Nibris vient encore de mettre un post sur le forum d´IGN. Ca dit :
You have to wait, but before E3 we will give IGN many materials about Sadness - only for IGN
Something that I can tell yoy now:
The game is in third person perspective, often with the camera placing in preset spots (i.e. over the character, in the corner of the room, panoramically, etc) to present the given scene best. There are plenty of short movie films and cut-scenes. Everything is in black and white with the filters simulating old video tape providing the atmosphere of the times. Chosen style imitates photo realism which should make the atmosphere more realistic. The music will stick to the canon of classical instruments and will be based on ascetic tunes for piano and stringed instruments; occasionally with church plainsongs and singing a capella.
Best Regards.