http://www.gaming-age.com/news/2006/3/22-53
Next up was Motorstorm and just like Warhawk was no where near the E3 target render. The car models and physics were decent although the texturing and the environment was PS2 level of quality. The real star of the demonstration was the deformable terrain which worked quite well with the physics of the cars. The demo also had HDR, post processing effects, and occlusion.
The next game was Resistance, the title formally known as I-8. Out of all the games this one was the farthest along but unfortunately the least interesting. It was your standard FPS affair with highly linear levels, decent A.I. and moderately interesting weapons. The lighting/texturing/modeling was all decent but nothing groundbreaking.
The next title from Insomniac was a bit more interesting and also confirmed that the Ratchet & Clank series is moving to the PS3 in fine form. The demo was a large and vast city environment similar to R&C with a massive amount of cars on screen and some great depth of field.