3D game ´METAL GEAR AC!D2´ for Sony PSP
Director, Contents Room, Kojima Production, GS Company, Konami Co., Ltd.
Mr. Shinta Nojiri
A report by the production staff on the process of commercializing a 3D game which was finally realized after overcoming challenges. An exhibition for demonstrations was also held at the venue.
1. Processes in the decision to use 3D images for the game software "Metal Gear Ac!d2"
2. Method to use 3D images (pre-rendering, real-time rendering and live action shots) 3. Problems and solutions related to the generation of 3D images