Voilà le fichier complet pour la version française:
" BO2 New Feature Enable Flags\enable save/restore game UI"=1
" BO2 New Feature Enable Flags\enable new camera"=1
" Debug Common\Draw UI"=1
" Debug Common\Enable creature lighting"=1
" Debug Common\Enable debug menus ( Console)"=0
" Debug Common\Disable script debug print"=1
" Debug Engine\Use New Cell Render Params"=1
" Blood Omen Specific Flags\dont show monster prints"=1
NoOutOfCellWarningLighting=1
" BO2 New Feature Enable Flags\show dark gift name in menu"=1
" -Debug Engine\Show FPS"=1
" -Debug Engine\Show Memory Usage"=1
" -Debug Common\Display Current Regions"=1
" -Debug Common\Show Mem Totals"=1
" -Debug Common\Draw Helper Creatures"=1
" -Blood Omen Specific Flags\show detector debug stuff"=1
" -BO2 Kain Debug Flags\show Kain´s position"=1
" BO2 Kain Debug Flags\kain´s invulnerable"=1
" BO2 Kain Debug Flags\ignore water for Kain"=1
" BO2 Kain Debug Flags\Dark gifts always available"=1
LocaleSet="english,french,italian,german,spanish"
BackgroundColor=0
Volume=""
basePath="/gogames/bo2/"
SceneDlistSize=40000
RenderHeapSize=300000
" NoFPS"=1
" NoFPSBar"=1
" NoMemSize"=1
Interlace=1
" TriStrip-MinStripSize"=1
DebugDontBuildCellModel=1
NoDmaTimeout=1
DebugResetFromHangWait=60000000
Level="slums/sl01"
ReadLighting=1
usebigfile=1
UseRefModels=2
ArchiveFile="gogames\bo2\pc.rkv"
PlayMovie=1
LogoMovie1="movies\eidos"
LogoMovie2="movies\crystal"
LogoMovie3="movies\bo2intro"
TitleScreenMovie="movies\[locale]\title"
DemoMovie1="movies\gameplay1"
DemoMovie2="movies\gameplay2"
IntroMovie1="movies\[locale]\spooky"
IntroMovie2="movies\[locale]\awakens"
OutroMovie1="movies\[locale]\outro"
OutroMovie2="movies\credits"
CreditsMovie="movies\credits"
SR2TrailerMovie="movies\sr2_trailer"
TrailerMovie="movies\trailer_extra"
TeaserMovie="movies\teaser_extra"