oui, pour l'instant seuls les backer peuvent l'activer sur GOG.
Pour les autres, il faut attendre, avec en prime aucune annonce sérieuse, et de plates shitcuses :
[quote]We'd like to make sure that our reasons for delaying Divinity: Original Sin are clear. The game has multiplayer features to play with friends online. In the future, we will be supporting such multiplayer features in new games thanks to GOG Galaxy (and bringing you more games along the way), however, as of today we do not provide multiplayer backend and components for games.
We did not believe it would be fair to offer you a version of Divinity: Original Sin that does not include these features, we also, without a doubt, underestimated the number of people who would want to play the game regardless. We wanted to make sure that the GOG.com community gets the complete Divinity: Original Sin experience.
Guys, your voices have been heard. We have to admit that we should have done it differently!
We will release Divinity: Original Sin in the next few days. We are working on the Windows version of the game right now and waiting for the Mac build to arrive. The version of Divinity: Original Sin that will be available for sale, will be complete content-wise, and will allow for local/direct-IP multiplayer, but will come without the online matchmaking component and game auto-updating, which will be introduced as a later updates.
Please bear with us and sorry for not providing full explanation in the first place[/quote]
J'ai peur que la version définitive et multi avec l'auto update ne débarque sur GOG que lorsque Galaxy sera opérationnel, soit fin aout.Sinon, une version light sans multi sera dispo dans quelques jours.
Bien fait pour leur gueule à GoG, depuis quelques temps, ils commence à me gonfler : régionalisation, manque de transparence dans leur comm, AoW3 au prix surgonfler chez nous etc etc