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EtoileAbonnementRSS  /  Space Hulk  /  Tous les forums  /  Forum Space Hulk  /  Topic Date de sortie !  / 

Topic Date de sortie ! - Page 3

Sujet : Date de sortie !

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27 août 2013 à 09:01:18

Changed win condition for mission 10 to match the objectives list (kill all genestealers)

Et la mission 10 ne marchât plus en V1.0.4 hahahahahaha

En fait ça me fait pas rire...

27 août 2013 à 10:06:00

Tu peux donner plus de détails zorglub1422 stp ?

27 août 2013 à 11:36:31

Pour moi et plein d'autres.
Quand t'as buté une trentaine de GS sur les 85, ça merdoie et le bouton "End turn" disparait... Difficile de finir la mission

27 août 2013 à 19:53:45

Fix demain

28 août 2013 à 23:17:38

1.0.5 sortit les gars ! :)

It’s now possible to add a friend from within a random multiplayer game.
Server will prefer to match players that are both online for random games.

Mission 10 bugs fixed - the mission 10 ended or crashed when only half of genestealers were killed
Fixed minor logic issues in mission 6 and 11
Fixed ladder to not be usable for blip when the other end is in LoS.
Fixed melee animations bug for Broodlord that led to the melee attack animations not being played for him.
Fixed the game taking 1 AP for shot when it should be free.
Fixed firing with SB and AC from ladders - will not turn weapon and unit to target units across the map.
[server only] Fixed the bug with auto-revoke game notifications being shown in infinite loop.

29 août 2013 à 13:04:19

Merci pour le complément d'information zorglub1422 & ichigowars pour les changelogs !

29 août 2013 à 13:10:48

vis-à-vis de la 1.0.5 le fait qu'on puisse maintenant ajouter rapidement dans nos amis quelqu'un (avec qui nous jouons) sans forcément passer par la case "je te demande ton adresse de messagerie" est une bonne chose. Sa réparera pas le coté multijoueurs calamiteux, ou du moins antique (Full Control n'utilisant pas les services STEAM faute aux multi-plateformes) mais sa corrige un peu le tir. On reste quand même très loin du portail multijoueurs de Blood Bowl (ceux qui y jouent comprendront ^^) mais c'est un pas en avant vers le mieux !

29 août 2013 à 15:21:29

On peut aussi donner leur "feuille de route à court terme" sortie lors de la 1.0.4

Short term roadmap 2013
Hi all,

With 1.0.4 going live these minutes, its time to look forward. There has been various info released here and there, so I just wanted to give this quick look into our plans ahead.

There are multiple productions going on right now in different areas. The exact release dates are not frozen yet until we go a little further into development (and after some sleep/vacation).

Some of these are going to be free and additional content is going out as paid expansions. Especially the bigger content expansions as we are putting significant resources into these to expand the game out from the Sin of Damnation campaign.

A totally random order and non-complete list below:

- Coop and new campaign
No surprise as its been talked about a lot. Will add a coop campaign for up to 3 players to play a terminator squad each against the AI. Campaign also playable by a single person.

- New Space Marine chapter
We are not yet ready to announce which, but its in the works and might be a little surprising to people. As soon as we have the first Terminator ready to show, we are announcing what it is. Will come with a small "chapter only" campaign

- Squad/Unit customization
With the new chapter pack above, we are planning to add a squad customizer so you can build , name and field your own Terminators. The exact way this is going to work is still being designed.

- Several new campaign packs
We have a selection of old White Dwarf missions as well as brand new original designed missions/campaigns in the works. These will be released over the next months as fast as we can produce them

- Localization
German, Italian, Spanish, French and Russian translations of all text is in the early stages

- Level editor
Over the next months we will improve our internal tool chain to be usable by end users. Most likely there will be a series of releases increasing what you can do with the editor, how it integrates with Steam Workshop and upload/download/rating/filtering of content.

- AI and Multiplayer improvements
We want to make the AI harder and more intelligent as well as at the same time improve the multiplayer experience. These are short term top priority for us.

- New rules
Moving forward we are going to add new and original stuff into the mix. We are working on Genestealer variants (NOT hybrids) and other cool stuff that we want to get in to expand Space Hulk in new directions. These things will most likely be integrated parts of the new campaigns.

We are also thankful for a lot of good suggestions in the Suggestions/improvements thread, and are filtering through these to pluck out good ideas or fast to implement ideas

29 août 2013 à 17:41:11

Oh mon dieu !!! Va en avoir du DLC bientôt !!! mdr ^^

(merci pour l'annonce je l'avais pas lu)

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