Graphics: 9.1
Lighting, shadows and mutated dogs, oh my! Seriously, this game has put the graphical "emotion" back into the Emotion Engine (the graphic processor powering PS2, remember?). Four words can be used to sum up this game´s beauty: real-time movie sequences.
Kutargi a mentie alors c´est moutontk et haru,sony03 qui mente la ps2 c´est une console pour les devellopeur de talent!!!!!
Now, if SH3 had been developed in 1997, we would have had to go and get the blue key, then use it to open a broom closet, get a bucket, stand on the bucket, put on a pair of high heels, jump up and down on the spot and then hopefully break our necks.
Another positive is the amazing visuals on display, definitely an example of the pinnacle of VFX, and at some points approaching the polygonal complexity of Final Fantasy: The Spirits Within, which is no mean feat considering the hardware used to produce said movie; also, all the cutscenes are rendered ingame, instead of being separate CGI sequences
Ton vieux sa fait des année qu´il a ete eclater sur ps2 si tu comprend pas je peut faire une traduction de ces texte!!!!!