folklore hein..regarde le message que je leur ai envoyer hier:
I am pretty late in posting, but whatever, i have to pass this message to the entire Folklore staff .
I am thanking you, from the deepest of my heart, for the magic and fantasy you have brought us in folklore. A dreamy fantasy, mixing Jade Cocoon/FF XII/Valkyrie Profile with a genji/haunting groud/shadow of the colossus ...that was exactly what i wished would be coming up..simply because it has never been done before.
I started the game with Ellen, since her story really intrigued me. -(definitely love her scottish mini skirt ^^, yes yes i know it´s only to remind us where the story takes place lol)- Her story is really attaching the player to keeping on playing, and discovering more about her past. This is exactly what we look first in a game.
I then went on with Keats..had fun but definitely not as much as with ellen. Oh and I wish Keast had a different costume in the Netherworld.
Apart from the beautiful dreamy environment, the lovely music, the greatness of flashbacks and the exceptional gameplay (great job on the use of the sixaxis), i am thanking you for not forgetting about us.
The add ons you are releasing are very important to me. Dungeons, costumes..thank you!
One thing i wished we could do: play the dungeon in real-time via internet..in other words, complete chapters in a duo-mode (one player controls ellen, the other keats), both advancing through the game in real-time via the online mode.
Unfortunately, and again it has to be said, after few hours the game become repetitive..however, i do think it is less repetitive than the other RPGs due to the humongous amount of folks!
One thing i noticed during playing: too much loading + framerate.
My last words:
Thank you again, for the greatness of Folklore.
I will never forget that dreamy, poetic and magic adventure.
Toni
NOTE: I have a final question:
How is it going with the PSP edition of Folklore?