The graphics processor (code-named "Hollywood" ) will use an ATI chipset running at 243Mhz with 3 MB of texture memory. It might also have 32 shader pipelines -- 16 fewer than the Xbox 360. However, the Nintendo GPU is rumored to run at 500 million triangles per second (100 million sustained) -- roughly equivalent to the Xbox 360. It will also be able to handle 50 billion shader operations per second, which is about the same as the 360 as well.
If Nintendo pulls it off, the Wii console will have all the firepower of Xbox 360 and much simpler architecture that makes life easier for software developers."
rumeur provenant du forum ign sur le processeur jholiwood