Tiens voilà! Amuse toi bien
/ / generated by ET, do not modify unbindall
bind KP_END " vsay_team FTMortar
bind KP_HOME " vsay_team FTCallAirStrike
bind KP_5 " vsay_team FTDeployLandmines " ^/|^3:: ^7P^No^/z^3e ^Sd ^3m^/i^Nn^7e^Ns ^/p^3a^Sr^3t^/o^Nu^7t ^S!! ^3::^/|
bind KP_MINUS " name " ^4.^SA^7m^SA^7Deu^SS"
bind KP_PLUS " name " ^S.^1G^7ri^1z^7z^7l^1y
Bind KP_RIGHTARROW " vsay cheer " ^0(^SF^1o^Ry^Te^Su^1x ^RN^1o^Teeee^Sl ^RF^1e^Tl^1i^Rx ^S!^0)
Bind KP_LEFTARROW " vsay_team FTCheckLandMines
Bind KP_DOWNARROW " vsay cheer " ^1|^7:: ^1P^Wan^1z^7aaa^1a ^7n^10o^7b ^1p^7o^1w^7a^1a^7a^1a^7a ^1!^7!^1! ^7::^1|
Bind KP_UPARROW " vsay GoodGame " ^T|^1:: ^TB^1ie^Tn ^1j^Tou^1e ^Tb^1a^Tn^1d^Te ^1d^Te ^1m^Toule^1s ^T!^1!^T!^1 ::^T|
Bind KP_PGUP " vsay_team FTDestroyObjective
Bind KP_PGDN " vsay_team Oops " ^T|^7: ^TU^7n^Te ^Ts^7impl^Te ^7e^Trreu^7r ^Td^7e ^Tv^7i^Ts^7e^Te C^7h^Te^7f :^T|
Bind KP_INS " vsay Thanks " ^T|^D^5:: ^UT^5r^Fo^Dp ^Ea^Ti^4m^Ta^Eb^Dl^5^5e ^U!! ^5::^T|
Bind KP_DEL " vsay Oops " ^T|:: ^QN^70o^Qb ^T?? ^QK^7i ^Qa ^7d^Qi ^7N^Q0o^7b ^T?? ^T::|
Bind H " vsay_team FallBack
Bind P " vsay_team CommandAcknowledged
Bind K " vsay Welcome
Bind M " vsay_team FTConstructObjective
Bind I " vsay Attack
bind INS " vsay Followme
bind HOME " vsay_team ConstructionCompleted
bind PGUP " vsay Oops " ^1-^7=^1l^7o^10^7o^1l^7=^1-
bind DEL " vsay cheer " ^0M^1oua^0ha^1ha^0ha^1ha ^0!!! " ; vsay cheer " ^0M^1oua^0ha^1ha^0ha^1ha ^0!!! " ; vsay cheer " ^0M^1oua^0ha^1ha^0ha^1ha ^0!!! " ; vsay cheer " ^0M^1oua^0ha^1ha^0ha^1ha ^0!!! " ; vsay cheer " ^0M^1oua^0ha^1ha^0ha^1ha ^0!!! " ; vsay cheer " ^0M^1oua^0ha^1ha^0ha^1ha ^0!!! "
bind END " vsay_team ObjectiveCompleted
bind PGDN " kill
bind F5 " vsay hi " ^QB^7o^Qn^7zz^Qo^7u^Qr - B^7o^Qn^7zz^Qo^7u^Qr ! ! ^7:^Q)
bind F6 " vsay bye " ^7(^Q: ^RT^Sc^Rh^So ^Rl^Se^Rs ^Ss^Rc^Sh^Rt^Sr^Ro^Su^Rm^Sp^Rf^Ss ^G!! ^1:^7)
bind F7 " vsay_team LetsGo " ^Q3^7n ^Qa^7v^Qa^7n^Qt ^7m^Q3^7s ^Qf^7r^Q3^7r^Q3^7s ^Q!^7!
