Bin moi la conclusion m´a bien fait rire...
The problem here is that big game development houses often develop and optimize for the least common denominator when it comes to hardware, and offer ports with minor improvements to other platforms. Given Cell’s architecture, it hardly looks like a suitable “base” platform to develop for. We’d venture to say that a game developed for and ported from the PC or Xbox Next would be under-utilizing Cell’s performance potential unless significant code re-write time was spent.
Sa explique déja pourquoi de nombreux jeux Pc ne seront jamais porté sur la ps3...
Mais bon en regardans l´article il n´y a rien de trés explicite pour faire bavé...
Voici a peu prés le meme article en français
http://www.presence-pc.com/tests/Le-processeur-Cell-366/