http://forums.cgsociety.oty.org/showthread.php?t=279669
Selon un gars qui avait donné à l´avance les spec techniques de la box 360 (et qui avait eu raison) voici celle de la Revolution. Ces conclusions sont "Je pense que c´est au même niveau que la Xbox360, mais la PS3 pourrait avoir un avantage au niveau du CPU. Pour le GPU (graphical processor unit, la Revolution bats la PS3, et est techniquement au même niveau que la Xbox360."
According to poster Han Solo at G4TV, who came startling close in his premonitions of the XBox 360 specs, the current "near-final" specs for the Nintendo Revolution are:
Quote:
Originally Posted by Han Solo
• CPU: 1 IBM Custom PowerPC 2.5 GHz (256 KB L1 cache/1 MB L2 cache/L3 cache (rumored, unknown size); CPU is dual threaded
• Performance: 13 billion dot product operations per second
• GPU: ATI custom-based RN520 core ("N" stands for Nintendo)
• GPU Specs: 600MHz Core; Max Resolution of 2048x1268; 256MB 1T-SRAM; HD Support: Undecided
• GPU Specs Cont´d: 32 parallel floating-point dynamically scheduled shader pipelines, 500 million triangles per second theoretical, ~50 billion shader operations per second
• System Memory: 512MB 1T-SRAM @ 700MHz.
• Other Information: Support for PPU (Physics Processing Chip) w/ 32MB linking the CPU, GPU and Controller
• More Other Information: Optional sound card w/ support for DD 5.1 through DTS 7.1; Rumored to be 16MB DSP
"So there’s the modified version. I think this would be on par with Xbox360, though PS3 could have an edge in the CPU area. In the GPU area the Revolution beats PS3, and technically would match Xbox 360."
http://forums.g4tv.com/messageview.cfm?catid=8&threadid=489191&FTVAR_MSGDBTABLE=&STARTPAGE=3
If he´s right (and he was dead on with the 360) this would be significantly more powerful than previously thought.