http://ps3.ign.com/articles/746/746160p2.html
"Improved character models and large numbers of onscreen enemies are complicated by slowdown, camera and frozen animation issues."
http://ps3.ign.com/articles/746/746161p2.html
"The environments look great, but there´s still pop-in, moderate framerate hiccups, and a sea of last-gen character models that have been animated in a ho-hum way. 1080p looks better."
http://ps3.ign.com/articles/745/745182p3.html
"It certainly looks great, but it doesn´t run that way. Framerate problems constantly come up and sometimes hurt the playability."
NFS CARBON plus beau sur 360:
http://ps3.ign.com/articles/746/746311p2.html
"Visually, the PlayStation 3 version of Need for Speed Carbon falls short of its Xbox 360 counterpart. The two games run at roughly the same framerate, but the PS3´s filtering effects, specifically the blurring, can be ugly. Road textures look nice and detailed at low speeds, but when you´re flying down the road and the game blurs everything, they simply look poor. A few other odd things don´t match up either, like the Drafter´s wake, which is a transparent cylinder on the 360 and some rather ugly blue streamers on the PS3."
ça me donne pas envie de l´acheter tout ça sachant que ces probs de framerate ne sont pas le sur 360 selon le testeur.