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itagaki pas gentil avec la ps3

dmcgamer
dmcgamer
Niveau 7
30 septembre 2005 à 15:50:07

I had to use lots of words to show the characters emotion, as the game machines weren´t able to show this graphically. Now the technology has evolved so far we can let the characters show their emotions trough facial animation and movement, Hideo Kojima tells Dagbladet.no

We´re meeting Kojima, the man behind the successful game series "Metal Gear Solid", in Konami´s HQ in Roppongi, Tokyo. He´s in good spirit and smiles as we´re entering the conference room, which is filled with several of Konami´s arcade machines.

Kojima: - The biggest goal is to tell something, just with the use of the characters eyes. When we earlier made a character say "I love you", it´s been done with text only. We will now try and take this to the next level, and let the player understand what emotions are being shown, just by LOOKING at the character. This is something the PlayStation 3 allows us to do.

The characters in the "Metal Gear Solid" games has always been very human-like, even though they were only a part of a videogame. A lot of this is because of Kojima´s ability to mix the use of both intense action and subtle humor in both the dialogs and different actions.

Kojima has just showed off the trailer to his upcoming game MGS4 at the Tokyo Game Show. This would later be, together with Nintendo´s Revolution Controller, one of the big events at the show.

Dagbladet.no: - One of the big surprises in the trailer was Snake´s high age. You´ve said that this will be your last "Metal Gear Solid" game, can we expect Snake to survive?

Kojima: - Snake won´t die in this game. And this isn´t the end of "Metal Gear", I just won´t be as involved - but I will of course be the producer in the next games too. As long as the masses wants "Metal Gear", I will continue to make "Metal Gear". But if they no longer want it, that´s when I´ll no longer make the games.

Kojima: - The reason I said I would not make "Metal Gear 5" myself, is that if I design every aspect of that game too, it´ll make an impact on the next game I want to make.

Dagbladet.no: - Is this something you can eloborate a bit more about?

Kojima: - Of course, I can´t tell you in detail about what I want to do [with the new game]. I have many ideas that´s piled up inside me, but there is this one special idea I´ve been thinking about for the last two-three years now, and that´s the idea I will consentrate on now. And since this is something totally new, I can´t ask anyone else to do it for me - this is something I have to make myself. That´s why I have to sit down and concentrate on this, and this only.

Dagbladet.no: - "Metal Gear Solid" has always shown certain weaknesses in the different characters. Is the aging of Snake a part of this scheme, to make him appear as a person that´s not perfect?

Kojima: - The old Snake has been fighting and fighting and fighting, and he keeps fighting, even though he´s old. This will have a part in the game, something I feel will give Snake some more "color".

Kojima: - I also feel that this is true to me as well. I make game after game after game, and I feel that I´m aging too. It´s one of the messages I´m trying to get trough. Lastly, there´s also some black humor pointed at "Metal Gear", which is over it´s prime and is now descending - just like Snake.

Hideo Kojima is known to really make things the way he wants them to be when he´s creating a game. In his own company, Kojima Productions, it´s not like he´s just a name in the credits, like some other producers. He´s daily in on the development of the game, he cuts the game trailers himself and writes the lines by himself - in addition to supervising everything else.

Kojima: - I´m not a game producer because I want to make money - I just want to MAKE something. There weren´t any good producers at the time I was looking for one, so I did it myself. I live and breathe for gaming, and if my job was just to lead a company meeting or something, I would never ever do it.

Kojima: - The technological development is also going so fast now. If you keep away from the development team for a period of time, you can´t just pop back in. You just don´t know what they´re talking about. That´s why I can never leave the development phase of games.

In the trailer from "Metal Gear Solid 4", there are elements playing like a FPS game. This has made many people think the series is at a crossroad.

Kojima: - That´s exactly the impression I wanted people to get - a WRONG one! You´re supposed to belive it´s some kind of "Black Hawk Down". In the trailer I wanted to show where FPS games are heading, and simulate it.

Kojima: - "Metal Gear Solid" will, however, NOT go down that road. Graphically it might look like a FPS game, but when you play it, you´ll know it´s "MGS". It´s hide and seek - a sneaking game.

