https://www.youtube.com/watch?v=vwWCyH2HfEU
http://www.eurogamer.net/articles/digitalfoundry-2014-infamous-second-son-performance-analysis
" inFamous: Second Son spends much of its time between 30-40fps during gameplay - those additional frames over 30fps manifesting more as judder as opposed to a significantly smoother experience. "
"Also worthy of note is the implementation of state-of-the-art anti-aliasing, believed to be a variant of SMAA T2X, as found in Crysis 3. This is one of the best post-process anti-aliasing techniques we've seen, combining a new take on MLAA with a temporal element. Edge-smoothing is phenomenal, and while there is some ghosting, it is not any kind of real distraction during gameplay."
Quand on voit que dead Rising 3 galère à faire du 30fps c'est pas mal du tout 