La grosse supérior est sur PC(texture, effets, AA, framerate, Physu'x).
Mais sur consoles c'est clairement la version X360 qui supérieure, elle a effectivement un peux plus de d'aliasing qui peux d'impact sur le visuel(car MLAA sur PS3), mais des textures supplementaire qui participe à la beauté et au level design, des effets plus poussé, un framerate plus stable et moins de tearing.
"Across all formats, there's no doubt that the PC version is the most polished of the three, regardless of whether or not you have access to the exclusive NVIDIA PhysX features. In terms of the consoles, while both versions do come recommended, the final nod goes to the 360. MLAA may well give an image quality boost to the PS3 version, but owing to the nature of the art itself, the lack of edge-smoothing on the 360 game isn't that much of an issue. Similarly, while welcome, the Xbox's plus points - texture and effects improvements - aren't significant enough to weigh into any purchasing decision. However, performance is the key difference here, and that's where the Xbox 360 provides an advantage that translates into a tangibly more consistent gameplay experience."
http://www.eurogamer.net/articles/digitalfoundry-alice-madness-returns-face-off?page=2
Et les sonyais qui criaient à la "supérior version PS3" 