Élevée
ShadowMapSize=0
PostProcess=0
ShaderVersion=3
SSAO=1
RenderBloom=1
RenderDOF=1
ParticleFX=1
TextureSize=0
DrawingDistance=1
VolumetricShadow=1
MotionBlur=1
AutoConfigure=0
LodQuality=0
ShdLodQuality=0
DisplayWidth=1280
DisplayHeight=1024
Windowed=0
DisplayRefresh=0
Moyenne
ShadowMapSize=1
PostProcess=1
ShaderVersion=3
SSAO=0
RenderBloom=1
RenderDOF=1
ParticleFX=1
TextureSize=1
DrawingDistance=4
VolumetricShadow=0
MotionBlur=0
AutoConfigure=0
LodQuality=1
ShdLodQuality=1
DisplayWidth=1280
DisplayHeight=1024
Windowed=0
DisplayRefresh=0
Basse
ShadowMapSize=3
PostProcess=3
ShaderVersion=3
SSAO=0
RenderBloom=0
RenderDOF=0
ParticleFX=1
TextureSize=2
DrawingDistance=4
VolumetricShadow=0
MotionBlur=0
AutoConfigure=0
LodQuality=2
ShdLodQuality=3
DisplayWidth=1280
DisplayHeight=1024
Windowed=0
DisplayRefresh=0
Bon ben je sais un peu près comment ça marche, mais quelle est la limite possible ?