UN truc a votre avis a tous les scritps pour vous c cheats ou juste strategie maline ? question , plutot devinette!!!!!!!!!
strat maline... pk sa serai cheat??
Non c n´est pas cheater voila c pourri 1....!! lol masi bon c po grave mais toi tu penses comme ca mais il y en a qui prennent ca comme du cheats ce qui est faut si tu cheats punkbuster te kick si tu scripts il te kick pas!!.... ![]()
lol avc par ex. le dernier aimbot punkbuster te trouve pas
mais bon ceux qui utilisent sa je comrpend pas... y´a plus de plaisir a jouer je trouve...enfin g jamais essayé.. mais je px deviner...
pas besoin de deviner les scripts te donne des plus ou des moins ca depends de toi masi ils ne te permettent en aucun cas de devenir plus fort que les autres meme si tu joue de la meme facon ci le script tarrange, comme moi je fais celui qui fais disparaitre l´arme je joue mieux masi certain prefere avec l´armes donc on peut en conclure
que a chaque scripts que tu fais ce n´est pas forcement benefique pour toi ! !!!Mais que ca peut juste modifier le jeu et aider certain ! !!!!... ![]()
essaye rien que d´aller sur ce serveur et tu verras ce que c le vrai cheats 69.31.6.172:27960 tu dois avoir 2.6 et tu verras la c du cheats du vrai ca c 1 serveru special cheats ! !!!!!!!!!!!!:-D:-D:-D:p)
l´utilisation de script n´est pas du cheat, mais certains sont limite, comme celui que j´avais fais pour le covert op ( sniper ) qui permettai de ( quasiment) supprimmer le recul.
bien sur en match le snip est presq inutilisé, sauf fuel, rail ( a la limite), beach....
bref les scripts utile pour moi :
pseudo, spawn, sons, desactiver voice chat ( pour les pd de spammer :x ) , les class, et quitter le jeu en floodant le chan de sa team < 3
m´enfin voila ce que donne ma cfg....
//////////////////////////////////////////////////
//////////////////
/ / / /
/ / ---- / !\ CONFIG XtOm / !\ ----- / /
/ / / /
/ /.............Fichier principal contenant les binds..............//
//////////////////////////////////////////////////
//////////////////
/ / Version 1.06 / /
/ /*SpawnTimer*
bind " F" vstr RT_Current
set 30s " exec dtom99/timer/keypad; exec dtom99/timer/30; set switch_secon vstr 20s"
set 20s " exec dtom99/timer/keypad; exec dtom99/timer/20; set switch_secon vstr 15s"
set 15s " exec dtom99/timer/keypad; exec dtom99/timer/15; set switch_secon vstr 30s"
set switch_secon " vstr 30s"
bind " KP_PLUS" " vstr switch_secon"
/ /*Spawn Selector*
bind " KP_MINUS" vstr timer_off"
set timer_off " echo ^P|^Q1^P> ^sMedic ^P|^Q2^P> ^sField Ops ^P|^Q3^P> ^sInge^0/^sSMG ^P|^Q4^P> ^sInge^0/^sRifle ^P|^Q5^P> ^sPanzer; echo ^P|^Q6^P> ^sMG 42 ^P|^Q7^P> ^sCovert Ops^0/^sSten ^P|^Q8^P> ^DAllies ^P|^Q9^P> ^1Axis ^P|^Q0^P> ^RSpectateur; vstr timer_off2"
set timer_off2 " Bind 1 vstr 1; Bind 2 vstr 2; Bind 3 vstr 3; Bind 4 vstr 4; Bind 5 vstr 5; Bind 6 vstr 6; Bind 7 vstr 7; Bind 8 vstr 8; Bind 9 vstr 9; Bind 0 vstr 0"
set 1 " class m 1; echo ^7Respawn : ^1Medic ^s!; vsay_team iammedic ^zSpawn^6-> ^7Medic^6! ; vstr colta; set switch1337 vstr knife; bind KP_5 vstr " switch1338"; set switch1338 vstr touche5"
set 2 " class f 1; echo ^7Respawn : ^1Field ops ^s!; vsay_team iamfieldops ^zSpawn^6-> ^7Field^6!; vstr colta; set switch1337 vstr knife; bind KP_5 vstr " switch1338"; set switch1338 vstr touche5"
set 3 " class e 1; echo ^7Respawn : ^1Ingenieur SMG ^s!; vsay_team iamengineer ^zSpawn^6-> ^7Engi SMG^6!; vstr colta; set switch1337 vstr knife; bind KP_5 vstr " switch1338"; set switch1338 vstr touche5"
set 4 " class e 2; echo ^7Respawn : ^1Ingenieur Rifle ^s!; vsay_team iamengineer ^zSpawn^6-> ^7Engi rifleuuu^6!; vstr coltb; set switch1337 vstr luger; bind KP_5 vstr " switch1338"; set switch1338 vstr touche5"