Dagbladet.no: - The graphical quality on the "MGS4" trailer was extremely impressive. Was anything made using computer power?

Kojima: - A lot of developer might want to do it that way [to show off games]. Other trailers you saw on TGS and E3 was using a PC - or at least something other than a PS3. For some reason, the developers and programmers at Kojima Productions doesn´t like to use a computer [to show off their games], so everything you saw in the "MGS4" trailer at TGS was made on a early PS3 devkit.

So everything you saw on the trailer will be possible to see in the game when it´s released sometime next year. Not only will the game sport a convincing amount of polygons, but lots of effects will be used, like the debt-blur.

Kojima: - Since we´re working with such an extreme resolution, it often became TOO sharp and clean. That´s why we had to apply some new movie-like effects to make sure the game won´t be TOO pretty. We basically had to dirty up the game, to make it look more like a movie.

Kojima grabs his ear and continues: - We also demonstrated how we can let the sun shine through for example ears. This was something that could only be used in computer rendered scenes, and not something we could use in-game before.

We´ll also see new stuff on the weapon side, especially when it comes to weapon customization:

Kojima: - PS3 is a very powerful console, which allows us to go into extreme details. This means for example that we can allow the player to customize the weapons and gadgets in detail, and combine much more than before. We´ll have over one hundred weapon combinations in the upcoming game.

Dagbladet.no: - Your games aren´t tied up to a specific country or culture. Who do you imagine making the games for, and where does this inspiration come from?

Kojima: - I mainly make the games for me, or for someone I know. But this other person isn´t someone I´ve met in real life, but maybe trough books or movies.

Kojima: - When I grew up, there weren´t any tv-shows made only for Japan, as the channels couldn´t keep up with the viewers wishes. Foreign shows and movies were bought in from around the world, or the shows were inspired by american and european shows. So when I turned on the tv, I got a trip around the world all by myself.

Kojima: - Japan was a mix of cultures back then, not much was our own. A lot was absorbed from foreign cultures, music too. I of course listened to Japanese music too, but mostly european music. Same with books, I read huge amounts of american and french comic books.

Kojima: - I also had a somewhat virtuall perception of the world when I was younger, and a lot of this could of course be wrong and based on stereotypes...

Dagbladet.no: - Satoru Iwata said in his keynote that the industry will be hit by a crisis if nothing is done soon - in their case, the Revolution is the answer to that crisis. What do you mean about this?

Kojima: - What he says is true in a lot of ways. We have to continue to innovate in some way or another, or the gaming industry will shrink down to nothing. I also feel that the Revolution is a wonderful console, especially for me as a game designer - it makes us come up with new ideas so we can make full use of the console.

Kojima: - On the other side lies the fact that many users is waiting for a reality simulator of sorts - a game, but something really like real-life. That´s a truth we can´t forget.

Kojima: - That´s why both the Revolution and PS3 are interesting for game developers and gamers, but in two different ways. These two plattforms are in their own ways the present status of the gaming industry - it´s moving in two different directions: One is basing itself on pure fun and happyness while playing, and the other is almost like a simulator.

en gros, il raconte :

MGS4 est toujours prévu en 2006 ! (on peut peut-être même espérer une sortie avec la console??? )

Kojima cite la revolution mais pas de 360. Pour lui Révo et ps3 sont complémentaire. Il voit en la révo une console pour le fun, la ps3 est pour lui un simulateur de réalité virtuel(pas moins) et pour lui c´est l´axe majeur du marché du jeu vidéo. L´émotion ne passera plus par les mots(ou plus seulement) mais bien par l´expression faciale que la ps3 permet. Enfin pour les sceptiques le jeu aura bien cette qualité graphique d´ailleur le rendu initiale était tellement (trop) "beau" que Kojima a créé un filtre pour conférer un rendu plus cinéma, plus "sale"

Alors les moutons boiteux ? éhéh le maitre kojima a parlé :oui:
OWNEDDDDDDDDDDDDDDD

comette
comette
Niveau 10
30 septembre 2005 à 15:50:09

Mdr je vais bien rigoler cette année avec mes titres 360 et toi avec tes potentiels hits ps2.

