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Watch Dogs
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Liste des sujets

Watch_Dogs Week Access

Vds67
Vds67
Niveau 10
23 avril 2014 à 18:00:25

Ding dong :hap:

ShadowDash
ShadowDash
Niveau 10
23 avril 2014 à 18:01:03

C'est parti !
http://www.youtube.com/watch?v=kpwiEZNDblQ&list=UUciKycgzURdymx-GRSY2_dA

http://www.youtube.com/watch?v=_bvPtYB0FAg&list=UUciKycgzURdymx-GRSY2_dA

ShadowDash
ShadowDash
Niveau 10
23 avril 2014 à 18:02:01

https://www.youtube.com/watch?v=HP1ocJRLEHY&list=UU6yzV_xgKn8r77FkcmZyMSg

http://watchdogs-france.fr/news-188-nous-avons-joue-a-watch-dogs-

ShadowDash
ShadowDash
Niveau 10
23 avril 2014 à 18:02:50

Watch Dogs changes the role of NPCs from moving windowdressing and dynamic obstacles like we're used to in sandbox environments to integral parts of the gameplay experience. How hard was it to add this entirely new layer of dynamic systems and to come up with ways to interact with NPCs and figure out how NPCs would react?

It was interesting actually, it's just one of those things we do. We start with one thing, then we discover another thing. It all started with the profiler idea. We wanted to add dynamically generated stuff like a background and a different identity for each person since we were doing a game about that. So it started with a few possibilities and words, just to see how it felt. A lot of people were like "why are we adding text? Nobody will read it, we gotta stop" but then we were like "Let's try it anyway" because we were convinced about it. When you start to play with that, you will notice you care a bit more about the NPC's. And the challenge is to discover that, because at the beginning we were just playing with the identity to see where that would lead us. It became a big part of the game. Definitely not easy to achieve. That said, I feel like it's only scratching the surface. It's crazy to see a player not rob someone to benefit his own game just because he saw a few words [when reading the profile of the NPC]. So if it's able to do that, I cannot imagine what will be possible in the future.

The cellphone plays an essential role in the game. I haven't had the time to try everything myself yet, but you seem to have a lot of options next to the hacking. Will there be stuff available like a social network on the phone or did you focus on other things?

Well, you don't really have a social network. I think the phone is there for the identity of the game, it's where everything goes. It's pretty extensive, but it needs to remain thematic to the game. We didn't want to fall into the stuff every other typical phone has, but we did look at a few inspirations. For example, the way we treat music. You have your player, you can play music in your car or on foot. That's our take on things. But then we added to that because we thought it would be cool if you could steal music from other people. So you can hack their phone for music. Or when a song is playing in the bar, you just open your phone and it's yours. So we have some stuff like that in the game, but the cellphone is still concentrated on the main gameplay so we can connect the player to the phone. But yes, we have a few interesting tricks left for people to discover.

How many radio stations are there in the game and how in-depth is the radio? I've listened to a few songs, but I was wondering if you will also hear news reports about the actions of the player himself and other things in the city, maybe even realtime.

Actually, they're not *really* radio stations. Like I said, we wanted to focus on the digital aspect of the music and we wanted to have our own take on things. So there is a news app on the phone and you can connect that with the radio, so all the news you receive comes from that layer. You can have updates on what you did, what is happening and all that stuff. And you have the music you can listen too, that's part of your playlist that you can customize. But we didn't really use the radio stations type of thing, which we felt had been done really well already. What we wanted to do is talk about the new technology and how we live our day to day lives today. I guess it's a personal thing, hooking up my phone and listening to my music instead of popping on the radio. It's more in line with the style of the game.

And of course, it adds the option to keep listening to your music, even when you leave your car.

Exactly, you can keep it on. There's moments where we smoothly take over it. Funny enough, we had a lot of sound challenges because the ability to listen to music wherever you are in the game is harder to make than you might think. Like when you're talking to someone, the music is still playing. You can barely hear it, but it's still playing. We had to use tricks like that to make it sound right in the game.

Now that the development of the game is over, do you think it matches the original idea you had 5+ years ago when it all started?