bind F8 " vsay greatshot " ^7<> ^NT^/o^3i ^St ^3p^/a^Ns ^7u^Nn^/e ^3c^Sa^3c^/a^Nh^7u^Ne^/t^3t^Se ! ! ^7<>
bind F9 " stoprecord
bind F10 " vsay FTAttack
/ bind reload
unbind r
bind r " +reload;-reload"
/ fov
unbind MOUSE3
set fovdn " cg_fov 90; set chgfov vstr fovup"
set fovup " cg_fov 118; set chgfov vstr fovdn"
set chgfov " vstr fovdn"
bind MOUSE3 vstr chgfov
/ /General-Setting///
/ /----------------//
seta cm_playerCurveClip " 1"
seta color " 4"
seta con_debug " 0"
seta head " default"
seta logfile " 0"
seta rate " 25000"
seta scr_conspeed " 9999"
seta sensitivity " 4"
seta sex " male"
seta snaps " 40"
seta timescale " 1"
seta b_althud " 2"
seta b_watermarkAlpha " 0"
seta devdll " 1"
/ //CG-Settings///
/ /------------//
seta cg_announcer " 1"
seta cg_atmosphericeffects " 0"
seta cg_autoAction " 7"
seta cg_autoactivate " 1"
seta cg_autoReload " 0"
seta cg_autoswitch " 0"
seta cg_blinktime " 0"
seta cg_bloodDamageBlend " 0"
seta cg_bloodFlash " 0"
seta cg_bloodTime " 0"
seta cg_bobpitch " 0"
seta cg_bobroll " 0"
seta cg_bobup " 0"
seta cg_bobyaw " 0"
seta cg_brassTime " 0"
seta cg_cameraOrbitDelay " 50"
seta cg_complaintPopUp " 0"
seta cg_coronafardist " 0"
seta cg_coronas " 0"
seta cg_crosshairAlpha " 1.000000"
seta cg_crosshairAlphaAlt " 1.000000"
seta cg_crosshairColor " cyan"
seta cg_crosshairColorAlt " cyan"
seta cg_crosshairHealth " 0"
seta cg_crosshairPulse " 0"
seta cg_crosshairSize " 55"
seta cg_crosshairX " 1"
seta cg_crosshairY " 1"
seta cg_currentSelectedPlayer " 0"
seta cg_currentSelectedPlayerName " "
seta cg_cursorHints " 4"
seta cg_cycleAllWeaps " 1"
seta cg_deferPlayers " 1"
seta cg_descriptiveText " 0"
seta cg_draw3dIcons " 0"
seta cg_drawAllWeaps " 1"
seta cg_drawAmmoWarning " 0"
seta cg_drawAttacker " 0"
seta cg_drawCompass " 1"
seta cg_drawCrosshair " 5"
seta cg_drawCrosshairNames " 1"
seta cg_drawCrosshairPickups " 1"
seta cg_drawFPGun " 1"
seta cg_drawFPS " 0"
seta cg_drawFrags " 1"
seta cg_drawGun " 1"
seta cg_drawIcons " 1"
seta cg_drawNotifyText " 1"
seta cg_drawReinforcementTime " 1"
seta cg_drawRewards " 1"
seta cg_drawSnapshot " 0"
seta cg_drawSpreadScale " 1"
seta cg_drawStatus " 1"
seta cg_drawTeamOverlay " 2"
seta cg_drawTimer " 0"
seta cg_drawWeaponIconFlash " 0"
seta cg_emptyswitch " 2 0 30"
seta cg_errordecay " 100"
seta cg_gibs " 0"
seta cg_hudAlpha " 1"
seta cg_lagometer " 0"
seta cg_marks " 0"
seta cg_marktime " 0"
seta cg_muzzleFlash " 1"
seta cg_noAmmoAutoSwitch " 1"
seta cg_noTaunt " 0"
seta cg_noVoiceChats " 0"
seta cg_noVoiceText " 0"
seta cg_popupLimboMenu " 0"
seta cg_predictItems " 1"
seta cg_printObjectiveInfo " 1"
seta cg_quickMessageAlt " 1"
seta cg_railTrailTime " 0"
seta cg_reticleBrightness " 0.7"
seta cg_reticleType " 1"
seta cg_runroll " 0"
seta cg_runpitch " 0"
seta cg_selectedPlayer " 0"
seta cg_selectedPlayerName " "
seta cg_shadows " 0"
seta cg_showblood " 0"
seta cg_simpleItems " 1"
seta cg_smoothclients " 0"
seta cg_stereoSeparation " 0.4"
seta cg_teamChatHeight " 8"
seta cg_teamChatsOnly " 0"
seta cg_teamChatTime " 10000"
seta cg_uselessNostalgia " 0"
seta cg_useScreenshotJPEG " 1"
seta cg_useWeapsForZoom " 0"
seta cg_viewsize " 100"
seta cg_voiceSpriteTime " 6000"
seta cg_weaponCycleDelay " 0"
seta cg_wolfparticles " 0"
seta cg_zoomDefaultBinoc " 22.5"
seta cg_zoomDefaultFG " 55"
seta cg_zoomDefaultSniper " 30"
seta cg_zoomDefaultSnooper " 40"
