Sur Picroma ça met ce qui est prévu: (Flemme de tout traduire
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Pour les Biomes
-Planned Landscape: Savannahs(Savanes)
Savannahs have a warm and dry climate and consist of sunny grasslands with few trees and wild animals.
-Planned Landscape: Undead Lands(Monde de Mort-Vivants)
Undead lands are contaminated landscapes without vegetation, populated by evil undead creatures.
-Planned Landscape: Swamp Lands(?)
Swamp lands are wetlands with many forests and large rivers.
-Planned Landscape: Mushroom Lands(Monde Champignon)
Mushroom Lands are full of giant mushrooms and huge insects.
Gameplay
-Planned: Procedural Quests(Quêtes)
Procedural quests are randomly generated tasks with varying story, creatures, and places. Our goal is to come up with a diversified non-repetitive system.
-Planned: Background Story(Aujouter une histoire au perso)
We're planning to add a background story and lore to add more depth.
-Planned: Housing (Créer sa maison)
We're planning to enable players to build their own house. Players will be able to store items, trophies, pets etc. in their house and extend the house gradually.
Pour les classes
Planned: Advanced Skill Trees(Arbre des compétences avancé)
We're planning to add more complex skill trees with additional skills, branches, and options.
-Planned: More Classes(Plus de classes)
We're planning to add more classes in future updates.
Combat
Planned: Crowd Control Abilities
Crowd control means incapicitating certain enemies while fighting other enemies. This is useful when fighting large or powerful groups of enemies.
Races
Planned: More Playable Races(Plus de classes)
We're planning to add more playable races in future updates.
Pets
-Planned: Rare Pets(Pets rare)
Rare Pets are hard to obtain. They have a special look and special abilities.
-Planned: Pet Evolution(Evolution de pets)
We're planning enable some pets to evolve over time.
POKEMON !
Monstres
-Planned Boss Monster: Sea Crab(Crabe des mers)
Sea Crabs are giant armored crabs with huge claws.
-Planned Boss Monster: Rune Giant
Rune giants are ancient magical guards with dangerous ranged and melee attacks.
Planned Boss Monster: Dragon
Dragons are flying beasts dealing fire and melee damage.
Planned Boss Monster: Demon
Demons can have various shapes with various attacks.
Planned: Artifacts
Pieces of artifacts can be found in the world. They can be combined to restore a rare random item.
Planned: More Crafting Formulas
We're planning to add more crafting formulas, especially for cooking and alchemy.
Planned: Race-Specific Headgear
We're planning to add headgear like hats, bandannas, glasses bound to certain races. That way we can adapt the items to the varying head shapes.
Planned: Vanity Items
We're planning to add vanity items, which are not directly useful, but add fun, variation, and depth to the game.