Moi aussi, c´est idem. Et je ne vois pas d´ou ça vient dans direct X. Ca me l´a fait aussi sous Freelancer. Et les versions que j´ai sont des commerciales, pas de dl.
General protection fault!
History: FOctreeNode::ActorZeroExtentLineCheck < - FOctreeNode::ActorZeroExtentLineCheck < - FOctreeNode::ActorZeroExtentLineCheck < - FOctreeNode::ActorZeroExtentLineCheck < - FCollisionOctree::ActorLineCheck < - CheckWithActors < - ULevel::MultiLineCheck < - UObject::ProcessEvent < - ( XIIIBaseHud Banque01.XIIIBaseHud1, Function XIII.XIIIBaseHud.PostRender) < - FCameraSceneNode::Render < - UGameEngine::Draw < - UWindowsViewport::Repaint < - UWindowsClient::Tick < - ClientTick < - UGameEngine::Tick < - UpdateWorld < - MainLoop