Lost Odyssey proves that a turn-based RPG still has merit in modern gaming. While there is nothing in Lost Odyssey that will convert action-RPG fans, there is plenty to please those already singing in the choir. Lost Odyssey creates several memorable characters and a somber setting that should please those sick of JRPGs that seem made for 10-year-olds. There are quite a few things that go wrong -- from the bad stealth portion to performance issues -- but none of it kept me from enjoying the overall adventure. It may not be in the same class as Mass Effect, but for a system in desperate need for more quality RPGs, Lost Odyssey fits nicely into the 360 library.
test de IGN
6.5 Presentation
The story is so-so, the menus look ancient and the loading screens never seem to stop.
8.0 Graphics
Excellent enemy design and attractive special effects. The framerate is distracting at times.
7.5 Sound
A good soundtrack, but mediocre voice acting.
8.5 Gameplay
Though it's very traditional, the ring-building and skill system are highly addictive. Turn-based combat is actually fun.
8.0 Lasting Appeal
The four discs will last you anywhere from 35-50 hours, depending on your thoroughness. There's not much reason to go back once the quest is finished.
8.2
voix médiocre,tres long chargement,probleme de framerate...mais comme il le dit la 360 avait un besoin désesperé de RPG se qui explique la note...
j`avais envie de faire mon troll de la journée 