"That being said, the fun and enjoyment you get out of those games isn't only based on how the images look on those screens." There's some confusing discussion here talking around if/how much the Wii U is technologically limited.
"To be quite frank, if you start trying to push too much performance, it results in more expensive components which ultimately raises the cost of the hardware."
"Personally, you need to draw a fine line between the performance and the cost and being able to create the experiences that you want to create."
Ce damage control sérieux...