pratiquement rien a ajouter immoralflamme^^
tu fai bien de trainer sur console-league. lol :p
sinon, c vrai que seulement les vrai joueur de GG pourrai voir les difference entre le XX et le reload. les autre nen verrait pas ( je me fou pas d´eux....c leur choix de pas se mettre a ce game.)
sinon, je v faire copier coller des changement par perso que g trouver sur gamefaqs ( certain truc sont faux, et il manque des choses. mais ca donne deja un avant gout).
anji:
Jump H -> Jump D Gatling possible.
Forward Punch stuns longer, cancellable, slower, damage down.
Forward Kick Guard point increased, cancellable with K, recovers slower.
Forward Hard Slash untechable longer when hits in air.
Close Slash faster, knocks back more.
Far Slash hit boxes larger.
Hard Slash faster, reaches further, moves Anji forward, Guard Point slower,
recovers slower.
Crouch Kick knocks back more.
Jump Hard Slash damage down.
Jump Dust recovers faster, cancellable earlier, floats lower.
Shin: Ichishiki recovers faster, FRCable, executes slower.
Shin: Nishiki damage down.
Fuujin ( S) damage down.
Shitsu floats lower when blocked, stuns longer.
Hitoashitobi faster, jumps further.
Kou has added invincibility.
Kai ( P) hit boxes larger, damage down.
Kai ( K) damage up, stuns longer, bounces on counter hit, executes slower.
Issei Ougi: Sai FRC timing changed, guard gauge decreases less, recovers
faster, damage down.
Tenjinkyaku charge time down, guard gauge decreases less, damage down.
Kachoufuugestsu added invincibility, guarantees hit if within range, damage
down.
EX Mode
Shitsu is FRCable.
Kou ( after Mugyou) damage up.
Sai damage down.
Kai: Ichishiki damage down.
Hitoashitobi faster, jumps further.
Kai: Nishiki damage up.
Kachoufuugetsu damage down.
AXL:
Dust executes faster, recovers slower.
Jump P -> Jump f+P, Jump K -> Jump f+P Gatlings possible.
d/f+P stuns longer.
Forward Kick jump cancellable.
Tenhouseki recovers slower.
Hachisubako recovers slower.
Raieisageki ( S) damage down.
Byakue Renshou damage down.
EX Mode
Byakue Renshou damage up.
baiken:
Forward Kick damage up.
Sweep prorates 70%.
Tatamigaeshi ( ground) FRC timing changed.
Sakura FRCable.
Mawarikomi FRCable.
Youzansen recovers slower.
EX Mode
Sanmai Tatamigaeshi input changed.
bridget:
Starship speed down, invincibility down, damage up.
Roger Rush FRCable.
Jagged Roger FRCable.
Roger Hug damage up.
Maintenance-chuu no Higeki damage down, sped up.
Ore to Kill Machine damage down.
All Roger moves now performable from Roger Hug.
EX Mode
Roger Hug damage up.
Ore to Kill Machine moves slower.
Maintenance-go no Gigeki damage down.
chipp:
Hard Slash -> Forward Kick gatling gone.
Far Slash slower.
Sweep recovers slower, damage down, stuns shorter.
Sakuganki more vertical.
Forward Punch executes slower, recovers faster.
Forward Kick hits overhead, slower, no wall bounce on counterhit, stuns
shorter.
Dust executes faster, recovers slower.
Alpha Plus counter hit blows oppponent back, wall bounce.
Beta Blade floats higher, untechable longer, damage down.
Air Beta Blade recovers faster.
Genrouzan much faster, recovers slower.
Banki Messai damage up, more effective against airborne opponents.
dizzy:
Crouch Hard Slash damage down, FRCable.
Sweep FRCable.
Forward Hard Slash FRCable, staggers on counterhit.
Dust faster.
Sakana wo Karu Toki FRC timing delayed, damage down.
Hitori ni Shite Kudasai faster.
Imperial Ray damage up.
eddie:
Hard Slash -> Dust Gatling possible.
Crouch Kick Gatlings only to far S, crouch H, forward H.
Sweep Gatlings only from forward P, K, H, crouch K, crouch S.
Guts down ( takes more damage).
Backstep invincible less.
Dizzies easier.
Hard Slash damage up, hit boxes larger, guard gauge increase up, staggers on
counter hit, recovers slower.
Dust faster.
Kick prorates 70%.
Crouching Slash slower, damage down.
Crouch Kick faster, hit boxes larger, recovers faster.
Jump Slash hit boxes smaller.
Sweep recovers slower.
Throw recovers slower.
Forward Kick faster.
Far Slash damage up.
Break the Law recovers faster, draws counter hits.
Invite Hell slower, S version not FRCable.
Dranka Shade damage up, invincible to throws, recovery down.
Shadow Gallery damage down, untechable less.
Eddie Gauge recovers slower, decreases more, doesn´t refill until Drill
Special ends.
Chuudanwaza prorates 70%.
Amorphous executes slower, recovers faster.
faust:
Crouch H -> P, Crouch H -> Crouch P Gatlings possible.
Far S -> Sweep Gatling gone.
Far S slower, reduced reach.
Sweep recovers slower.
Jump D dizzies easier, staggers on counterhit, recovers slower.
Poison damages more.
Rerere no Tsuki faster.
Both doors FRCable, recovers slower.
Souten Enshin Ranbu links faster, lowers guard gauge more, recovers slower,
no longer FRCable.
Zenpou Idou wallbounces on counter hit.
Growing Flower dizzies easier, recovers faster, damage down.
Hana Daro? Ore Hana Daro? faster.