Definitely. The original idea of Watch Dogs... well, at the beginning you don't have like: here's the entire game. The original idea was a single slide on powerpoint with a big red button and it said: control an entire city with a single button. So yeah, I think to that... definitely! Our game today, everything is an essential layer to the original idea. Whether it's the freeroam, shooting, stealth or just driving around... it's always useful and most of the time extremely efficient. So I think it definitely stayed true to it. It wasn't always easy, but it definitely stayed true.

The game revolves around technology and hacking and I guess some of it is science fiction, but how much is actually based on reality?

WOLVERINE_CLAWS
WOLVERINE_CLAWS
Niveau 6
23 avril 2014 à 18:03:01

Tic*stress*Tac Tic*Stress*Tac Tic*STress*Tac Tic*STREss*Tac Tic*STRESs*Tac Tic*STRESS*Tac TIC*STRESS*TAC

PixelLes_360
PixelLes_360
Niveau 23
23 avril 2014 à 18:03:05

refait un topic pour la vidéo :oui:

Heihatchi
Heihatchi
Niveau 10
23 avril 2014 à 18:03:15

:bave: !!!!

Pseudo supprimé
Pseudo supprimé 23 avril 2014 à 18:03:19

BAHHHHHHHHHHHHHHHHHHHH trop de truc en meme temps !!!!!!!!!!!!!!!!!!!! bahhhhhhhhhhhhhhhhhhh

ShadowDash
ShadowDash
Niveau 10
23 avril 2014 à 18:03:39

Some general tidbits of the gameplay:

- You have your own apartment in the city with a wardrobe, bed etc. It's kinda similar to the buildings you have in GTA games
- When you hack someones phone, you can hack their bank account but you can also steal their car registry information and then you get their car delivered to you.
- When you hack certain NPCs, you'll find out they might suffer from cancer or poverty and that might make it harder to steal their money or their car from a moral aspect.
- There are clothing shops with an extensive amount of different outfits
- Driving feals great in my opinion. Could be they used some experience from Driver.
- Being chased by the cops, opening a metal gate in the distance and then driving through it while already closing it is very cool. When you manage to close it just when the police tries to enter -> pretty damn awesome when you see them getting rammed.
- Same can be said about activating bollards. No greater feeling than seeing cop cars getting pulled into the air because they were driving over bollards and I activated them right at that moment.
- You have ctOS facilities that can be compared to the forts in Assassin's Creed and the outposts from Far Cry 3. You have to collect a security key from a guard so you can enter the server room and hack it. These facilities are being protected by armored guards with guns.
- New way of stealth: You can hack a camera, jump from camera to camera till you find the security guard with the key. Hack into his phone, collect it and then jump from his phone to a different guard on patrol. When that guard enters the server room -> jump from his phone to the computer. You'll then play a small hacking puzzle. When you complete that puzzle, the building is hacked. This means you did the entire thing without doing any physical action with Aiden himself. It's pretty much digital stealth.
- You may also get sidemissions from hacking people, they're pretty dynamic. I found a guy stalking his ex-girlfriend and he was about to hurt her. I traced his location and beat him up before he could do a thing. I also discovered a rich guy who was into hentai and you could challenge him to a drinking game at the bar!
- Controls/movement feels similar to Assassin's Creed, but game itself feels very different and there is definitely more freedom
- You can listen to music everywhere, you can hack other phones for music and you can even hack the music installation in a bar. You can also customize your playlist etc
- You can also order cars through the phone. There's a pretty expansive list, ranging from cheap towncars to luxury sportcars. You unlock them through the story, challenges or by simply buying them.

Something I REALLY liked -> the augmented reality games

- You can fight against aliens in Chicago. Nothing really changes in the city, but these small augmented aliens float around, you get a special augmented reality gun and you have to shoot them down wave after wave.

- You also have Madness, which is basically Watch Dogs meets Carmageddon. I loved this. Chicago turns into some kind of hellish city, all the citizens are flaming zombies and you drive around the city with some kind of post apocalyptic car. You'll get objectives like reaching a certain killstreak, killing x amount of zombies or reaching max speed for several seconds. You have to complete these things with a timer and it gets harder, but you'll also unlock some new powers for the car.

