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Liste des sujets

probleme de compilation

akira91
akira91
Niveau 10
22 avril 2006 à 14:43:35

bonjours .
j´ai plusieurs probleme deja quand je lance hammer j´ai un petit message en bas qui s´affiche se message dit
" search path (GAME): c:\program files\valve\steam\steamapps\shark91420\half-life 2 deathmatch\hl2mp\
search path (GAME): c:\program files\valve\steam\steamapps\shark91420\half-life 2 deathmatch\hl2\
search path (GAME): c:\program
files\valve\steam\steamapps\shark91420\sourcesdk\h
l2mp\
search path (GAME): c:\program
files\valve\steam\steamapps\shark91420\sourcesdk\h
l2\"

ensuite au lancement de la map dans sdk j´ai se message " for your information , 26solid(s) were not loaded due to errors in the file."

ensuite je veut compiler la map et j´ai sa dans la compilation

    • Executing...
    • Command: "c:\program

files\valve\steam\steamapps\shark91420\sourcesdk\b
in\vbsp.exe"

    • Parameters: -game "c:\program files\valve\steam\steamapps\shark91420\half-life 2 deathmatch\hl2mp" "C:\Documents and Settings\shark\Bureau\steve\blé d´or"

Valve Software - vbsp.exe (Jan 2 2006)
1 threads
materialPath: c:\program files\valve\steam\steamapps\shark91420\half-life 2 deathmatch\hl2mp\materials
Loading C:\Documents and Settings\shark\Bureau\steve\blé d´or.vmf
Brush 1100, Side 6: duplicate plane
Brush 1100, Side 8: duplicate plane
Brush 1100, Side 10: duplicate plane

Brush 1100, Side 16: duplicate plane
Brush 1100, Side 17: duplicate plane
Brush 1100: bounds out of range
Brush 1105, Side 6: duplicate plane
Brush 1105, Side 8: duplicate plane
Brush 1105, Side 10: duplicate plane
Brush 1105, Side 12: duplicate plane
Brush 1105, Side 14: duplicate plane
Brush 1105, Side 15: duplicate plane
Brush 1105, Side 16: duplicate plane
Brush 1105, Side 17: duplicate plane
Brush 1105: bounds out of range
Brush 1110, Side 6: duplicate plane
Brush 1110, Side 8: duplicate plane
Brush 1110, Side 10: duplicate plane
Brush 1110, Side 12: duplicate plane