Ce sera dur pour toi de lire un test de jeu 360 et ps2 , et de comparer l´incomparable.

comette
comette
Niveau 10
30 septembre 2005 à 15:53:19

Oui oui il à parlé et on rigole bien. Tu fera comment lorsqu´il changera de fusil d´epaule ;p

vas tu crier au scandale,tu vas certainement dire que M$ l´a soudoyé pour developper dessus . Moi je te le dis tu te fourvois dans une direction assé brumeuse. Change d´avis la 360 vas dominer, il n´est jamais trop tard.

OWNEDDDDD la ps3

dmcgamer
dmcgamer
Niveau 7
30 septembre 2005 à 15:53:47

Ah oué bah on verra la note qu´aura FF 12 et shadow of collossus rien que ces 2 jeux onw tt les jeux xbox 360 !
D´ailleur gamekult l´ont bien dit aucun jeux x360 n´est digne d´être appelé next-gen !

kerpatte
kerpatte
Niveau 10
30 septembre 2005 à 15:54:48

moi aussi je vais délirer, quand tu joueras à ratchet and clank6, et nous on jouera a oblivion, pgr3...!! nen mais c´est ton choix...!!! va nétoyer ton doigt avant de taper sur les touches de ton clavier!!

kerpatte
kerpatte
Niveau 10
30 septembre 2005 à 15:56:13

pgr3 mais tous les jeux sorti jusque maintenant dans le vent!!! ouvre tes yeux crouteux et regarde les vidéos ingame!!! :rire:

Sonic_room
Sonic_room
Niveau 8
30 septembre 2005 à 15:58:12

Oblivion va etre le meilleur RPG sur console

c´est clair.

seuls les xboxiens pourront en profiter pas les PS3 ou revolution .

comette
comette
Niveau 10
30 septembre 2005 à 15:58:54

PS3 OWWWWNNEEEDDDDDDDD, c´est dur de l´enviseager pour toi, je le sais, mais il te reste 1 ans pour te preparer à cette eventualitée.

Mdr oui on vas rire , adopte les deux camps tu vas être OWNED toi même.

OW"P"NNNEEEE"S"DDDDD"3"DDDD

dmcgamer
dmcgamer
Niveau 7
30 septembre 2005 à 15:59:44

Oblivion c tt aliasé et c´est un jeu pc pas un jeu console !
Il se fait own par FF 12 une série mythique du rpg :oui:

comette
comette
Niveau 10
30 septembre 2005 à 16:01:26

mdr ;p pppppp C´est pas le même registre, compare pas une ferrarie(360) avec une 306 turbo (ps3).

Ownnnedddd ps3 en 2006

dmcgamer
dmcgamer
Niveau 7
30 septembre 2005 à 16:04:36

Tiens allez OWNED mon gars je t´achève !
y´a mm plus de jeux PS3 alors que celle-ci ne sort on ne sait quand !
http://www.jeux-france.com/news12537_famitsu-most-wanted-02-09-08-09-.html

MUAHAHAHAHAHAHAH OWNEDDDDDDDDDDDDDDDDDDDDDD
Plus rien à rajouter

Ah si ça

http://www.playfrance.com/news/ps2-63771,327-Charts-Nippons-La-PSP-remonte.html

MUAHAHAHAHHAHAHAH la honte M$ OWNEDDDDDDDDD
La x360 va mourir :diable:

comette
comette
Niveau 10
30 septembre 2005 à 16:04:50

Par pitié n´appelle pas ça un Rpg (FF12), tu vas faire honte au tenor du genre en matiere de libertée de mouvement, de complexité et variation de personnage.

Maisd j´accorde volontier que les FF sont bien pour des jeux "d´aventure/action"

Sonic_room
Sonic_room
Niveau 8
30 septembre 2005 à 16:04:57

dmcgamer
Posté le 30 septembre 2005 à 15:59:44
Oblivion c tt aliasé et c´est un jeu pc pas un jeu console !
Il se fait own par FF 12 une série mythique du rpg

Regarde toutes les recompenses de TES IV durant l´E3 :
http://www.elderscrolls.com/home/home.htm

ff12 n´a aucune chance .