Going My Way decreases guard gauge more, untechable less.
Going My Way ( linked) faster, angle more horizontal, damage down.
Ai now treated as projectile.
Shigekiteki Zetsumeiken faster, FRCable.
i-no:
Hard Slash damage down.
Crouching Hard Slash damage down.
Jump Kick damage down.
Jump Slash damage down.
Jump Dust doesn´t have upward trajectory.
Kyougen Jikkou ( H) FRCable.
EX Mode
Hover Dash input changed.
Kouutsu Onkai stays in place and can be moved around with the directional pad.
jam:
Punch damage up.
Close Slash damage up.
Far Slash damage up.
Hard Slash damage up.
Sweep FRCable.
Jump Punch damage up.
Jump Kick damage up.
Asanagi no Kokyuu speed up.
Kenroukaku hits down.
Hyappo Shinshou one hit.
Senri Shinshou one hit, loses FRC.
Houeikyaku damage down.
Geki: Saishinshou damage up.
EX Mode
Shuupo Senken damage down.
Geki: Hououshou damage down.
Geki: Renhoukyaku properties changed, wall bounces, one hit.
johnny:
Crouching Slash -> H, Crouching Slash -> Dust Gatling gone.
Far Slash slower.
Jump Kick damage down.
Crouching Slash hits low, recovers faster.
Forward Punch recovers slower.
Forward Kick decreases guard gauge more.
Ensenga trajectory unaffected by jump, prorates 90%, recovers slower.
Mist Finer ( level 1) faster, stuns longer, stance slower. Mid, low versions
prorate 85%.
Mist Finer ( level 2) faster, stuns longer, stance faster. Mid, low versions
prorate 85%.
Mist Finer ( level 3) faster, decreases guard gauge less, damage down.
Can now dash in Mist Finer stance.
EX Mode
Mist Finer damage up.
H.I.T.S. damage up.
Unchou no Iai damage up.
ky:
Hard Slash damage up.
Forward Punch slower, prorates 90%, hit boxes smaller.
Forward Hard Slash forces crouch on hit.
Crouch Hard Slash recovers faster, floats on counterhit, floats towards on
air hit, damage down, stuns less.
Jump Punch faster.
Air Stun Edge FRCable.
Vapor Thrust damage up. HS version untechable, blowback down, prorate 80%.
Stun Dipper recovers slower.
Greed Sever hit boxes smaller.
Ride the Lightning damage up, invincibility up, hit boxes larger.
may:
Jump Dust damage down.
Crouches lower during Hakushuu de Mukaete Kudasai.
Overhead Kiss untechable.
EX Mode
Aqua Rolling ( Tate) damage up.
Hakushu de Mukaete Kudasai input changed, FRCable.
millia:
Jump Dust damage down.
Bad Moon FRCable.
Iron Sabre damage down.
EX Mode
Winger ( Descent) damage up.
potemkin:
Hard Slash recovers faster.
Crouching Slash staggers on counterhit.
Jump Slash staggers on counterhit.
Crouch Hard Slash FRCable.
Forward Hard Slash FRCable.
F.D.B. reflects more.
Heavenly Potemkin Buster damage down, recovers slower.
Slide Head earthquake RCable.
EX Mode
Heat Knuckle now performable by S or H, properties change.
Nitro Hook damage up.
Heat extend damage up.
Heavenly Potemkin Buster damage up.
Gigantic Blid damage up ( ground)/down(air).
slayer:
Crouch Hard Slash damage up, floats on counterhit.
Jump Hard Slash damage down, bounces on counterhit.
Forward Hard Slash damge down.
Crosswise Heel damage down.
Under Pressure damage up.
It´s Late damage up.
Dead on Time damage up.
EX Mode
V-Jigata Dandy damage up.
sol:
Air throw dizzies easier, untechable on counter hit.
Kick recovers slower.
Crouching Kick recovers slower.
Jump D decreases Guard Gauge more, blows back more.
Forward Punch slower.
Forward HS faster.
Gunflame FRC timing later.
Gunflame Feint faster.
Volcanic Viper recovers slower.
Volcanic Viper ( HS, Dragon Install version) damage down.
Tatakiotoshi hit box larger.
Grand Viper damage up, prorates 80%.
Bandit Revolver startup slower, recovers faster.
Bandit Revolver ( Dragon Install version) faster, stuns more, damage up.
Bukkirabou ni Nageru untechable, whiff animation draws counter hit and
is longer.
EX Mode
Gun Flame FRCable.
Fafnir input changed.
testament:
Forward Kick -> Forward Hard Slash, Forward Kick -> Forward Punch, Forward
Kick -> Dust Gatlings possible.
Punch damage up.
Dust damage down.
Forward Hard Slash FRCable, damage up.
Phantom Soul damage down, ground version faster, crow attacks slower.
Exe Beast damage down.
Warrant FRCable.
Master of Puppet damage up, FRCable.
venom:
Throw, Air Throw damage down.
HS Stinger Aim damage down.
Carcass Ride charge time down.
EX Mode
Stinger Aim ( H) damage down.
Carcass Ride FRCable.
Banking Jack damage down.
Red Hail FRCable.
zappa:
Ghost Close Slash damage down.
Ghost Crouching Hard Slash damage down.
Ghost Jumping Hard Slash damage down.
Sword Close Slash damage up.
Sword Crouching Hard Slash damage up.
Raou Close Slash damage up.
Raou Far Slash damage down.
Itasou, tte Iu Ka Itai followup damage up.
Ochitoite Kudasai FRCable.
Chikazuku to Yukimasu FRCable.
d+D Dog Attack damage up, knocks back.