set 5 " class s 4; echo ^7Respawn : ^1Panzer ^s!; vsay_team iamsoldier ^zSpawn^6-> ^7Gros tubeuuu^6!; vstr colta; set switch1337 vstr knife; set switch1338 vstr arretpanzer"
set 6 " class s 2; echo ^7Respawn : ^1MG 42 ^s!; vsay_team iamsoldier ^zSpawn^6-> ^7MG42^6!; vstr colta; set switch1337 vstr knife; bind KP_5 vstr " switch1338"; set switch1338 vstr touche5"
set 7 " class c 2; echo ^7Respawn : ^1Covert ops ^s!; vsay_team iamcovertops ^zSpawn^6-> ^7Cover^6!; vstr colta; set switch1337 vstr knife; bind KP_5 vstr " switch1338"; set switch1338 vstr touche5"
set 8 " team b; wait 15; echo ^7Join : ^1Allies ^s!; say ^7Allies^6!; wait 60; vstr 1"
set 9 " team r; waot 15; echo ^7Join : ^1Axis ^s!; say ^7Axis^6!; wait 60; vstr 1"
set 0 " team s; echo ^7Join : ^7Spectateur ^s!; say ^7Go spec^6!"
set knife " weaponbank 1; cg_drawgun 1"
set luger " weaponbank 2; cg_drawgun 0; cg_autoreload 1"
set touche5 " cg_drawgun 1; weaponbank 5"
set arretpanzer bind KP_5 " +leanright" / / Annule la roquette de panzer en se penchant
/ /*FFE*
set ffe " +zoom;+attack;-attack;-zoom; vsay_team move ^7FFE ^6! ^7Move ^6!!"
bind KP_DEL vstr ffe
/ /*Vue*
set fov90 " set cg_fov 90; echo Fov : ^190; set switch_fov vstr fov110"
set fov110 " set cg_fov 110; echo Fov : ^1110; set switch_fov vstr fov90"
set switch_fov " vstr fov90"
bind " s" " vstr switch_fov"
/ /*Bind reload auto ON/OFF*
set reload_off " set cg_autoReload 1;echo Rechargement automatique : ^1On; set reload vstr reload_on"
set reload_on " set cg_autoReload 0;echo Rechargement automatique : ^1Off; set reload vstr reload_off"
set reload " vstr reload_on"
bind " k" " vstr reload"
/ /*Volume*
set volume1 " set s_volume " 0.80"; echo Volume : ^10.80; set switch_volume vstr volume2"
set volume2 " set s_volume " 0.60"; echo Volume : ^10.60; set switch_volume vstr volume3"
set volume3 " set s_volume " 0.40"; echo Volume : ^10.40; set switch_volume vstr volume4"
set volume4 " set s_volume " 0.30"; echo Volume : ^10.30; set switch_volume vstr volume5"
set volume5 " set s_volume " 0.20"; echo Volume : ^10.20; set switch_volume vstr volume6"
set volume6 " set s_volume " 0.10"; echo Volume : ^10.10; set switch_volume vstr volume7"
set volume7 " set s_volume " 0.05"; echo Volume : ^10.05; set switch_volume vstr volume8"
set volume8 " set s_volume " 0.95"; echo Volume : ^10.95; set switch_volume vstr volume1"
set switch_volume " vstr volume1"
bind " b" " vstr switch_volume"
/ /*Chat*
bind t " messagemode"
bind u " messagemode3"
bind v " mp_quickmessage"
/ /*Bind sons chat ON/OFF*
set sons_off " set cg_noVoiceChats 1; echo Sons du chat : ^1Off; set sons vstr sons_on"
set sons_on " set cg_noVoiceChats 0; echo Sons du chat : ^1On; set sons vstr sons_off"
set sons " vstr sons_off"
bind " m" " vstr sons"
set texts_off " set cg_noVoicetext 1; echo Textes du chat : ^1Off; set texts vstr texts_on"
set texts_on " set cg_noVoicetext 0; echo Textes du chat : ^1On; set texts vstr texts_off"
set texts " vstr texts_on"
bind " /" " vstr texts"
/ /*Souris* ( aprés le chat, la souris :D )
bind MOUSE2 " weapalt"
bind MOUSE3 " kill"
/ /set attackon " +attack; +sprint"
/ /set attackoff " -attack; -attack; -sprint; -sprint"
/ /bind mouse1 " +vstr attackon attackoff"
bind mouse1 " +attack"
bind MWHEELDOWN " vstr sens+" / / cf " *Sensibilité*" sers a modifier la sensibilité dans les duels :>
bind MWHEELUP " vstr sens-"
/ /*clavier*
bind F1 " vote yes"
bind F2 " vote no"
bind F3 " ready; vstr guids_1"
set guids_1 " cheaters"
bind F4 " vstr bind-sorry" ; set bind-sorry " vsay_team sorry ^7soz ^6!"
