t sur que ca ete traduit sinon en anglais:
Pete Posté le 21 juin 2003 à 19:50:30
THE WHOLE THING IS TIMED ! ! !
This was my original quote on the GameFAQs message board on 2-25-02 after
initially testing the " Time Based" theory. Now with 1176 attempts at the
quest and all the data I´ve logged, the results confirm the original
hypothesis. Two compatible time base methods have been confirmed as of this
version. The " original" and a technique I´ve simply called " doubling".
The basic concept uses the actual number of chests in the room at any given
moment as the premise of the counting method. Counting is achieved by the
player mentally ( or verbally) counting off the seconds before opening a
particular chest in a room. Another poster recommended using a metronome to
help with keeping track of the timing. I´m sorry to that person for not
remembering who they were, but just let me know and I´ll be more than
grateful to give you your proper credit. It´s a great idea. Data suggests
that the actual count used by the game uses ´rounding´ to whole seconds
( ie. slightly more than a count, goes to the next whole second).
Counting begins when you arrive at the chest, NOT when you stop moving.
Accuracy is critical, but not impossible. If you hated Chocobo Racing to
get 0:0.0 using a timer, then you´ll hate this too. The exception here is,
the prize is much more valuable!
First, the " Original Method" of counting:
1. Upon entering a room, note how many chests ( important)
2. Approach a chest and begin counting off the number of chests in the
room, then OPEN
3. Go to the next chest and count off ( but now there is one less chest),
then OPEN
4. Repeat for each of the chests in the room
Désolé j´ai pas le courage de traduire...