je pense que la ps3 sera capable de fournir de meilleurs graphismes
c´ets du kiff kiff .
puissance brute
http://www-128.ibm.com/de[...]erf/?ca=drs-#table4
When physically tested however, only 155.5 GFLOP’s were actually achieved (see Table 4) with a total efficiency rate of 75.9%.
Because of manufacturing yield issues, the PS3 will only use 7 SPE’s with the theoretical peak for the PS3’s Cell processor being reduced to 176 GFLOP’s, each running at 25.12 GFLOP’s. Utilizing the same 75.9% efficiency, it is easily interpolated that the PS3’s Cell CPU will only be capable of 133.6 GFLOP’s.
52 ALU ops * 4 floats per op *2 (madd) * 550 MHz = 228.8GFLOPS
totale 362.4 gflop
360
tricore 115.2 gflop
48 ALU ops * 5 floats per op * 2 (madd) * 500 MHz= 240 GFLOPS."
totale 255.2 gflop
autre element
http://ps3.qj.net/Inside-[...]em-/pg/49/aid/21047
lien sur la consomation des os des 2 console