bind F5 " vstr bind-reviveme" ; set bind-reviveme " vsay_team ftreviveme ^7Revive ffs^6!"
bind F6 " vstr bind-thanks" ; set bind-thanks " vsay_team thanks ^7Thx ^6!"
bind F7 " vstr bind-medic" ; set bind-medic " vsay_team medic ^7medic pack^6!"
bind F8 " vstr bind-ammo" ; set bind-ammo " vsay_team needammo ^7ammo Ammo...^6!"
bind F9 " vstr bind-incoming" ; set bind-incoming " vsay_team incoming ^7Incoming ^6!"
bind F10 " vstr bind-greatshot" ; set bind-greatshot " vsay greatshot ^7:^6>"
bind F11 " vstr bind-screenshot" ; set bind-screenshot " cg_draw2d 0; wait 10; autoscreenshot; cg_draw2d 1"
bind N " vstr bind-lol" ; set bind-lol " vsay oops ^7omg ^7:^6]"
bind TAB " +scores"
bind ENTER " +movedown"
bind ESCAPE " togglemenu"
bind SPACE " +moveup"
bind , " mapzoomout"
bind - " zoomout"
bind - vstr pseudoexec00
set pseudoexec00 " echo " ^71>^s´^7bSk^s.^7Dt^sO^7m99 ^72>^s´^wbSk^s.^wDtOm99^s* ^73>^WbSk^S.^WDtOm^Sation ^74> ^0(^7~^0DtOm99)"; vstr pseudoexec00b"
set pseudoexec00b " echo " ^75>^6http:||www.^7my^6life.com ^76>^6http:||www.^7my^6sex.com ^77>^FbSk^||^Zdt^7O^Zm99^|. ^78> ^m>^>bSk ^7XtOm"; echo " ^79>^7ban^>!"; vstr pseudoexec01"
set pseudoexec01 " Bind 1 exec dtom99/bsk; Bind 2 exec dtom99/bsk1; Bind 3 exec dtom99/bsk2; Bind 4 exec dtom99/bsk3; Bind 5 exec dtom99/bsk4; Bind 6 exec dtom99/bsk5; Bind 7 exec dtom99/bsk6; Bind 8 exec dtom99/bsk10; Bind 9 exec dtom99/ban"
bind . " mapzoomin"
bind \ " +zoom"
bind ` " toggleconsole"
bind c " mp_fireteammsg"
bind g " +mapexpand"
bind l " openlimbomenu"
bind t " messagemode"
bind y " messagemode2"
bind u " messagemode3"
bind v " mp_quickmessage"
bind ~ " toggleconsole"
bind CAPSLOCK " +speed"
bind UPARROW " +forward"
bind DOWNARROW " +back"
bind LEFTARROW " +moveleft"
bind RIGHTARROW " +moveright"
bind HOME " +stats"
bind CTRL " +moveup"
bind SHIFT " +sprint"
bind DEL " +prone"
bind PGDN " +activate"
bind PGUP " +topshots"
bind END " +reload"
bind KP_END vstr " switch1337" ; set switch1337 vstr knife
bind KP_DOWNARROW vstr colt-luger " cg_autoReload 1; cg_drawgun 0; weaponbank 2"
set colt-luger " cg_autoReload 1; cg_drawgun 0; weaponbank 2"
bind KP_PGDN " cg_autoReload 0; cg_drawgun 0; weaponbank 3"
bind KP_LEFTARROW " cg_drawgun 1; weaponbank 4"
bind KP_5 vstr " switch1338" ; set switch1338 vstr touche5
bind KP_RIGHTARROW " cg_drawgun 1; weaponbank 6"
bind KP_HOME " cg_drawgun 1; weaponbank 7"
bind KP_ENTER " mp_fireteamadmin"
bind KP_INS " selectbuddy -2"
bind P " mvactivate"
bind h " +leanleft"
bind j " +leanright"
bind pause " exec dtom99/quit.cfg"
bind ´ " say ^7Reload cfg :^6];wait 80;exec dtom99/config.cfg;wait 100;vid_restart"
