C´est ce qu´il déclare dans une interview donnée à Spong!!
J´ai rien contre lui, je le trouve +tôt sympa mais vous imaginez Reggie commencer une interview comme ca...
j´ai pas evie de traduire:
SPOnG: The first thing we wanted to ask you was… David Gosen’s style was robotic. Jim Merrick was grumpy all the time. What’s your style going to be?
Laurent Fischer:… My style is, I am nothing. Everything is the game, everything is Nintendo. I am here to explain what the developers behind our games want to do and try to get caught up being hands-on with things. But really, everything is related to games, I am really nothing. That’s my plan. I’m very humble.
SPOnG: Before E3 this year, it’s easy to forget that Nintendo was very nervous. It hosted a conference which, in SPOnG’s opinion, lacked confidence. How do you think E3 2006 changed Nintendo’s internal thinking towards the Wii console?
Laurent Fischer: Well, I don’t think there was any anxiety particularly and we are not in an area in which are are not confident. For years and years, what we’ve said is, people who enjoy videogames can enjoy other things in their leisure, and if our industry is not able to provide them with new, intuitive experiences, they will just get out and the market will shrink. The idea [for Wii] has been developed for years now and is exactly the same as for the DS. We didn’t want to jump into the same gaming space again. We wanted to provide a new way to play and not caring about the usual trick of providing more graphics and more power. We wanted to deliver to gamers who have been playing for years some fresh air. And at the same time we wanted to go somewhere else, build a bridge with people who haven’t even considered playing games. We’ve seen tremendous growth [with the latter group of non-gamers] and we’ve been selling hundreds of thousands of DS units every week. Brain Training, Big Brain Academy… Games that have attracted a different audience in Japan have attracted core gamers in Europe, such as Animal Crossing, which I love. Animal Crossing has seen a coming together of core gamers and non-gamers coming across from Nintendogs, which was the first videogame some users had ever bought.
This shows clearly that the strategy for the DS is working in a tremendous way, and we are not doing something different with Wii. We are going in the same direction and we were very confident from the beginning that it is the right strategy. The thing is, it’s always more difficult to have something sailing against the wind when you show it to the public. On top of that, it’s very difficult to translate playing the Wii into words. You really have to pick up the controller and play it. Then everything becomes clear.
SPOnG: Do you think Nintendo has stolen the show during 2006 thus far?
le reste ici:
http://news.spong.com/article/10566?cb=453