D´apres plusieurs developpeurs, le Blu-ray sera tres utile aux jeux:
Squaresoft:
"Toriyama and Versus producer Shinji Hashimoto defended the decision to release FFXIII on the PS3. According to Hashimoto, the development staff determined that one DVD would not be enough for the type of visual expression they were attempting to make. Toriyama noted that, regarding visual expression, the PS3´s shader abilities are a big factor."
http://uk.ps3.ign.com/articles/710/710761p1.html
Ubisoft
"The Darkness" developer:
"The 360 is a fantastic machine. I really really like it. The only thing, you know, that is going to cause trouble is the amount of storage space available on a DVD... thats really a problem."
http://forum.teamxbox.com/showthread.php?t=446554
"The Darkness" developer:
"The 360 is a fantastic machine. I really really like it. The only thing, you know, that is going to cause trouble is the amount of storage space available on a DVD... thats really a problem."
http://forum.teamxbox.com/showthread.php?t=446554
Team Ninja
"The infamous Team Ninja front man has a thing or two to say about Microsoft´s decision to assign standard DVD format to the Xbox 360. Limiting his development team to a measly 9GB does not sit well with Itagaki, especially when Team Ninja is looking to include any number of (MS-coveted) HD cut scenes. It´s ironic that Microsoft has been the most outspoken about the "HD era", but is the least prepared for it… However, don´t be surprised to see an Xbox 360.1 springing up in a year or two, complete with HD-DVD drive."
http://www.joystiq.com/202005/07/05/it...f-on-xbox-360-
Mark Rein
"Unreal Tournament was 6GB compressed. Next Generation games are going to be 20GB plus, and how we´re going to fit them on DVD9´s I don´t know, they´ll probably be a few of them. On the PS3, we´re going to be using the majority of the space on those Blu-ray disks. So, online isn´t really the best option in some instances.Downloading 30Gb isn´t really feasible. What online could be, is the back-channel to get additional content. Patches and things like that. I think what Valve has done is great. It´ll be interesting to see where marketing fits in. Now they´re going with EA in the future, the biggest publisher of all. You can´t do one without the other, otherwise no-one knows about your game. Unless you have the huge marketing budgets that major retailers have when launching your game, so I think there´s still a very important role for retailers.
For even more ownage here is an article about blu ray movies that already require and use 50gb discs"
http://www.computerworld.com/hardwaretopics/storage/story/0,10801
D´autres avis:
http://www.neogaf.com/forum/showpost.php?p=3522683&postcount=114