set bind_vue " bind MWHEELDOWN " weapprev"; bind MWHEELUP " weapnext"; echo Binds molette : ^1Jumelles powa; set binds_01 vstr bind_sens"
set bind_sens " bind MWHEELDOWN " vstr sens+"; bind MWHEELUP " vstr sens-"; echo Binds molette : ^1Sensibilite; set binds_01 vstr bind_vue"
set binds_01 " vstr bind_vue"
bind " =" " vstr binds_01"
set bind_vue01 " bind MWHEELDOWN " weapprev"; bind MWHEELUP " weapnext""
set bind_sens01 " bind MWHEELDOWN " vstr sens+"; bind MWHEELUP " vstr sens-""
bind e vstr owned
set owned " vsay cheer ^7:^6o"
bind r vstr sponsored
set sponsored " vsay cheer ^SSponsored by ^Q: ^7Die^V, ^7Die^V, ^7Die my Darling ^V:)"
/ /*Demos*
set demos_on " record; echo ^7Demos ^1en cours...; set switch_demos vstr demos_off"
set demos_off " stoprecord; echo ^7Demos ^1stoppe...; set switch_demos vstr demos_on"
set switch_demos " vstr demos_on"
bind F12 " vstr switch_demos"
/ /*Sensibilité*
set sens-1.70 " set sensitivity 1.00; echo sensibilite : ^11.00; set sens- vstr sens-1.10a; set sens+ vstr sens-1.70a; set switch_sens vstr sens-6.00"
set sens-6.00 " set sensitivity 4.70; echo sensibilite : ^14.70; set sens- vstr sens-3.50a; set sens+ vstr sens-6.00a; set switch_sens vstr sens-1.70"
set switch_sens " vstr sens-1.70"
bind " i" " vstr switch_sens"
set sens-1.10a " set sensitivity 0.80; set cg_fov 90; echo sensibilite : ^10.80"
set sens-1.70a " set sensitivity 0.93; set cg_fov 110; echo sensibilite : ^10.93"
set sens-3.50a " set sensitivity 3.50; set cg_fov 90; echo sensibilite : ^13.50"
set sens-6.00a " set sensitivity 4.45; set cg_fov 110; echo sensibilite : ^14.45"
/ /*Akimbos* ( Test/Desactivé )
/ /bind " INS" " +attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; wait 1;"
/ /*Pseudos*
set pseudo1 " name " ^7.^0dt^7O^0m"; set switch_pseudo vstr pseudo2"
set pseudo2 " name " ^7/Catch^3.^7Fish^3>-)>^7/"; set switch_pseudo vstr pseudo3"
set pseudo3 " name " ^s´^7dtOm^s."; set switch_pseudo vstr pseudo4"
set pseudo4 " name " ^7dtOm^3.^PbSk"; set switch_pseudo vstr pseudo5"
set pseudo5 " name " ^s´^7bSk^s.^7dt^sO^7m^s¿"; set switch_pseudo vstr pseudo6"
set pseudo6 " name " ^7bSk^S.^7dtOm^Sation"; set switch_pseudo vstr pseudo7"
set pseudo7 " name " ^0(^7~^0dtOm)"; set switch_pseudo vstr pseudo1
set switch_pseudo " vstr pseudo1"
/ /bind x " vstr switch_pseudo"
bind x vstr saygg; set saygg " vsay Goodgame ^7Gl ^6& ^7hf ^6:)"
/ /*Voir Arme*
set drawgun0 " cg_drawgun 0; set switch_drawgun vstr drawgun1"
set drawgun1 " cg_drawgun 1; set switch_drawgun vstr drawgun0"
set switch_drawgun " vstr drawgun0"
bind D " vstr switch_drawgun"
/ /*SpawnPoints*
bind * vstr spawn-selector
set spawn-selector " echo ^3[^0Spawn Selector: ^QON!^3]; bind 1 " vstr spawnone"; bind 2 " vstr spawntwo"; bind 3 " vstr spawnthree"; bind 4 " vstr spawnfour"; bind 5 " vstr spawnfive"; bind 6 " vstr spawnsix"
