Le mieux install XTv2, c´est le mieux pour gérer un server. Apres moins tu as de truc installé et mieux c´est, donc choisit bien les maps à mettre dessus, par ex tu peut virer les maps ffa et tdm au besoin.
Qq commandes sympathiques (yen a d´autres pour modifier ça config mais je les donne pas lol)
\CL_PASSWORD [Password] - Sets the client password to join a password protected server. It must match the server password otherwise you will get disconnected.
\CL_PUNKBUSTER [0,1] - Enables PunkBuster for client, 0=Disabled, 1=Enabled.
\CL_RCON_PASSWORD [Password] - RCon (Remote Control) client password to allow connection to the RCon for the server.
\CL_RCON_PORT [Port] - RCon port number. Default is 49001.
\CL_RCON_SERVERIP [RconServerIP] - RCon IP Address.
\CONNECT [ServerIP] - Connects to the specified multiplayer server IP supplied.
\RECONNECT - Reconnects to the most recent multiplayer server.
\DISCONNECT - Breaks the client connection with the current multiplayer server.
\UBILOGIN - Connects to the Ubi.com game service.
\UBILOGOUT - Disconnects from Ubi.com game service.
\UNBAN [PlayerID] - Removed the ban from the specified player. Use \LISTBAN to get a list of banned IPs.
\BAN [Playername] - Bans specified player from the server. Use \LISTPLAYERS command to get list of playernames.
\BANID [PlayerID] - Bans specified player from the server. Use \LISTPLAYERS command to get list of player IDs.
\KICK [Playername] - Kicks the specified player from the server. Use \LISTPLAYERS command to get list of playernames.
\KICKID [PlayerID] - Kicks the specified player from the server. Use \LISTPLAYERS command to get list of player IDs.
\LISTBAN - Lists current banned IDs on the server.
\LISTPLAYERS - Lists current players on the server by name and ID.
\RCON_CONNECT - Connects to the RCon (Remote Control) server.
\RCON [Command] - Execute a console command on a RCon (Remote Control) server.
\SV_CHANGEMAP [Mapname, Gametype] - Changes to the specified map and game type. If no gametype is specified, the current gametype is used.
\SV_DEDICATEDMAXRATE [Rate] - Changes the server update speed in bits per second for dedicated servers.
\SV_RELOADMAPCYCLE - Reloads the mapcycle file, specified in the sv_mapcyclefile cvar.
\SV_RESTART [time] - Restarts the game in the number of seconds specified.
\SV_MAXCMDRATE [Rate] - Limits the maximum command rate clients can specify in bits per second.
\SV_MAXRATE [Rate] - Limits the cl_rate allowed on internet clients in bits per second.
\SV_MAXRATE_LAN [Rate] - Limits the cl_rate allowed on LAN clients in bits per second.
\SV_MAXUPDATERATE [Rate] - Limit the maximum updates clients can specify in bits per second.
\SV_NETSTATS [0,1,2,3] - Toggles network statistics. 0=Off, 1=Display net statistics, 2=Display an updatecount graph, 3=Display both.
\SV_PASSWORD [Password] - Specifies the server password in a multiplayer game. Specifying a null string means, no password.
\SV_PORT [Portnumber] - Sets the server port for a multiplayer game. Default is 49001.
\SV_PUNKBUSTER [0,1] - Enables PunkBuster for server. 0=Disabled, 1=Enabled.
\SV_RCON_PASSWORD [Password] - Specifies RCon (Remote Control) server password. If there is no password specified RCon is not activated for this server.
\SV_SERVERTYPE [Lan, Ubi] - Specifies the server connection type ´UBI´ or ´LAN´.