Brush 1110, Side 17: duplicate plane
Brush 1110: bounds out of range
Brush 1111, Side 6: duplicate plane
Brush 1111, Side 8: duplicate plane
Brush 1111, Side 10: duplicate plane
Brush 1111, Side 12: duplicate plane
Brush 1111, Side 14: duplicate plane
Brush 1111, Side 15: duplicate plane
Brush 1111, Side 16: duplicate plane
Brush 1111, Side 17: duplicate plane
Brush 1111: bounds out of range
Brush 1118, Side 6: duplicate plane
Brush 1118, Side 8: duplicate plane
Brush 1118, Side 10: duplicate plane
Brush 1118, Side 12: duplicate plane
Brush 1118, Side 14: duplicate plane
Brush 1118, Side 15: duplicate plane
Brush 1118, Side 16: duplicate plane
Brush 1118, Side 17: duplicate plane
Brush 1118: bounds out of range
Brush 1119, Side 6: duplicate plane
Brush 1119, Side 8: duplicate plane
Brush 1119, Side 10: duplicate plane
Brush 1119, Side 12: duplicate plane
Brush 1119, Side 14: duplicate plane
Brush 1119, Side 15: duplicate plane
Brush 1119, Side 16: duplicate plane
Brush 1119, Side 17: duplicate plane
Brush 1119: bounds out of range
Brush 1124, Side 6: duplicate plane
Brush 1124, Side 17: duplicate plane
Brush 1124: bounds out of range
Brush 1125, Side 6: duplicate plane
Brush 1125, Side 16: duplicate plane
Brush 1125, Side 17: duplicate plane
Brush 1125: bounds out of range
Brush 1131, Side 6: duplicate plane
Brush 1131, Side 8: duplicate plane
Brush 1131, Side 10: duplicate plane
Brush 1131, Side 12: duplicate plane
Brush 1131, Side 14: duplicate plane
Brush 1131, Side 15: duplicate plane
Brush 1131, Side 16: duplicate plane
Brush 1131, Side 17: duplicate plane
Brush 1131: bounds out of range
Brush 1134: bounds out of range
Brush 1153, Side 6: duplicate plane
Brush 1153, Side 8: duplicate plane
Brush 1153, Side 10: duplicate plane
Brush 1153, Side 12: duplicate plane
Brush 1153, Side 14: duplicate plane
Brush 1153, Side 15: duplicate plane
Brush 1153, Side 16: duplicate plane
Brush 1153, Side 17: duplicate plane
Brush 1153: bounds out of range
Brush 1156, Side 6: duplicate plane
Brush 1156, Side 8: duplicate plane
Brush 1156, Side 16: duplicate plane
Brush 1156, Side 17: duplicate plane
Brush 1161: bounds out of range
Brush 1166, Side 6: duplicate plane
Brush 1166, Side 8: duplicate plane
Brush 1166, Side 15: duplicate plane
Brush 1166, Side 16: duplicate plane
Brush 1166, Side 17: duplicate plane
Brush 1166: bounds out of range
Brush 1167, Side 6: duplicate plane
Brush 1167, Side 8: duplicate plane
Brush 1167, Side 10: duplicate plane
Brush 1167, Side 12: duplicate plane
Brush 1167, Side 14: duplicate plane
Brush 1167: bounds out of range
Brush 1176, Side 6: duplicate plane
Brush 1176, Side 8: duplicate plane
Brush 1176, Side 17: duplicate plane
Brush 1176: bounds out of range
Brush 1177, Side 6: duplicate plane
Brush 1177, Side 8: duplicate plane
Brush 1177, Side 10: duplicate plane
Brush 1177, Side 17: duplicate plane
Brush 1177: bounds out of range
Brush 1178, Side 6: duplicate plane
Brush 1178, Side 8: duplicate plane
Brush 1178, Side 10: duplicate plane
Brush 1178, Side 12: duplicate plane
Brush 1178, Side 14: duplicate plane
Brush 1178, Side 15: duplicate plane
Brush 1178, Side 16: duplicate plane
Brush 1178, Side 17: duplicate plane
Brush 1178: bounds out of range
Brush 1179: bounds out of range
Brush 1198, Side 6: duplicate plane
Brush 1198, Side 8: duplicate plane
Brush 1198, Side 10: duplicate plane
Brush 1198, Side 12: duplicate plane
Brush 1198, Side 14: duplicate plane
Brush 1198, Side 15: duplicate plane
Brush 1198, Side 16: duplicate plane
Brush 1198, Side 17: duplicate plane
Brush 1198: bounds out of range
Brush 1199, Side 6: duplicate plane
Brush 1199, Side 8: duplicate plane
Brush 1199, Side 10: duplicate plane
Brush 1199, Side 16: duplicate plane
Brush 1199, Side 17: duplicate plane
Brush 1199: bounds out of range
Brush 1200, Side 6: duplicate plane
Brush 1200, Side 8: duplicate plane
Brush 1200, Side 17: duplicate plane
Brush 1200: bounds out of range
Brush 1201, Side 6: duplicate plane
Brush 1201, Side 8: duplicate plane
Brush 1201, Side 10: duplicate plane
Brush 1201, Side 12: duplicate plane
Brush 1201, Side 14: duplicate plane
Brush 1201, Side 15: duplicate plane
Brush 1201, Side 16: duplicate plane
Brush 1201, Side 17: duplicate plane
Brush 1201: bounds out of range
Brush 1202, Side 6: duplicate plane
Brush 1202, Side 17: duplicate plane
Brush 1202: bounds out of range
Brush 1203, Side 6: duplicate plane
Brush 1203, Side 8: duplicate plane
Brush 1203, Side 10: duplicate plane
Brush 1203, Side 12: duplicate plane
Brush 1203, Side 16: duplicate plane
Brush 1203, Side 17: duplicate plane
Brush 1203: bounds out of range
Brush 1217, Side 5: duplicate plane
Brush 1217, Side 8: duplicate plane
Brush 1217, Side 9: duplicate plane
Brush 1217, Side 10: duplicate plane
Brush 1217, Side 11: duplicate plane
Brush 1217, Side 13: duplicate plane
Brush 1217, Side 14: duplicate plane
Brush 1217, Side 16: duplicate plane
Brush 1217, Side 17: mirrored plane
Brush 1217, Side 20: duplicate plane
Brush 1217, Side 29: duplicate plane
Brush 1217, Side 31: mirrored plane
Brush 1217: bounds out of range
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume

    • * leaked ****

Entity prop_static (-652.00 -608.00 -16.00) leaked!
Processing areas...done (0)
Building Faces...done (1)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
Run buildcubemaps in the engine to get the correct cube maps.

