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Patchnote

datswag09
datswag09
Niveau 4
23 août 2013 à 00:02:30

Changelog for Update #5 - 20130822

Gameplay
We got word from Bain that the Washington PD is really stepping up their car chase unit - keep an extra eye out in the back mirror heading out of your heists
Bags - you no longer can grab them through walls, fences and such - the easy days are gone!
Revives - gone are the days of reviving your team mate through walls - man up!
Your loot bags now show up in a growing pile in your escape car or chopper

Skills
Updated several skill descriptions
ECM jammers can now be used to open ATM machines
Tweaked ECM feedback potency
Silent Killer is buffed
Silent Drilling - Lower the drill sound effect volume when skill is activated
Chameleon skill description text is now updated and more descriptive
Drill Sergeant BASIC and ACE bonuses increased
Buffed Cable Guy ACE
Buffed converted cops damage
Buffed Underdog BASIC
Stockholm Syndrome - Civilians revive the player faster now

Saves
Fixed that the progress backup save language wasn't clear enough

HUD
HUD viewpoints no longer clips at the edges

Sound
Added beeping call sound for the pager call
Cranked up the volume on the ECM jammer
New Bain-lines added
Added new footsteps
We now stop weapon animations at mission end to prevent them from triggering sounds - for example, no more reload sound from shotgun in mission end screen

Weapons
Fixed pistols (some of them) not using "aiming sensitivity"

Crime.net & Menu
Crime.net filters! Finally! More filter options in crimenet. Pick difficulty, server numbers, new (1 player in) and old (2-3 players in) servers
XP tweaks to 1 day jobs vs 3 day jobs, it is now much more worth doing 2-3 day jobs
Prevent terminate contract option if signed out (server in failed/disconnected state)
Fixed a crash when host sign-out and sign-in during loading
Fixed support for ultra widescreen / eyefinity
Magically fixed controller for Ingame manual

Enemies
Enemies will now be highlighted when they are behind glass, while player is looking through cameras, and the "box" marking heads of enemies will work through glass
Gangsters can be highlighted during sneak phase
Tweaked enemy surrender chances
Sniper shoots less often but packs more punch
Taser has more health and is a bit more sadistic
Bulldozer has now a higher damage tolerance, and is more evil
Taser volume cranked up
Converted enemies will no longer have a pager when they die
Converted guards on players side don't try to sneak off a call for backup

Animations
Fix on saw melee

Network
Fixed a Steam disconnect issue caused by slow harddrives stalling the network thread
Optimize the network code for less waiting

Mallcrashers Job
Lots of new art for the mall such as lamps, barrista furniture and more
New asset icons for mallcrasher gas cans are in.
Blocked off a place where the player could get stuck if he really wanted to inspect certain gym equipment from... interesting angles
Fixed a wonky door on Mallcrasher
Made the AI move around better on the map
Removed the small rooms with the gas cans - reviewers really wanted this

Framing Frame Job - Train Trade
Fixed issues where bags wouldn't count when traded in the Train Trade
Bag collision on roof of train fixed
Fixed collision in the secret tunnels
Removed a floating stone! :)

Ukranian Job
Safes that would spawn inside of walls have been removed

Bank Jobs
Moved the ATM machines in the lobby a bit so they don't intersect
Thermal drill now gets Technician bonuses for speed, alert radius and fixing itself

Framing Frame Job
Fixed disappearing environment on the roof on the penthouse
Fixed a light bug
Fixed some rare objectives bug

Four Stores Job
ATM machines now have a random chance on appearing
Changed civilian animations so that there no longer are stonecold civilians during assaults

Rats Job - Trade
Fixed a crash related to the client drop-in joining and crashing after a couple of seconds

Art - Miscellaneous
Made glass double sided on player van
Added window damage on on office dividers with glass in them

Escapes
Added Park Escape in daytime and Cafe Escape in daytime for better variety
Removed some flying bushes on the Park Escape

Watchdogs Job - Truck load
Fixed a gate that reacted in a strange way when C4 was used
Fixed an issue where bags could be thrown in unreachable places

Firestarter Job - Day 1
Fixed so cameras stop beeping after the alarm goes off

Firestarter Job - Day 2
Fix for cuffed guard that is not detected as suspicious activity
Fixed breakable glass in the server room

Safe house
Fix for one secondary slot missing in weapons rack

And now... we continue :) Have fun guys!

Can't see any games? That's because people need to update their games first.

larere
larere
Niveau 12
23 août 2013 à 00:07:43

"Fixed a Steam disconnect issue caused by slow harddrives stalling the network thread
Optimize the network code for less waiting"

J'ai quelques bases en anglais mais quelqu'un peut me comfirmer que cela règle les déconnexions intempestives des parties ? :bave:

MotherPoker
MotherPoker
Niveau 9
23 août 2013 à 00:09:04

Exacte :> Le point noir du patch, c'est que l'on ne peut plus rez, ou chopper des sacs à travers les murs :'(

[Dr0p_Dk]
[Dr0p_Dk]
Niveau 10
23 août 2013 à 00:10:48

Vu qu'ils parlent de steam c'est un patch only PC je suppose? :(

larere
larere
Niveau 12
23 août 2013 à 00:12:25

Personnellement je pouvais même plus jouer donc c'est un F*cking bien pour un mal ! :hap:

[C]rystal
[C]rystal
Niveau 10
23 août 2013 à 00:14:51

MotherPoker Voir le profil de MotherPoker
Posté le 23 août 2013 à 00:09:04 Avertir un administrateur
Exacte :> Le point noir du patch, c'est que l'on ne peut plus rez, ou chopper des sacs à travers les murs :'(

Sérieux ? C'est sale ça ....

larere
larere
Niveau 12
23 août 2013 à 00:17:24

"you no longer can grab them through walls, fences and such - the easy days are gone!"

plus de sacs à travers les murs !

gone are the days of reviving your team mate through walls - man up!

Plus de rez à travers les murs :-(

Jeune_Poire
Jeune_Poire
Niveau 10
23 août 2013 à 00:24:08

Génial j'étais tout content de la maj et là je vois que mon téléchargement est bloqué, vitesse de 0b/s :hap:

larere
larere
Niveau 12
23 août 2013 à 00:24:55

Moi aussi au début la c'est repartit ! mais je vais dodo , demain taf :hap:

Tcherny96
Tcherny96
Niveau 7
23 août 2013 à 00:26:24

En espérant qu'elle soit bientôt disponible sur Xbox 360 :ange:

KissMachine
KissMachine
Niveau 10
23 août 2013 à 00:28:36

Ouai idem j'attends sur 360 avec impatience :(

Cybersix
Cybersix
Niveau 5
23 août 2013 à 01:01:45

MotherPoker
Posté le 22 août 2013 à 18:09:04
Exacte :> Le point noir du patch, c'est que l'on ne peut plus rez, ou chopper des sacs à travers les murs :'(

Point noir ? Le point noir c'était justement quand on pouvait interagir avec les objets à travers les murs.

Ce bug est enfin corrigé. Tant mieux. :oui:

J'espère que ce sera aussi le cas des sacs de munitions et de soin. Parce que prendre des munitions ou se soigner à travers le mur c'est moyen également.

Sérieusement, vous trouviez ça normal d’interagir avec les objets à travers les murs ?

KissMachine
KissMachine
Niveau 10
23 août 2013 à 01:12:26

ça compense la difficulté mal dosé des ennemis qui nous touche au pistolet 20 fois de suite alors qu'on est a 50 kilomètres :ok:

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