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+ INFOS EN VRAC :
+ "Forget the perfect athlete and impossible anatomy.
This Lara Croft is human, bleeds and suffers.
She's willing to fight in order to survive."
"The central zone of the island will be the base of operations, from the base camp we will be able to buy abilities, and create new weapons and machines, from this place we can also replay missions that we already finished (special for this one), and exploring the rest of the island will serve as a way to find new missions."
http://i209.photobucket.com/albums/bb57/littlesusie_01/wallpaper-3.jpg Fait par un fan
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"Tomb Raider leaves one thing clear: if there's anyone else on this island, they have no good intentions. Everything seems to indicate that Lara would be part of a ritual sacrifice by someone whose noises are heard in the depths of the cave...
The Puzzles
Are the protagonists of the next section. "We have ramps, the current or a rudimentary elevator arid to carry boxes (blurry in this area), which clears the way... but you also have the result of the risk with debris in the cave. (I'm a bit fuzzy on some of the words, was trying to remember)
Desperate as the earth and the debris falling around him, Lara tries to find a hole to escape. There is a small hole in the top of a hill. In this moment begins a harrowing Quick Time Event begins where we have to press the right buttons while Lara struggles to climb to safety. As we move, the screen fills with mud to the point where we do not see anything, even the music gets loud and Lara if she falls screams in agony! At this time, the breathless heroine who looks below, discovers a huge island full of shipwrecks and thick jungles. The real adventure begins.
Home Development
We wanted to escape the system of "stages" that offered the previous titles. Always exploring the island, but from the central area of the same area, we can climb, jump or inveistgate...
Having been wounded after a confrontation with a pair of wolves, Lara begins to have nausea and she lost the transmitter to camp in a cave nearby. To reach that area, Lara must use her other skills. First touch jumps. This time the heroine does not "stick" magically to the nearest ledge, but we have to grab while jumping. Although it may seem more complicated than in previous games, it also serves to change the course in full leap for reaching other areas.
The Instinct Of Survival
it is another trick of Miss Croft. Pressing a button will activate a special vision to separate color that matters: the stage and irrelevant objects will be displayed in gray and yellow tracks, where tracks would be invisible to the naked eye, its more like a wolf's tracks, that lead us to where those
crazy men (?)" have, deposited the medice and health packs. When this happens, one of the wild animals of the island confronts Lara. This Lara is not able to kill as quickly as before...."
"*Altering trajectory during jumps
- Some fights will be QTEs some will be normal combat
- Lara has a special vision that lights up interactive surfaces in yellow (similar to runner vision in Mirror's edge I imagine)"
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"Influences
Numerous games, film series, have affected the conception and creation of Tomb Raider, more-or-less.
The Physics of Half-Life 2
The use of gravity and water currents is explored in this classic. Here, the same physics will be used with boxes and barrels.
The Uncharted atmosphere
Nathan because lost sometimes and that will "imitated" by Lara. Or making extreme conditions for the protaganist.
The "vision" of Assassin's Cred
The sight of Ezio's goals, change with color. Lara will do something similar with their vision of "Survival Instincts".
The origin of Batman Begins
The first act of the film showed the hard road of Bruce Wayne and how he was to become Batman. That "hero's journey" will also mark the first steps of Lara.
The suffering of 127 Hours
In that film, the protagonist must punish her body to survive. This inspired the guys at Crystal Dynamics and decided to have Lara's resistance and strength, forced to the limit.
The Mystery of "Lost"
Strang wrecks? An island in the ocean and full of mystery? The influence of Lost was recognized by the game's creators. "