- Another AR game is where giant golden coins appear around Chicago and you have to platform your way to collect them while avoiding large skulls. Again, you have to collecting everything under a certain time and there's awards based on your time.

- You can also control a giant armored spider and wreck havoc around town. I don't remember exactly what the objectives were, but it reminded me about Saints Row where you can drive around a huge armored tank and destroy everything. It's pretty fun.

Also tried some multiplayer races. You can race against 7 other people and EVERYONE can use hacks. So yeah, it can get pretty chaotic but I liked the crazyness of it. Someone hacking the traffic lights and seeing a bus ramming two opponents in front of you is pretty cool. You can also cause a blackout and then the entire city goes dark for a while during the race.

Loading screens were kinda long at times, both singleplayer and MP. Could be this was just the preview version though, but it did bother me at times.

ShadowDash
ShadowDash
Niveau 10
23 avril 2014 à 18:05:46

http://www.giantbomb.com/videos/unfinished-watch-dogs-04-22-2014/2300-8779/

http://www.videogamer.com/ps4/watch_dogs/preview-3622.html

https://www.youtube.com/watch?v=11QqKWB-a2k

https://www.youtube.com/watch?v=NVc4K2Aq5mI

https://www.youtube.com/watch?v=NVc4K2Aq5mI

darkm1
darkm1
Niveau 12
23 avril 2014 à 18:08:09

Le jeux et magnifique sur ps4, alors sur pc :coeur:

ShadowDash
ShadowDash
Niveau 10
23 avril 2014 à 18:08:23

http://www.gamersyde.com/news_gamersyde_preview_watch_dogs-15226_fr.html

https://www.youtube.com/v/qZg5qc-o_BU&hd=1

http://www.destructoid.com/seven-things-i-loved-about-playing-watch-dogs-273653.phtml

http://www.vg247.com/2014/04/23/watch-dogs-a-cutting-edge-world-that-feels-both-new-and-familiar/

ShadowDash
ShadowDash
Niveau 10
23 avril 2014 à 18:09:08

http://www.eurogamer.net/articles/2014-04-23-does-watch-dogs-deliver-on-its-early-promise

ShadowDash
ShadowDash
Niveau 10
23 avril 2014 à 18:09:48

http://www.xboxygen.com/Focus/17205-Watch-Dogs-nos-impressions-apres-4h-de-jeu

http://www.gamekult.com/actu/que-vaut-watch-dogs-a-un-mois-de-sa-sortie-A131223.html

PixelLes_360
PixelLes_360
Niveau 23
23 avril 2014 à 18:10:34

http://blog.us.playstation.com/2014/04/23/watch_dogs-on-ps4-hands-on/#sf2677465

:oui:

JVC toujours en retard :hap:

ShadowDash
ShadowDash
Niveau 10
23 avril 2014 à 18:11:01

http://www.jeuxvideo.fr/jeux/watch-dogs/preview-test-watch-dogs.html

ShadowDash
ShadowDash
Niveau 10
23 avril 2014 à 18:11:58

http://www.gamezone.com/previews/2014/04/23/watch-dogs-single-player-preview-chicago-is-for-hackers

http://www.gamezone.com/previews/2014/04/23/watch-dogs-multiplayer-preview-it-s-dark-souls-meets-assassin-s-creed

http://www.gamezone.com/previews/2014/04/23/watch-dogs-ctos-app-preview-bring-some-hacking-action-into-the-real-world

Pseudo supprimé
Pseudo supprimé 23 avril 2014 à 18:12:10

Bon trop de truc c'est hard mais il y a plusieurs fois la meme

ShadowDash
ShadowDash
Niveau 10
23 avril 2014 à 18:12:45

https://www.youtube.com/watch?v=SKwn4nK5J28

darkm1
darkm1
Niveau 12
23 avril 2014 à 18:12:55

En résumé, le jeux et parfait :fete:

La vidéo du moment