set spawnone " setspawnpt 1; say_team ^7Spawnpoint^z--> ^61"
set spawntwo " setspawnpt 2; say_team ^7Spawnpoint^z--> ^62"
set spawnthree " setspawnpt 3; say_team ^7Spawnpoint^z--> ^63"
set spawnfour " setspawnpt 4; say_team ^7Spawnpoint^z--> ^64"
set spawnfive " setspawnpt 5; say_team ^7Spawnpoint^z--> ^65"
set spawnsix " setspawnpt 6; say_team ^7Spawnpoint^z--> ^66"
/ /*Binds OFF*
bind KP_SLASH vstr unbind09
set unbind09 " vstr unbind0; vstr unbind1; vstr unbind2; vstr unbind3; vstr unbind4; vstr unbind5; vstr unbind6; vstr unbind7; vstr unbind8; vstr unbind9; echo ^3[^0Touches unbind^3]"
set unbind0 bind 0 vstr arme00
set arme00 " weaponbank 10; cg_drawgun 0"
set unbind1 bind 1 vstr arme01
set arme01 " weaponbank 1; cg_drawgun 1"
set unbind2 bind 2 vstr arme02
set arme02 " weaponbank 2; cg_drawgun 0"
set unbind3 bind 3 vstr arme03
set arme03 " weaponbank 3; cg_drawgun 0"
set unbind4 bind 4 vstr arme04
set arme04 " weaponbank 4; cg_drawgun 1"
set unbind5 bind 5 vstr arme05
set arme05 " weaponbank 5; cg_drawgun 1"
set unbind6 bind 6 vstr arme06
set arme06 " weaponbank 6; cg_drawgun 1"
set unbind7 bind 7 vstr arme07
set arme07 " weaponbank 7; cg_drawgun 1"
set unbind8 bind 8 vstr arme08
set arme08 " weaponbank 8; cg_drawgun 1"
set unbind9 bind 9 vstr arme09
set arme09 " weaponbank 9; cg_drawgun 1"
/ /*Binds Armes*
set colta " bind mouse2 " vstr colt-luger"; echo " ^7Mouse2 : ^1COLT/LUGER"; set switch_colt vstr coltb"
set coltb " bind mouse2 " weapalt"; echo " ^7Mouse2 : ^1WeapAlt"; set switch_colt vstr colta"
set switch_colt " vstr colta"
bind z " vstr switch_colt"
/ /*Demi-Tour*
bind INS " +right; cl_yawspeed 1000"
/ /*Particules*
set particulesoff " "cg_wolfparticles 0"; echo ^7Particules : ^1OFF; set particulestoggle vstr particuleson"
set particuleson " "cg_wolfparticles 1"; echo ^7Particules : ^1ON; set particulestoggle vstr particulesoff"
set particulestoggle " vstr particulesoff"
bind W " vstr particulestoggle"
/ /*Pub*
bind o vstr pub
set pub " say ^6J^7oin ^6#^7bSk^6-^7Gaming & www.bSk^6-^7Gaming.net ^6:)"
/ /*Tests*
bind A exec dtom99/dtom99.cfg
bind Q exec dtom99/dtom.cfg
/ /*Parametres*
vstr bind_01
vstr bind_sens01
vstr switch_colt
set s_volume " 0.10"
seta logfile 2
set b_mapzoom " 3"
exec dtom99/bsk8
echo " ^P...^zConfig ^m>^>bSk^7 XtOm^6:> ^zloaded^D!"
mais celui qui m´interesse le plus est la cadence de tire de ouff mais je le fait et ca ne marche jamais ca fais que tirer en meme temps que je run mais ca ne me donne pas de cadence elever!!!..... ![]()
Je ne comprends pas pk ca marche pas est ce que vous ceux qui l´efffectue ca marche ?
