Hello Commanders!
Premium Beta 2.1 is now live and should be downloadable through your launchers. Here is the change log for this update:
Crash Fixes
-Fix for crash caused by keybinding error
-Fix for crash caused by entering an asteroid ring then leaving and entering supercruise
-Fix for crash when trying to lock or unlock a texture that doesn’t exist
-Fix for a crash when de-referencing a NULL pointer in m_starObject
-Fix for crash in IKinematicService
-Fix for server crash when handling ROUTE letters
-Fix for crash when de-referencing things which are NULL
-Fix for crash in instancedmodel2
-Fix for crash when attempting to take a screenshot while hyperspace
-Fix for crash caused by trying to render stars before the view has been properly setup
-Fix for crash in clearing docking state
-Fix for a crash when de-referencing NULL pointer in LaunchBayComponent
General fixes/tweaks
-Various improvements to help reduce exit time from super cruise
-Fix for amount of credits displaying incorrectly at high values
-Fix for assert on shutdown
-Oculus fix – Ident is now rendered using orthographic projection
-Oculus fix – now rendering star field at correct depth
-Oculus fix – corrected camera positioning for each eye
-Oculus fix – able to change resolutions even if the OR kit isn’t connected to graphics card
-Only show an in demand commodity in the legal market if the commodity is legal
-Fix for bounties not being paid out correctly
-Fix for pad loitering warnings being given when player is over their allocated pad
-Fix for a potential soft lock in galaxy map
-Fix for starport rotation sometimes snapping/jumping
-Trade – iteration on prices and quantities