seta cg_zoomfov " 22.5"
seta cg_zoomStepBinoc " 3"
seta cg_zoomStepFG " 10"
seta cg_zoomstepsniper " 1"
seta cg_zoomStepSnooper " 5"
/ //CL-Settings///
/ /------------//
seta cl_125hz " 1"
seta cl_allowdownload " 0"
seta cl_anonymous " 0"
seta cl_autoupdate " 0"
seta cl_doubletapdelay " 0"
seta cl_freelook " 1"
seta cl_language " 0"
seta cl_maxpackets " 100"
seta cl_maxPing " 999"
seta cl_mouseAccel " 0"
seta cl_packetdup " 1"
seta cl_pitchspeed " 140"
seta cl_punkbuster " 1"
seta cl_run " 1"
seta cl_showmouserate " 0"
seta cl_timenudge " 0"
seta cl_yawspeed " 140"
/ //COM-Settings///
/ /-------------//
seta com_blindlyLoadDLLS " 1"
seta com_blood " 0"
seta com_introplayed " 1"
seta com_maxfps " 125"
seta com_recommendedSet " 1"
seta com_soundMegs " 24"
seta com_zoneMegs " 16"
/ //IN-Settings///
/ /------------//
seta in_joyBallScale " 0.02"
seta in_joystick " 0"
seta in_midi " 0"
seta in_midichannel " 0"
seta in_mididevice " 0"
seta in_midiport " 0"
seta in_mouse " 1"
seta joy_threshold " 0.15"
/ //Mouse-Settings///
/ /---------------//
seta m_filter " 0"
seta m_forward " 0.25"
seta m_pitch " 0.022"
seta m_side " 0.25"
seta m_yaw " 0.022"
/ //Graphic-Settings///
/ /-----------------//
seta r_allowExtensions " 1"
seta r_ati_fsaa_samples " 0"
seta r_ati_truform_normalmode " GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ati_truform_pointmode " GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_ati_truform_tess " 0"
seta r_cacheshaders " 0"
seta r_clear " 0"
seta r_colorbits " 32"
seta r_compressmodels " 1"
seta r_customaspect " 1"
seta r_customheight " 768"
seta r_customwidth " 1024"
seta r_depthbits " 16"
seta r_detailtexture " 0"
seta r_detailtextures " 0"
seta r_displayRefresh " 85"
seta r_dlightBacks " 1"
seta r_drawSun " 0"
seta r_dynamiclight " 0"
seta r_ext_ATI_pntriangles " 0"
seta r_ext_compiled_vertex_array " 1"
seta r_ext_compressed_textures " 1"
seta r_ext_gamma_control " 1"
seta r_ext_multitexture " 1"
seta r_ext_NV_fog_dist " 0"
seta r_ext_texture_env_add " 0"
seta r_ext_texture_filter_anisotropic " 0"
seta r_facePlaneCull " 1"
seta r_fastsky " 1"
seta r_finish " 0"
seta r_flares " 0"
seta r_fullscreen " 1"
seta r_gamma " 2.2"
seta r_glDriver " opengl32"
seta r_glIgnoreWicked3D " 0"
seta r_highQualityVideo " 1"
seta r_ignoreFastPath " 0"
seta r_ignoreGLErrors " 1"
seta r_ignorehwgamma " 0"
seta r_inGameVideo " 1"
seta r_intensity " 1.5"
seta r_lastValidRenderer " GeForce4 Ti 4600/AGP/SSE2"
seta r_lightmap " 0"
seta r_lodbias " 2"
seta r_lodCurveError " 0"
seta r_lowMemTextureSize " 0"
seta r_lowMemTextureThreshold " 40.0"
seta r_mapoverbrightbits " 3"
seta r_mode " 4"
seta r_nocull " 0"
seta r_nocurves " 0"
seta r_nv_fogdist_mode " GL_EYE_RADIAL_NV"
seta r_overBrightBits " 0"
seta r_picmip " 3"
seta r_picmip2 " 3"
seta r_preloadTextures " 0"
seta r_primitives " 0"
seta r_railCoreWidth " 1"
seta r_railSegmentLength " 32"
seta r_railWidth " 16"
seta r_rmse " 0.0"
seta r_roundImagesDown " 1"
seta r_shownormals " 0"
seta r_showtris " 0"
seta r_simpleMipMaps " 999"
seta r_smp " 0"
seta r_stencilbits " 16"
seta r_stereo " 0"
seta r_subdivisions " 999"
seta r_swapInterval " 0"
seta r_texturebits " 32"
seta r_textureMode " GL_LINEAR_MIPMAP_NEAREST"
seta r_uiFullScreen " 0"
seta r_vertexLight " 1"
seta r_vertexlighting " 1"
Bon la plupart des binds sont un peu dépassés mais c´est une vieille config...