c´est possible :D
le " mod" fait 358 megs et remplace TOUT les unité par défaut marche dans les campagne et mission ( meme les customs)
il remplace les sons et les explosions par des meilleurs aussi sa sapelle " Y2k3"
la page du forum
http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=33e4b516dcf19b771d2d5df9426b1723;act=ST;f=4;t=38303
tu sais meme écouter de la musique ( rock et metal) ds les voiture civil et humvee
un must ! au fait la config nécésaire est un peu plus grosse que le jeu dorigine
tu sais aussi avoir un ptit truc que quand un grosse explosion ( ou une rockete) fait boum sur un gars ou a coter il explose lol ^^
Le change log
West Side
- Infantry -> HYK soldier
- Sniper -> HKY sniper with M24SWS and Colt M1911
- Sniper ( Anti-Material) added in with M82 and Colt M1911
- Black Op -> BAS Delta Soldier
- Black Ops renamed to Speical Forces & Special Forces ( Day)
- Speical Forces ( Day) equiped with G36SD all Special Forces equiped with silenced mk23 pistols
- Speical Forces equiped with M4SOPMod SD
- M60 ( tank)-> SIG M-60A3
- M1A1 -> SIG M1A2
- 5T truck -> Marfy´s 5t truck
- 5T open -> marfy reskin
- UH60MG -> BAS HH60G pavekhawk ( all scripts and animations retained and renamed in editor to " HH60G ( mg)")
- UH60-> BAS MH60G grey pavekhawk ( all scripts and animations retained and ffars kept in weapon loadout for compatibility and renamed in editor to"MH60G ( ffar)")
- AH1 -> COG AH1
- A10 -> Oyman / INQ A10
- A10(LGB) -> Oyman / INQ A10
- M113 -> Combat M113A3
- M163 -> INQ M163
- AH64 -> custom AH64D Longbow
- Grenadier equiped with 203 vest
- Machine Gunner equiped with M249
- Laser Designator -> AN/PEQ-1 ( from BAS)
- OH58 -> BAS OH58
- M2A2 -> Rudedog´s M2A2ODS
- Carl Gustave changed to M87 Dragon
- Pilots -> BAS Soar Pilot Model with visor, face mask, and nvg options retained.
- JeepMG -> INQ´s HTTV.
- HMMWV -> fischkopps OD canvas/camo humvee
- JeepMG and Humvee have MUCH better off road capibilies
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Resistance Side
- Infantry -> edge´s retextured resistance
- PS3V -> Zil 130 ( covered camo)
- PS3V Fuel -> Zil 130 ( fuel)
- T-55 -> RHS T-54
- T-72 -> Sig T72cz
- T-80 -> Sig T80BV
- UAZG -> CSLA GAZ69
- Grenadier equiped with 6 nades also accepts gp25 vest
- LAW soldier equiped with RPG7
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East Side
- Infantry -> ORCS Motorized Infantry
- Sniper -> Suchey & Earl Russian naval infantry machine gunner
- Spetsnaz -> Suchey & Earl Russian naval Spetsnaz ( recon)
- SVD -> ORCS SVD
- Crew -> RHS crew
- T-72 -> SIG T-72B
- T-80 -> SIG T-90s
- PK -> PK Replaced with VITPKM
- Ural -> CSLA Ural
- UAZ -> CSLA UAZ
- bmp1 -> CSLA bmp1
- bmp2 -> CSLA bmp2
- spetznaz now carries such/earl silenced ak74su
- grenadier now equiped with gp25 nade vest
- ak sights -> suchy/earl ones
- repair truck -> Zil 131 repair
- M2(east) -> vit´s Kord
- Mi24 has retractable gear
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Civilian Side
- Ps3V -> Zil 130 ( open flatbed)
- Sportscar changed to BlackBarrons 69 Corvette
- Bike -> Dawg
- Cars have CD Players ( with 14 pre-set songs) and better off road capibility
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Other Misc Changes
- Snipers have 10 slots avilable now
- Burst fire mode removed from AK-74 & AK-47 for realism´s sake
- Bodies explod upon direct hit with rocket or if too close to something that does explode Example
- Blood, flies,AT backblast, and other misc ECP effects enabled again
- " plane" name changed in editor to Cessna 182
- All optics are also changed to suchy-earl / benus
- All Weapons Replaced with INQ´s ( except the svd, pkm, pistols and AA/AT weapons)
- BIS launched grenade now uses only 1 slot
- Compass changed to WGL one
- Pilots have life vests in case they bail out over water
- Pistol Sights and Sounds replaced by better more realistic ones.
- extra fire from missles and rockets ( helo launched)
I may of missed a few things, matter of fact I KNOW i missed some things on the list. but I assure you that " total conversion" means just that. total conversion. everything is changed.