MasterJedi8
MasterJedi8
Niveau 10
30 septembre 2005 à 16:08:04

Oblivion pas digne d´etre appelé next-gen,pgr3 pas digne d´etre appelé next-gen,pdz pas digne d´etre appelé next-gen et kameo ?? ?

si gamekult le dit vraiment eh bien et alors leur parole n´est pas l´evangile comme la parole de kojima n´est pas l´evangile , il est talentueux certes mais il est loin d´etre le seul ...

voix-tu dmclooser le konnard tu n´es rien d´autre qu´un pro-sony abruti , un mouton ecervelé incapable de penser par lui-meme toujours obligé de chercher les dires d´autres personnes pour appuyer ses theorie completement infondées , qui n´a pas plus de vocabulaire que "la xbox360 n´est qu´une xbox 1,5" ou encore ton lamentable crie de pseudo-victoire "Owned" bref retourne jouer à ta ps2 et ne nous fais plus chier .

dmcgamer
dmcgamer
Niveau 7
30 septembre 2005 à 16:09:05

Cherchez pas a vous rassurez :non:

comette
comette
Niveau 10
30 septembre 2005 à 16:10:17

mdrrrrrrrrrrrrrrrrrrr, ca vas être dur de jouer sur un matos pas finalisé. J´espere que les studios ne specule pas trop versl e haut pour les spécificités de la ps3 , car sinon .....

OWNED la ps3,OWNED ton tableau de vente, prepare toi à avoir une machine pas terrible.

Mais il n´est jamais trop tard change d´avis, achete une 360 . te fait pas avoir la ps3 sera inferieur.

PS3 Orgasme.Warning.Nominal.Elementary.Dangerous

pacemaker1
pacemaker1
Niveau 10
30 septembre 2005 à 16:10:18

kerpatte Posté le 30 septembre 2005 à 15:56:13

pgr3 mais tous les jeux sorti jusque maintenant dans le vent!!! ouvre tes yeux crouteux et regarde les vidéos ingame!!!

euh meme si pgr3 est tres beau,niveau conduite il surclasse pas un GT et aussi pour le nombre de voiture,modification,reglages...faut rappeler que c´est pas les graphismes qui font tout!sinon ce itakagi il me fait un peu rire,lui et son equipe sont des faineants ils veulent pas relever de defi ils veulent qu´on leur sert le tout sur une assiette en or,ils veulent que tout soit faile etc...donc c´est pas une raison de juger la ps3 juste parcequ´elle est dure a programmer c´est comme dire que son jeu ninja gaiden est pas au top car il est tres difficile!Simple exemple:l´equipe de kojima,malgre le hardware complique de la ps3,au bout de 5 mois ils ont concu un hyper moteur graphique qui va surement etre paufine apres et ce sans jamais se plaindre meme si la ps3 est difficile a programmer ils aiment relever les defis pour que finalement l´aboutissement et la reussite soit un exploit et une pure satisfaction,avec la ps3 et la xbox360 c´est comme deux exercices de maths,le premier est archi difficile et plein de pieges,le second est facile et directe donc oui Mr.itagaki desole mais je pense que vous etes des faineants vous m´avez decu je pense qu´il faut pas compter sur vous dans les taches difficiles!

voila c´etait mon opinion! :-)

MasterJedi8
MasterJedi8
Niveau 10
30 septembre 2005 à 16:10:42

nous rassurer de quoi pauvre type ?!

comette
comette
Niveau 10
30 septembre 2005 à 16:12:08

on cherche à te ramener à la realité, ps3 O****D ;p

dmcgamer
dmcgamer
Niveau 7
30 septembre 2005 à 16:13:24

"MasterJedi8 Posté le 30 septembre 2005 à 16:10:42

nous rassurer de quoi pauvre type ?! "

Vous rassurez que vous faites le bon choix en achetant la x360.
Alors que la réalité est que vous vous faites arnaquer ! Ce n´est qu´une sous next-gen qui sera dépassé à la sortie de la PS3.
Mais bon c´est pas mes thunes jm´en fous mais jme dis bien de vous :lol:
OWNEDDDDDDDDDDDDDDDDDDDDDDDDD

Sujet fermé pour la raison suivante : Topic verrouillé.
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