D´apres plusieurs developpeurs, le Blu-ray sera tres utile aux jeux:
Squaresoft:
"Toriyama and Versus producer Shinji Hashimoto defended the decision to release FFXIII on the PS3. According to Hashimoto, the development staff determined that one DVD would not be enough for the type of visual expression they were attempting to make. Toriyama noted that, regarding visual expression, the PS3´s shader abilities are a big factor."
http://uk.ps3.ign.com/articles/710/710761p1.html
Ubisoft
"The Darkness" developer:
"The 360 is a fantastic machine. I really really like it. The only thing, you know, that is going to cause trouble is the amount of storage space available on a DVD... thats really a problem."
http://forum.teamxbox.com/showthread.php?t=446554
"The Darkness" developer:
"The 360 is a fantastic machine. I really really like it. The only thing, you know, that is going to cause trouble is the amount of storage space available on a DVD... thats really a problem."
http://forum.teamxbox.com/showthread.php?t=446554
Team Ninja
"The infamous Team Ninja front man has a thing or two to say about Microsoft´s decision to assign standard DVD format to the Xbox 360. Limiting his development team to a measly 9GB does not sit well with Itagaki, especially when Team Ninja is looking to include any number of (MS-coveted) HD cut scenes. It´s ironic that Microsoft has been the most outspoken about the "HD era", but is the least prepared for it… However, don´t be surprised to see an Xbox 360.1 springing up in a year or two, complete with HD-DVD drive."
http://www.joystiq.com/20[...]it...f-on-xbox-360-
Mark Rein
"Unreal Tournament was 6GB compressed. Next Generation games are going to be 20GB plus, and how we´re going to fit them on DVD9´s I don´t know, they´ll probably be a few of them. On the PS3, we´re going to be using the majority of the space on those Blu-ray disks. So, online isn´t really the best option in some instances.Downloading 30Gb isn´t really feasible. What online could be, is the back-channel to get additional content. Patches and things like that. I think what Valve has done is great. It´ll be interesting to see where marketing fits in. Now they´re going with EA in the future, the biggest publisher of all. You can´t do one without the other, otherwise no-one knows about your game. Unless you have the huge marketing budgets that major retailers have when launching your game, so I think there´s still a very important role for retailers.
For even more ownage here is an article about blu ray movies that already require and use 50gb discs"
http://www.computerworld.[...]orage/story/0,10801
D´autres avis:
http://www.neogaf.com/for[...]3&postcount=114
Dan Houser de Rockstar voulait deja un autre format en 2004.
"The danger is currently the storage medium (DVD), and one we thing we´re all praying for in the next round of hardware is that they don´t just go, ‘It´s DVD again´."
Volition n´apprécie pas le DVD:
http://www.xbox-scene.com/xbox1data/sep/EEkZyEkZuAdmyUThuo.php
Thank you but i dont speak very good english.
mayxb0x:
En gros, ils regrettent les capacites limites du DVD.
Volition n´apprécie pas le DVD:
http://www.xbox-scene.com/xbox1data/sep/EEkZyEkZuAdmyUThuo.php
Avec ca, personne ne pourra dire que le Blu-ray ne sera qu´un simple gadget
Ce qui est interessant c´est surtout ca:
Mark Rein
"Unreal Tournament was 6GB compressed. Next Generation games are going to be 20GB plus, and how we´re going to fit them on DVD9´s I don´t know, they´ll probably be a few of them. On the PS3, we´re going to be using the majority of the space on those Blu-ray disks. So, online isn´t really the best option in some instances.Downloading 30Gb isn´t really feasible. What online could be, is the back-channel to get additional content. Patches and things like that. I think what Valve has done is great. It´ll be interesting to see where marketing fits in. Now they´re going with EA in the future, the biggest publisher of all. You can´t do one without the other, otherwise no-one knows about your game. Unless you have the huge marketing budgets that major retailers have when launching your game, so I think there´s still a very important role for retailers."
Si Unreal Tournament prend plus d´un DVD, un portage sur 360 pourrait en etre compromis. Bien sur, le processeur pourrait s´occuper de la decompression mais ca demenderait je pense beacoup trop de ressources.
Ba tu prends 2 dvd double couche et t´es deja a 20 go au moins.
Si avec ca suffit pas au devellopeur meme pour les jeux les plus exigeant en terme de contenu...
Ouais tu mets 2 dvd comme à l´époque de la psone où les ff étaient en 4 cd. Ca n´a jamais géné personne ![]()
mayxb0x>
Faux. 1 DVD double couche fait 7 Go sur 360 car il a ete bride.
"In a double-layer DVD for Xbox 360, 7GB is usable by a game. The transfer rate of the DVD drive is 15MB/sec max, 10-12MB/sec average. The seek time is 115ms, switching layers takes 75ms. Loading 512MB data takes 34 seconds.
