Dixit Zedenjika,je cite:
"La Bêta 3.04 est désormais disponible.
Le changelog se trouve ici: forums.frontier.co.uk/showthread.php?t=56090
- Reduce disconnect output for better tracking
- Additional telemetry for character mismatch issues
- Reduce replication telemetry
- Reduce debug output for authority transfers
- When acknowledging replications, don't queue a backlog, instead send the most recent one once
- Re-instate packet flow control regulation
- Correctly rank a machine against other machines after its sent its first parcel in a frame
- Apply network bandwidth limits in all versions of the game
- Improved method for tracking server disconnects
- Remove replication output when there's a targeted ship, especially bad if there's a ship being given a bad day by a space station
- Don’t send new object letters more than once for the same event
- Remove unneeded output when going live on a server
- Send server telemetry early if we're getting excessive load, so the load-balancing can stop sending us new players
- Enhanced network performance telemetry
- Better network letter compression
- Ignore an incoming start server request if the server hasn't finished initialising
- If the receiver of an authority transfer causes the object to die immediately (eg its too far from the object) then clear down the authority transfer attempt
En gros, ça améliore les performances en multijoueur (Open Play/Private Group). Je n'oserais pas tout traduire, c'est technique et je n'y connais rien."