il faut pas que tu copi sa :
//////////////////////////////////////////////////
/ /////////////////
/ / / /
/ / ---- / ! \ CONFIG XtOm / ! \ ----- / /
/ / / /
/ / .............Fichier principal contenant les binds..............//
//////////////////////////////////////////////////
/ /////////////////
/ / Version 1.06 / /
/ / *SpawnTimer*
/ / *Spawn Selector*
/ / *FFE*
/ / *Vue*
/ / *Bind reload auto ON/OFF*
/ / *Volume*
/ / *Chat*
/ / *Bind sons chat ON/OFF*
/ / *Souris* ( aprés le chat, la souris :D )
/ / *clavier*
/ / *Demos*
/ / *Sensibilité*
/ / *Akimbos* ( Test/Desactivé )
/ / *Pseudos*
/ / *Voir Arme*
/ / *SpawnPoints*
/ / *Binds OFF*
/ / *Binds Armes*
/ / *Demi-Tour*
/ / *Particules*
/ / *Pub*
/ / *Parametres*
je curoi que jen ai sauté
si sa marche tjrs pas ébé C pe tetre paske tu la pa mi dan un autoexec.cfg placé a son tour dans etmain . .. sinon bein detaille plus ton probleme
non je l´ai pas se script mais c´est celui qui permet de changé de class et de choisir le respawn en apuyant sur f1 ou f2 ect....
moi j´en ai juste un pour chaque classe je vous le met...
/ /////////////////////////////////////
/ /////////////////////////////////////
clear
echo " ^d<< ^7Special Settings Applied ^d>>"
bind F5 " class m 1;say_team ^0class^1.^7medi^1c"
bind F6 " class f 1;say_team ^0lass^1.^7fiel^1d op"
bind F7 " vstr engi"
bind F8 " vstr cop"
bind F9 " vstr sol"
seta engi " vstr eng1"
seta eng1 " class e 1;say_team ^0Engi^1.^7SM^1G;set engi vstr eng2"
seta eng2 " class e 2;say_team ^0Engi^1.^7Rifl^1e;set engi vstr eng1"
seta cop " vstr cop1"
seta cop1 " class c 1;say_team ^0Covert^1.^7Ste^1n;set cop vstr cop2"
seta cop2 " class c 2;say_team ^0Covert^1.^7FG4^12;set cop vstr cop3"
seta cop3 " class c 3;say_team ^0class^1.^7Snipe^1r;set cop vstr cop1"
seta sol " vstr sol1"
seta sol1 " class s 1;say_team ^0Soldat^1.^7SM^1G;set sol vstr sol2"
seta sol2 " class s 2;say_team ^0Soldat^1.^7MG4^12;set sol vstr sol3"
seta sol3 " class s 3;say_team ^0class^1.^7Flame^1r;set sol vstr sol4"
seta sol4 " class s 4;say_team ^0class^1.^7Panze^1r;set sol vstr sol5"
seta sol5 " class s 5;say_team ^0Soldat^1.^7Morta^1r;set sol vstr sol1"
sa peu parettre brouillon comme sa mais en faite c simple
f5 = medic
f6 = field
f7 = engi ( 2 fois f7 selectionne la rifle)
f8 = cover ( pareil plusieur pression sur f8 pour choisir l´arme)
f9 = soldat ( idem a f 8 pour les armes)
voila ![]()
et euh par contre eh eh eh
la cadence de tire de ouf c pour toutes les armes ou que pour certaine? ![]()
Personne ne peut m´aider please ![]()
Euh je previens tout le monde il se peut qu´une nouvelle team apparaisse vers la fin de l´ete voila c tout elle sera completement differente des autres ! !!!!!!!!Donc si vous voulez vous inscrire et que vous etes en vacances et que les matchs ca vou tente pas forcement en ete ben attendez voila!!!!!!!!!
dedal, le script te tir de oufoufoufoufouf comme tu dis a été rayé sur ETpro. tu peux toujours aller le faire sur les servs etmain mais t´en auras pas besoin contre les nb qui jouent dessus.
pK il a ete raye c pa marrant ?
mais je peux le faire sur etmain mais bon comme tu dis ca sert a rien vu que il y . ........!!!! voila ben
mais oui mais jcomprends pas meme sur etmain jle fait ca marche po!!!?
y a un serveur etpro allemand où on a une grosse cadence de tir... je n´ai pas l´ip suis au boulot, mais c´est bier & qqchose. Un truc comme ca.
Tu pourras me la donner ? !!! please ![]()
je n´arrive ^pas a faire le script du super selector est ce que quelqun pourrais m´aider please merci!!! ![]()