'' As we've seen with the launch builds of Need for Speed: Rivals and Destiny, an incorrect ordering of frames can cause a nasty stuttering to motion.
Though its 30fps average is technically correct, Bloodborne often produces two unique frames followed by two duplicates - rather than one after another - creating a perception of frame-rate drops throughout. It's not smooth in motion at all as a result, and frame-time updates swing erratically between 16ms and 66ms - and sometimes higher. It's an unfortunate oversight by From Software. However, we have seen both Bungie and EA Gothenburg react to the issue in each case, correcting their games soon after launch. We hope this will be the case for Bloodborne as well. ''
http://www.eurogamer.net/articles/digitalfoundry-2015-bloodborne-performance-analysis
Sachant qu'ils ont le soutien de Sony, qui édite le jeu, et que c'est une grosse exclu, ça semble envisageable 
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J'ai aussi joué à la beta de Planetside 2 : rien compris
C'est pas très lisible, y a pas de vrai tuto, mais les batailles sont assez intenses. Mais le coût exorbitant des armes, accessoires et véhicules complique la situation... Faut faire des milliers de frags pour s'équiper correctement (ou mettre la main au porte-monnaie).
À moins que j'aie loupé un truc 