the realism of the wounds ( more varied: commotions cerebrales and other wounds, can occur by blocking a throw, etc...). - Break-in of the stick by carrying out a shooting. - Player can be driven out has the setting with the play. - Loss of a glove or stick after a fall or a setting in failure. - Possibility of activating the SHOOTING mode in the event of null result after prolongation. - Possibility of giving a blow of fist on a player apart from the brawls with for consequence very often a penalty. - Possibility of plating the guard with for consequence very often a penalty. - Possibility of plating or of striking a player after the whistle provocant one melée and penalities then. - Possibility of withdrawing its guard while remaining in the part without having has to make pause, and that the other player sees in a small square the guard turning over to his bench. - major Improvement of the artificial intelligence of the guard. - New pretences for the players.
DINASTY MODE - Management of publicities. - management of the goods. - Posting of popularity. - Possibility of probing the population for better answering their waitings. - Management of the price of the various sections for the places inside the arena. - To be able to imply money in the exchanges in Dinasty mode. - Possibility of including a clause of not-exchange in a contract.
REALISM - high Stick wounding the other player would cause one 4 minutes. - For the repechages, to have like choice of TRUTHS players as in the LHJMQ, OHL, etc.). - the rosters updates updated each week and not once per month and update of the overall if obvious errors appear for certain players according to reality this year. - Statistics of the players managed by the computer: Far too many points in one season! - Statistics for the guards managed by the computer: % of effectiveness too small, averages of too high granted goals - Acceder with the schools teams of the NHL: Future of the NHL! - Possibility of building our own strategy during the request for downtime. - Brawls plus realist: To be able aracher pullovers, the helmet, etc... - To be able to reduce the speed of the play which too much fast is compared with reality even of speed 0 in the options of the play. - If one shoots at the guard after the blow from siflet, risk of mélée and perhaps penalties. - Arbitration: positioning of the referees less génante and 3, more suitable decisions. - Recoveries videos for the validity of a goal
EA ONLINE - To re-examine system EA ONLINE to fight against the people who leave without stop when they lose a match and counters the cheaters.
OTHERS - a career mode with its player favourites, calling upon exchanges, Wages, comparative of stats in career with the other active players and the old ones. - Possibility of safeguarding in the course of part. - Possibility of carrying out + that one season in SEASON mode. - System of rewards according to the number of played hours and the results: Releasing of former teams.
Tien lol