akira91
akira91
Niveau 10
22 avril 2006 à 14:45:07

voila la suite du message

No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt"
Can´t load skybox file skybox/sky_day01_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (15530 bytes)
Emitting linux collision data (use -nolinuxdata to disable).
Building Physics collision data...
done (0) (15530 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 208 texinfos to 80
Reduced 11 texdatas to 10 (296 bytes to 248)
Writing C:\Documents and Settings\shark\Bureau\steve\blé d´or.bsp
4 seconds elapsed
Memory leak: mempool blocks left in memory: 1

    • Executing...
    • Command: "c:\program

files\valve\steam\steamapps\shark91420\sourcesdk\b
in\vvis.exe"

    • Parameters: -game "c:\program files\valve\steam\steamapps\shark91420\half-life 2 deathmatch\hl2mp" "C:\Documents and Settings\shark\Bureau\steve\blé d´or"

Valve Software - vvis.exe (Jan 2 2006)
1 threads
reading c:\documents and settings\shark\bureau\steve\blé d´or.bsp
reading c:\documents and settings\shark\bureau\steve\blé d´or.prt
LoadPortals: couldn´t read c:\documents and settings\shark\bureau\steve\blé d´or.prt

    • Executing...
    • Command: "c:\program

files\valve\steam\steamapps\shark91420\sourcesdk\b
in\vrad.exe"

    • Parameters: -game "c:\program files\valve\steam\steamapps\shark91420\half-life 2 deathmatch\hl2mp" "C:\Documents and Settings\shark\Bureau\steve\blé d´or"

Valve Software - vrad.exe SSE (Jan 16 2006)
----- Radiosity Simulator ----
1 threads
[Reading texlights from ´lights.rad´]
[45 texlights parsed from ´lights.rad´]

Loading c:\documents and settings\shark\bureau\steve\blé d´or.bsp
No vis information, direct lighting only.
849 faces
1 degenerate faces
235660 square feet [33935136.00 square inches]
0 displacements
0 square feet [0.00 square inches]
0 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (1)
Build Patch/Sample Hash Table(s).....Done<0.0255 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
FinalLightFace Done
Ready to Finish
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10

Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 1/1024 48/49152 ( 0.1%)
brushes 67/8192 804/98304 ( 0.8%)
brushsides 561/65536 4488/524288 ( 0.9%)
planes 504/65536 10080/1310720 ( 0.8%)
vertexes 951/65536 11412/786432 ( 1.5%)
nodes 235/65536 7520/2097152 ( 0.4%)
texinfos 80/12288 5760/884736 ( 0.7%)
texdata 10/2048 320/65536 ( 0.5%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 849/65536 47544/3670016 ( 1.3%)
origfaces 212/65536 11872/3670016 ( 0.3%)
leaves 237/65536 7584/2097152 ( 0.4%)
leaffaces 865/65536 1730/131072 ( 1.3%)
leafbrushes 89/65536 178/131072 ( 0.1%)
areas 2/256 16/2048 ( 0.8%)
surfedges 4392/512000 17568/2048000 ( 0.9%)
edges 2255/256000 9020/1024000 ( 0.9%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
waterstrips 20/32768 200/327680 ( 0.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 261/65536 522/131072 ( 0.4%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 2788380/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 516/393216 ( 0.1%)
LDR leaf ambient 237/65536 5688/1572864 ( 0.4%)
HDR leaf ambient 0/65536 0/1572864 ( 0.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/832 ( 0.1%)
pakfile [variable] 14875/0 ( 0.0%)

Win32 Specific Data:
physics [variable] 15530/4194304 ( 0.4%)
==== Total Win32 BSP file data space used: 2961657 bytes ====

Linux Specific Data:
physicssurface [variable] 15530/6291456 ( 0.2%)
==== Total Linux BSP file data space used: 2961657 bytes ====

Total triangle count: 1846
Writing c:\documents and settings\shark\bureau\steve\blé d´or.bsp
2 seconds elapsed

    • Executing...
    • Command: Copy File
    • Parameters: "C:\Documents and Settings\shark\Bureau\steve\blé d´or.bsp" "c:\program files\valve\steam\steamapps\shark91420\half-life 2 deathmatch\hl2mp\maps\blé d´or.bsp"
    • Executing...
    • Command: "c:\program files\valve\steam\steamapps\shark91420\half-life 2 deathmatch\hl2.exe"
    • Parameters: -game "c:\program files\valve\steam\steamapps\shark91420\half-life 2 deathmatch\hl2mp" -console +map "blé d´or"

apres sa lance le jeux , mais dans la console j´ai se message en rouge qui s´affiche et la map se lance pas

CModelLoader::Map_IsValid: No such map ´bl´
map load failed: bl not found or invalide

merci d´avance.

akira91
akira91
Niveau 10
23 avril 2006 à 16:46:45

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