-2GB in the HDD is used for a temporary cache area for games. Its average transfer rate is 17MB/sec and the average seek time is 13ms."
http://www.gamersreports.com/index.php?sid=3138
Tu peux effectivement prendre plusieurs DVD mais ca pose probleme pour un jeux non lineaire. Faire des aller retour en changeant les DVD c´est pas super confortalbe (meme pour un jeux lineaire).
Oui sauf qu´en plus c´est finis l´epoque des 4 cd !
On verras jamais 4 dvd pour un seul jeu
D´ailleurs je me demande meme si un seul jeu xbox ou ps2 on deja étais sur 2 dvd.
Un double couche sa suffit largement ![]()
"Tu peux effectivement prendre plusieurs DVD mais ca pose probleme pour un jeux non lineaire. Faire des aller retour en changeant les DVD c´est pas super confortalbe (meme pour un jeux lineaire)."
Tu trouve ca reellement genant de changer de cd ou bout de 4,5 h de jeu ?
Tu le fais bien pour changer de jeu au moins tous les jours! Alors, bon comme on as dit c´est pas demain la veille que ca risque de poser un probleme!
Sims 2 ![]()
FoxtrotIsBack>
Avis totalment subjectif.
mayxb0x>
"D´ailleurs je me demande meme si un seul jeu xbox ou ps2 on deja étais sur 2 dvd."
Evidement non. Puisque la transition concernait le CD et le DVD.
"Un double couche sa suffit largement"
Justement non. On dirait que tu n´a pas lu ce que disent les developpeurs qui sont ,a mon avis, mieux place pour parle.
mayxb0x
"Tu trouve ca reellement genant de changer de cd ou bout de 4,5 h de jeu ?
Tu le fais bien pour changer de jeu au moins tous les jours! Alors, bon comme on as dit c´est pas demain la veille que ca risque de poser un probleme!"
Je crois qu´on s´est mal compris. Admettons que je sois au niveau B et je veuille aller au niveau A pour chercher un objet. Le jeux me demande a nouveau de retrourner au niveu B. Ca peut devenir agacant.
Pourquoi certaines personnes ont tant de mal a reconnairte que le Blu-ray est une technologie utile aux Jeux?
Les developpeurs ont parle et ils le disent: c´est utile. Certains regrettent la capacite du DVD et d´autre son debit.
Et mine de rien, on n´est qu´au debut de la generation. Imaginer quel sera la situtation dans 2,3,4,5 ans.
Le seul ptit probleme c´est que on atteindra les jeux aukel les blu-ray servent ds environ 4,5 ans!
Micro ont un atout dans leur poche, le FVD, un DVD compressé qui donne 16 Go donc on a le temps de voir venir en attendant la xbox 3.
parce que pour le moment,ce n´est pas utile, surtout pour les jeux video!!
ca permet juste de tiree le prix de vente vers le haut.
comme le dit Marc-O, le bluray ne sera utile que dans 4/5 ans.De plus,il faut aussi penser que pour en profiter, il faut acheter une tele HD (et pas HD ready, qui sera demmodé d´ici quelque années) et a notre epoque, les gens ont d´autre priorité
Enfin, si tu veux vraiment un nouveau format,il y´a aussi le hd-dvd, qui reste moins cher, et aussi le dvd holographique, qui pour moi, represente vraiment le futur
FoxtrotIsBack>
Que veut tu dire par DVD compresse?
Si tu as des liens ca m´interessent.
C´est un nouveau système de compression compatible avec le lecteur dvd permettant d´obtenir 16 Go sur du double couche. Je vais chercher un lien bouge pas.
Dan Houser
On filling up DVDs: “One area that I’m really involved in is creating the audio assets – I think we’ll have well over 400 speaking parts, which is insanity. The amount of studio time we’re having to get through and the amount of writing that’s involved, we’re more worried about getting it on the disc. That’s our initial challenge. We’re having to go to dual layer DVD because we’ve already filled up a full DVD.
On unbridled ambition: “This is the thing about having a very ambitious team. Everyone, every section pushes every other section, nobody wants to be the guy that isn’t pushing as hard as possible. Everyone wants there bit to be the bit that people remember from the game. There’s a lot of internal competition and pressure to do the best that they can do. You know, ‘How can we tie that in together?’ And suddenly you’re like, ‘Oh shit, it needs another 10,000 extra audio samples or another 50 pedestrian models. Oh well, it’s worth it; don’t let the side down…’ There’s a really good energy like that. The danger is currently the storage medium (DVD), and one we thing we’re all praying for in the next round of hardware is that they don’t just go, ‘It’s DVD again’. We’ve done some clever stuff with compressing it, but we were virtually full on the disc with Vice City – this time we’re overfilling the disc to the max.”
uchiha38>
Si des developpeurs se plaignent aujourd´hui, je ne vois pas pourquoi on attendera 4 a 5 ans avant de voir arriver les jeux qui profiteront de sa capacite.
Un journaliste disait sur NeoGaf que Mercenaries serait une exclu PS3 car ils ont du mal a implente tout ce qu´il voulait sur DVD.