As great as the sounds are though, the visuals in Silent Hill 3 are on a whole other level. This is as photorealistic as it gets on your PS2 (well, so far, anyway). This is as natural as human gestures have ever looked, as detailed as skin and fabric and blood have been. And the monsters in the background! Konami have managed to make those monsters that, in similar games, just hang around and look grotesque, actually move in truly alien and aberrant ways, twitching and lolling and gesticulating this way and that as your eyes struggle to piece together their pulpy incompleteness.
The monsters you actually get to fight aren´t nearly as scary of course, since they have to be fully realized 3D models. In fact, of all the Silent Hill games, this installment has the corniest looking enemies. The ´dogs´ look real, and the skin damage to many of the ´human´ assailants is believable, but who cares if they don´t frighten us, even a little? The bandaged children from Silent Hill, and the Pyramid heads from Silent Hill 2-now those guys were scary.